# ictgj-voting The ICT GameJam Voting Application ## Downloading and Running 1. Download a binary from the list below that is appropriate for your system 1. Run the binary, if a database is not found in the current directory, the application will walk you through an initial set up: 1. Create an admin user 1. Give the site a title 1. Name the current game jam 1. A database will be created for you in the current directory ## Command Line Arguments ### *Configuration arguments* Passing a configuration argument will save the value to the database for future use ```none -title= Set the title for the site -port=<port> The port to run the site on -session-name=<name> A name to use for the session -server-dir=<director> Directory to use for assets (templates/js/css) -reset-defaults Reset all of the configurable site settings to their defaults This only affects the settings that can be set from the command line ``` ### *Runtime Arguments* These arguments only affect the current run of the application ```none -help Display the application help, breakdown of arguments -dev Run in development mode, load assets (templates/js/css) from file system rather than the binary ``` ## Prebuilt Binaries [Linux 64 bit](https://br0xen.com/dowload/ictgj-voting/ictgj-voting.linux64 "Linux 64 bit build") [Linux 32 bit](https://br0xen.com/download/ictgj-voting/ictgj-voting.linux386 "Linux 32 bit build") [Linux Arm](https://br0xen.com/download/ictgj-voting/ictgj-voting.linuxarm "Linux Arm build") [Mac OS](https://br0xen.com/download/ictgj-voting/ictgj-voting.darwin64 "Mac OS build") [Windows 64 bit](https://br0xen.com/download/ictgj-voting/ictgj-voting.win64 "Windows 64 bit build") [Windows 32 bit](https://br0xen.com/download/ictgj-voting/ictgj-voting.win386 "Windows 32 bit build") ## Building ```none go get github.com/devict/ictgj-voting ``` ## Developing/Contributing ### Setup 1. Fork this repo, rather than cloning directly. 1. Then `go get` your github fork, similarly to the command in the Building section above. 1. Make your changes 1. If you changed any template files, run `go generate` to regenerate the `assets.go` file 1. Make and commit your changes, then submit a Pull Request (PR) through GitHub from your fork to `github.com/devict/ictgj-voting` ### Notes * Pass in the `-dev` flag to enable development mode (load assets from the file system instead of embedded). * After making changes to assets (templates, javascript, css) be sure to run `go generate` before `go build` - this regenerates the `assets.go` file * Please use the go tooling to match the standard go coding style. * For parts that aren't bound by standard go style, either try to match the already existing style, or give a reason why you think it should change. ## Vendorings * 'boltdb' as a data store: https://github.com/boltdb/bolt * 'boltease' to manipulate the bolt db easier: https://github.com/br0xen/boltease * Various 'gorilla' libraries for http server stuff: https://github.com/gorilla/ * context: https://github.com/gorilla/context * handlers: https://github.com/gorilla/handlers * mux: https://github.com/gorilla/mux * securecookie: https://github.com/gorilla/securecookie * sessions: https://github.com/gorilla/sessions * 'alice' for http server middleware: https://github.com/justinas/alice * 'uuid' for uuid generation: https://github.com/pborman/uuid * 'esc' for embedding assets: https://github.com/mjibson/esc