Merge branch 'split-dbs'
This commit is contained in:
commit
7fc7d023ec
4
.gitignore
vendored
4
.gitignore
vendored
@ -7,5 +7,5 @@ gjvote.linuxarm
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gjvote.win386.exe
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gjvote.win64.exe
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# Ignore the DB
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gjvote.db
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# Ignore the DBs
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*.db
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20
admin_archive.go
Normal file
20
admin_archive.go
Normal file
@ -0,0 +1,20 @@
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package main
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import (
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"net/http"
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"github.com/gorilla/mux"
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)
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func handleAdminArchive(w http.ResponseWriter, req *http.Request, page *pageData) {
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vars := mux.Vars(req)
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page.SubTitle = "GameJam Archive"
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id := vars["id"]
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if id == "" {
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// Archive List
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type archivePageData struct {
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Gamejams []Gamejam
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}
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apd := new(archivePageData)
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}
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}
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@ -47,6 +47,8 @@ func handleAdmin(w http.ResponseWriter, req *http.Request) {
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handleAdminSetMode(w, req, page)
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case "authmode":
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handleAdminSetAuthMode(w, req, page)
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case "archive":
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handleAdminArchive(w, req, page)
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default:
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page.TemplateData = getCondorcetResult()
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page.show("admin-main.html", w)
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1
main.go
1
main.go
@ -251,6 +251,7 @@ func InitPageData(w http.ResponseWriter, req *http.Request) *pageData {
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p.Menu = append(p.Menu, menuItem{"Teams", "/admin/teams", "fa-users"})
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p.Menu = append(p.Menu, menuItem{"Games", "/admin/games", "fa-gamepad"})
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p.Menu = append(p.Menu, menuItem{"Votes", "/admin/votes", "fa-sticky-note"})
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p.Menu = append(p.Menu, menuItem{"Archive", "/admin/archive", "fa-archive"})
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p.Menu = append(p.Menu, menuItem{"Clients", "/admin/clients", "fa-desktop"})
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p.BottomMenu = append(p.BottomMenu, menuItem{"Users", "/admin/users", "fa-user"})
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87
model_gamejam.go
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87
model_gamejam.go
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@ -0,0 +1,87 @@
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package main
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import (
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"time"
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"github.com/br0xen/boltease"
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)
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// Gamejam is specifically for an archived game jam
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type Gamejam struct {
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UUID string
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Name string
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Date time.Time
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Teams []Team
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Votes []Vote
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db *boltease.DB
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dbOpened int
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}
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// Archived Gamejam data is stored in it's own file to keep things nice and organized
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func (gj *Gamejam) openDB() error {
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gj.dbOpened += 1
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if gj.dbOpened == 1 {
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var err error
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gj.db, err = boltease.Create(gj.UUID+".db", 0600, nil)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (gj *Gamejam) closeDB() error {
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gj.dbOpened -= 1
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if gj.dbOpened == 0 {
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return gj.db.CloseDB()
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}
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return nil
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}
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// archiveGameJam creates a separate gamejam file and populates it with the
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// given name, teams, and votes
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func archiveGamejam(nm string, teams []Team, votes []Vote) error {
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// TODO
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return nil
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}
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// dbGetGamejam returns a gamejam with the given uuid
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// or nil if it couldn't be found
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func dbGetGamejam(id string) *Gamejam {
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var err error
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if err = openDatabase(); err != nil {
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return nil
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}
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defer closeDatabase()
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ret := Gamejam{UUID: id}
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// TODO: Load gamejam teams, other details
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return ret
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}
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// dbGetGamejamByName looks for a gamejam with the given name
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// and returns it, or it returns nil if it couldn't find it
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func dbGetGamejamByName(nm string) *Gamejam {
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var err error
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if err = openDatabase(); err != nil {
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return err
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}
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defer closeDatabase()
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var gjid string
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if gjs, err = db.GetBucketList([]string{"gamejams"}); err == nil {
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for _, v := range gjUids {
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tstNm, _ := db.GetValue([]string{"gamejams", v}, "name")
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if tstNm == nm {
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// We've got it
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gjid = v
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break
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}
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}
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}
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if gjid == "" {
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return nil
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}
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return dbGetGamejam(gjid)
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}
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