Readme Work

This commit is contained in:
Brian Buller 2017-07-24 08:57:07 -05:00
parent c6dc295100
commit 22ab9045d8

View File

@ -34,15 +34,10 @@ These arguments only affect the current run of the application
Prebuilt Binaries Prebuilt Binaries
---- ----
[Linux 64 bit](https://br0xen.com/dowload/ictgj-voting/gjvote.linux64 "Linux 64 bit build") [Linux 64 bit](https://br0xen.com/dowload/ictgj-voting/gjvote.linux64 "Linux 64 bit build")
[Linux 32 bit](https://br0xen.com/download/ictgj-voting/gjvote.linux386 "Linux 32 bit build") [Linux 32 bit](https://br0xen.com/download/ictgj-voting/gjvote.linux386 "Linux 32 bit build")
[Linux Arm](https://br0xen.com/download/ictgj-voting/gjvote.linuxarm "Linux Arm build") [Linux Arm](https://br0xen.com/download/ictgj-voting/gjvote.linuxarm "Linux Arm build")
[Mac OS](https://br0xen.com/download/ictgj-voting/gjvote.darwin64 "Mac OS build") [Mac OS](https://br0xen.com/download/ictgj-voting/gjvote.darwin64 "Mac OS build")
[Windows 64 bit](https://br0xen.com/download/ictgj-voting/gjvote.win64 "Windows 64 bit build") [Windows 64 bit](https://br0xen.com/download/ictgj-voting/gjvote.win64 "Windows 64 bit build")
[Windows 32 bit](https://br0xen.com/download/ictgj-voting/gjvote.win386 "Windows 32 bit build") [Windows 32 bit](https://br0xen.com/download/ictgj-voting/gjvote.win386 "Windows 32 bit build")
@ -56,9 +51,7 @@ go get github.com/devict/ictgj-voting
Developing/Contributing Notes Developing/Contributing Notes
---- ----
Do not make changes to `assets.go`, this file is generated when you run `go generate` Do not make changes to `assets.go`, this file is generated when you run `go generate`
Pass in the `-dev` flag to enable development mode (load assets from the file system instead of embedded). Pass in the `-dev` flag to enable development mode (load assets from the file system instead of embedded).
After making changes to assets (templates, javascript, css) be sure to run `go generate` before `go build` After making changes to assets (templates, javascript, css) be sure to run `go generate` before `go build`
This regenerates the assets.go file This regenerates the assets.go file