Compiling... But still work to do.
This commit is contained in:
parent
d1496007fb
commit
1905f2c009
14
.gitignore
vendored
14
.gitignore
vendored
@ -1,11 +1,11 @@
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# Ignore the binaries
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gjvote
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gjvote.darwin64
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gjvote.linux386
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gjvote.linux64
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gjvote.linuxarm
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gjvote.win386.exe
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gjvote.win64.exe
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ictgj-voting
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ictgj-voting.darwin64
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ictgj-voting.linux386
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ictgj-voting.linux64
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ictgj-voting.linuxarm
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ictgj-voting.win386.exe
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ictgj-voting.win64.exe
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# Ignore the DBs
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*.db
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@ -15,6 +15,6 @@ func handleAdminArchive(w http.ResponseWriter, req *http.Request, page *pageData
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type archivePageData struct {
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Gamejams []Gamejam
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}
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apd := new(archivePageData)
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//apd := new(archivePageData)
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}
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}
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@ -30,11 +30,15 @@ func handleAdminGames(w http.ResponseWriter, req *http.Request, page *pageData)
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page.SubTitle = "Games"
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page.show("admin-games.html", w)
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} else {
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tm := m.jam.GetTeamById(teamId)
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tm, _ := m.jam.GetTeamById(teamId)
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if tm != nil {
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switch vars["function"] {
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case "save":
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gm := NewGame(tm.UUID)
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var err error
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var gm *Game
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if gm, err = NewGame(tm.UUID); err != nil {
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page.session.setFlashMessage("Error updating game: "+err.Error(), "error")
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}
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gm.Name = req.FormValue("gamename")
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gm.Link = req.FormValue("gamelink")
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gm.Description = req.FormValue("gamedesc")
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@ -50,8 +54,13 @@ func handleAdminGames(w http.ResponseWriter, req *http.Request, page *pageData)
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}
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redirect("/admin/teams/"+tm.UUID+"#game", w, req)
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case "screenshotdelete":
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var ss *Screenshot
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var err error
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ssid := vars["subid"]
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if err := tm.deleteScreenshot(ssid); err != nil {
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if ss, err = NewScreenshot(tm.UUID, ssid); err != nil {
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page.session.setFlashMessage("Error deleting screenshot: "+err.Error(), "error")
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}
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if err = m.jam.DeleteScreenshot(ss); err != nil {
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page.session.setFlashMessage("Error deleting screenshot: "+err.Error(), "error")
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}
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redirect("/admin/teams/"+tm.UUID+"#game", w, req)
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@ -65,6 +74,8 @@ func handleAdminGames(w http.ResponseWriter, req *http.Request, page *pageData)
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func saveScreenshots(tm *Team, req *http.Request) error {
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var err error
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var ss *Screenshot
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file, hdr, err := req.FormFile("newssfile")
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if err != nil {
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return err
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@ -74,13 +85,13 @@ func saveScreenshots(tm *Team, req *http.Request) error {
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if len(hdr.Filename) > extIdx {
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fltp = hdr.Filename[extIdx+1:]
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}
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m, _, err := image.Decode(file)
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mI, _, err := image.Decode(file)
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buf := new(bytes.Buffer)
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// We convert everything to jpg
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if err = jpeg.Encode(buf, m, nil); err != nil {
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if err = jpeg.Encode(buf, mI, nil); err != nil {
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return errors.New("Unable to encode image")
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}
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thm := resize.Resize(200, 0, m, resize.Lanczos3)
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thm := resize.Resize(200, 0, mI, resize.Lanczos3)
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thmBuf := new(bytes.Buffer)
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var thmString string
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if fltp == "gif" {
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@ -94,9 +105,13 @@ func saveScreenshots(tm *Team, req *http.Request) error {
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}
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thmString = base64.StdEncoding.EncodeToString(thmBuf.Bytes())
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return tm.saveScreenshot(&Screenshot{
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Image: base64.StdEncoding.EncodeToString(buf.Bytes()),
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Thumbnail: thmString,
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Filetype: fltp,
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})
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if ss, err = NewScreenshot(tm.UUID, ""); err != nil {
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return err
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}
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ss.Image = base64.StdEncoding.EncodeToString(buf.Bytes())
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ss.Thumbnail = thmString
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ss.Filetype = fltp
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return m.jam.SaveScreenshot(ss)
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}
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@ -1,6 +1,7 @@
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package main
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import (
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"fmt"
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"net/http"
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_ "image/gif"
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@ -10,10 +11,6 @@ import (
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"github.com/gorilla/mux"
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)
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func refreshTeamsInMemory() {
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site.Teams = db.getAllTeams()
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}
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func handleAdminTeams(w http.ResponseWriter, req *http.Request, page *pageData) {
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vars := mux.Vars(req)
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page.SubTitle = "Teams"
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@ -23,17 +20,11 @@ func handleAdminTeams(w http.ResponseWriter, req *http.Request, page *pageData)
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switch vars["function"] {
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case "save":
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name := req.FormValue("teamname")
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if db.getTeamByName(name) != nil {
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// A team with that name already exists
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page.session.setFlashMessage("A team with the name "+name+" already exists!", "error")
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} else {
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if err := db.newTeam(name); err != nil {
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page.session.setFlashMessage(err.Error(), "error")
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} else {
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page.session.setFlashMessage("Team "+name+" created!", "success")
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tm := NewTeam("")
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tm.Name = name
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if err := m.jam.AddTeam(tm); err != nil {
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page.session.setFlashMessage("Error adding team: "+err.Error(), "error")
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}
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}
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refreshTeamsInMemory()
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redirect("/admin/teams", w, req)
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default:
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page.SubTitle = "Add New Team"
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@ -41,57 +32,57 @@ func handleAdminTeams(w http.ResponseWriter, req *http.Request, page *pageData)
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}
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} else if teamId != "" {
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// Functions for existing team
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tm := db.getTeam(teamId)
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tm, _ := m.jam.GetTeamById(teamId)
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if tm != nil {
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switch vars["function"] {
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case "save":
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tm.UUID = teamId
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tm.Name = req.FormValue("teamname")
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if err := tm.save(); err != nil {
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page.session.setFlashMessage("Error updating team: "+err.Error(), "error")
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} else {
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page.session.setFlashMessage("Team Updated!", "success")
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}
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refreshTeamsInMemory()
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redirect("/admin/teams", w, req)
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case "delete":
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var err error
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if err = tm.delete(); err != nil {
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page.session.setFlashMessage("Error deleting team: "+err.Error(), "error")
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if err = m.jam.RemoveTeamById(teamId); err != nil {
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page.session.setFlashMessage("Error removing team: "+err.Error(), "error")
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} else {
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page.session.setFlashMessage("Team "+tm.Name+" Deleted", "success")
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page.session.setFlashMessage("Team "+tm.Name+" Removed", "success")
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}
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refreshTeamsInMemory()
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redirect("/admin/teams", w, req)
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case "savemember":
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mbrName := req.FormValue("newmembername")
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mbr := newTeamMember(mbrName)
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mbr, err := NewTeamMember(tm.UUID, "")
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if err == nil {
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mbr.SlackId = req.FormValue("newmemberslackid")
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mbr.Twitter = req.FormValue("newmembertwitter")
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mbr.Email = req.FormValue("newmemberemail")
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if err := tm.updateTeamMember(mbr); err != nil {
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}
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if err := tm.AddTeamMember(mbr); err != nil {
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page.session.setFlashMessage("Error adding team member: "+err.Error(), "error")
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} else {
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page.session.setFlashMessage(mbrName+" added to team!", "success")
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}
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refreshTeamsInMemory()
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redirect("/admin/teams/"+teamId+"#members", w, req)
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case "deletemember":
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m := tm.getTeamMember(req.FormValue("memberid"))
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if m != nil {
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if err := tm.deleteTeamMember(m); err != nil {
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page.session.setFlashMessage("Error deleting team member: "+err.Error(), "error")
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} else {
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page.session.setFlashMessage(m.Name+" deleted from team", "success")
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var err error
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var mbr *TeamMember
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if mbr, err = tm.GetTeamMemberById(req.FormValue("memberid")); err != nil {
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fmt.Println("Error removing team member: " + err.Error())
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page.session.setFlashMessage("Error deleting team member", "error")
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redirect("/admin/teams/"+teamId+"#members", w, req)
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}
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refreshTeamsInMemory()
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if err = tm.RemoveTeamMemberById(mbr.UUID); err != nil {
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fmt.Println("Error removing team member: " + err.Error())
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page.session.setFlashMessage("Error deleting team member", "error")
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} else {
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page.session.setFlashMessage("Couldn't find team member to delete", "error")
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page.session.setFlashMessage(mbr.Name+" deleted from team", "success")
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}
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redirect("/admin/teams/"+teamId+"#members", w, req)
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default:
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page.SubTitle = "Edit Team"
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t := db.getTeam(teamId)
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t, err := m.jam.GetTeamById(teamId)
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if err != nil {
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page.session.setFlashMessage("Error loading team: "+err.Error(), "error")
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redirect("/admin/teams", w, req)
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}
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page.TemplateData = t
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page.show("admin-editteam.html", w)
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}
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@ -104,7 +95,7 @@ func handleAdminTeams(w http.ResponseWriter, req *http.Request, page *pageData)
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type teamsPageData struct {
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Teams []Team
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}
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page.TemplateData = teamsPageData{Teams: db.getAllTeams()}
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page.TemplateData = m.jam
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page.SubTitle = "Teams"
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page.show("admin-teams.html", w)
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}
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@ -29,7 +29,7 @@ func handleAdminDoLogin(w http.ResponseWriter, req *http.Request) {
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// If it can't, it returns an error
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func doLogin(email, password string) error {
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if strings.TrimSpace(email) != "" && strings.TrimSpace(password) != "" {
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return db.checkCredentials(email, password)
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return m.checkCredentials(email, password)
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}
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return errors.New("Invalid Credentials")
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}
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@ -53,12 +53,12 @@ func handleAdminUsers(w http.ResponseWriter, req *http.Request, page *pageData)
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switch vars["function"] {
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case "save":
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email = req.FormValue("email")
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if db.isValidUserEmail(email) {
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if m.isValidUserEmail(email) {
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// User already exists
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page.session.setFlashMessage("A user with email address "+email+" already exists!", "error")
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} else {
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password := req.FormValue("password")
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if err := db.updateUserPassword(email, string(password)); err != nil {
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if err := m.updateUserPassword(email, string(password)); err != nil {
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page.session.setFlashMessage(err.Error(), "error")
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} else {
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page.session.setFlashMessage("User "+email+" created!", "success")
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@ -73,10 +73,10 @@ func handleAdminUsers(w http.ResponseWriter, req *http.Request, page *pageData)
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switch vars["function"] {
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case "save":
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var err error
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if db.isValidUserEmail(email) {
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if m.isValidUserEmail(email) {
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password := req.FormValue("password")
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if password != "" {
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if err = db.updateUserPassword(email, password); err != nil {
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if err = m.updateUserPassword(email, password); err != nil {
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page.session.setFlashMessage(err.Error(), "error")
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} else {
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page.session.setFlashMessage("User "+email+" created!", "success")
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@ -86,8 +86,8 @@ func handleAdminUsers(w http.ResponseWriter, req *http.Request, page *pageData)
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}
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case "delete":
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var err error
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if db.isValidUserEmail(email) {
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if err = db.deleteUser(email); err != nil {
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if m.isValidUserEmail(email) {
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if err = m.deleteUser(email); err != nil {
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page.session.setFlashMessage(err.Error(), "error")
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} else {
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page.session.setFlashMessage("User "+email+" deleted!", "success")
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@ -96,7 +96,7 @@ func handleAdminUsers(w http.ResponseWriter, req *http.Request, page *pageData)
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redirect("/admin/users", w, req)
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default:
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page.SubTitle = "Edit Admin User"
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if !db.isValidUserEmail(email) {
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if !m.isValidUserEmail(email) {
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page.session.setFlashMessage("Couldn't find the requested user, please try again.", "error")
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redirect("/admin/users", w, req)
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}
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@ -107,7 +107,7 @@ func handleAdminUsers(w http.ResponseWriter, req *http.Request, page *pageData)
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type usersPageData struct {
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Users []string
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}
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page.TemplateData = usersPageData{Users: db.getAllUsers()}
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page.TemplateData = usersPageData{Users: m.getAllUsers()}
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page.SubTitle = "Admin Users"
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page.show("admin-users.html", w)
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@ -23,22 +23,22 @@ func getCondorcetResult() []Ranking {
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}
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var allPairs []teamPair
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var ret []Ranking
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for i := 0; i < len(site.Teams); i++ {
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for j := i + 1; j < len(site.Teams); j++ {
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for i := 0; i < len(m.jam.Teams); i++ {
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for j := i + 1; j < len(m.jam.Teams); j++ {
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// For each pairing find a winner
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winner, pct, _ := findWinnerBetweenTeams(&site.Teams[i], &site.Teams[j])
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winner, pct, _ := findWinnerBetweenTeams(&m.jam.Teams[i], &m.jam.Teams[j])
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newPair := new(teamPair)
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if winner != nil {
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newPair.winner = winner
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if winner.UUID == site.Teams[i].UUID {
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newPair.loser = &site.Teams[j]
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if winner.UUID == m.jam.Teams[i].UUID {
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newPair.loser = &m.jam.Teams[j]
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} else {
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newPair.loser = &site.Teams[i]
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newPair.loser = &m.jam.Teams[i]
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}
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newPair.majority = pct
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} else {
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newPair.winner = &site.Teams[i]
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newPair.loser = &site.Teams[j]
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newPair.winner = &m.jam.Teams[i]
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newPair.loser = &m.jam.Teams[j]
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newPair.majority = 50
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}
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allPairs = append(allPairs, *newPair)
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@ -46,8 +46,8 @@ func getCondorcetResult() []Ranking {
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}
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// initialize map of team wins
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teamWins := make(map[string]int)
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for i := range site.Teams {
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teamWins[site.Teams[i].UUID] = 0
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for i := range m.jam.Teams {
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teamWins[m.jam.Teams[i].UUID] = 0
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}
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// Figure out how many wins each team has
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for i := range allPairs {
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@ -72,7 +72,10 @@ func getCondorcetResult() []Ranking {
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nR := new(Ranking)
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nR.Rank = currRank
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for i := range rankedWins[topWins] {
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nR.Teams = append(nR.Teams, *site.getTeamByUUID(rankedWins[topWins][i]))
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tm, _ := m.jam.GetTeamById(rankedWins[topWins][i])
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if tm != nil {
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nR.Teams = append(nR.Teams, *tm)
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}
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}
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ret = append(ret, *nR)
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delete(rankedWins, topWins)
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@ -99,7 +102,7 @@ func uuidIsInRankingSlice(uuid string, sl []Ranking) bool {
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func findWinnerBetweenTeams(tm1, tm2 *Team) (*Team, float32, error) {
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// tally gets incremented for a tm1 win, decremented for a tm2 win
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var tm1votes, tm2votes float32
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for _, v := range site.Votes {
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for _, v := range m.jam.Votes {
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for _, chc := range v.Choices {
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if chc.Team == tm1.UUID {
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tm1votes++
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@ -138,12 +141,12 @@ func handleAdminVotes(w http.ResponseWriter, req *http.Request, page *pageData)
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Results []Ranking
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}
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vpd := new(votePageData)
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for i := range site.Votes {
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for i := range m.jam.Votes {
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v := new(vpdVote)
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v.Timestamp = site.Votes[i].Timestamp.Format(time.RFC3339)
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v.ClientId = site.Votes[i].ClientId
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for _, choice := range site.Votes[i].Choices {
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for _, fndTm := range site.Teams {
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v.Timestamp = m.jam.Votes[i].Timestamp.Format(time.RFC3339)
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v.ClientId = m.jam.Votes[i].ClientId
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for _, choice := range m.jam.Votes[i].Choices {
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for _, fndTm := range m.jam.Teams {
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if fndTm.UUID == choice.Team {
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v.Choices = append(v.Choices, fndTm)
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break
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27
main.go
27
main.go
@ -69,7 +69,9 @@ func main() {
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}
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loadConfig()
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site.save()
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if err = site.SaveToDB(); err != nil {
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errorExit("Unable to save site config to DB: " + err.Error())
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}
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initialize()
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r = mux.NewRouter()
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@ -184,13 +186,11 @@ func initialize() {
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fmt.Print("GameJam Name: ")
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gjName, _ := reader.ReadString('\n')
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gjName = strings.TrimSpace(gjName)
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if db.setJamName(gjName) != nil {
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fmt.Println("Error saving Current Jam")
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}
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m.jam.Name = gjName
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}
|
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if m.jam.Name != "" {
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fmt.Println("Current Jam Name: " + jmNm)
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fmt.Println("Current Jam Name: " + m.jam.Name)
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} else {
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fmt.Println("No Jam Name Specified")
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}
|
||||
@ -220,7 +220,7 @@ func InitPageData(w http.ResponseWriter, req *http.Request) *pageData {
|
||||
// First check if we're logged in
|
||||
userEmail, _ := p.session.getStringValue("email")
|
||||
// With a valid account
|
||||
p.LoggedIn = db.isValidUserEmail(userEmail)
|
||||
p.LoggedIn = m.isValidUserEmail(userEmail)
|
||||
|
||||
p.Site = site
|
||||
p.SubTitle = "GameJam Voting"
|
||||
@ -257,20 +257,15 @@ func InitPageData(w http.ResponseWriter, req *http.Request) *pageData {
|
||||
}
|
||||
p.HideAdminMenu = true
|
||||
|
||||
if p.CurrentJam = db.getJamName(); p.CurrentJam != "" {
|
||||
p.FlashMessage = "Error Loading Current GameJam: " + err.Error()
|
||||
p.FlashClass = "error"
|
||||
}
|
||||
|
||||
p.ClientId = p.session.getClientId()
|
||||
cl := db.getClient(p.ClientId)
|
||||
cl := m.GetClient(p.ClientId)
|
||||
p.ClientIsAuth = cl.Auth
|
||||
p.ClientIsServer = clientIsServer(req)
|
||||
|
||||
// Public Mode
|
||||
p.PublicMode = db.getPublicSiteMode()
|
||||
p.PublicMode = m.site.GetPublicMode()
|
||||
// Authentication Mode
|
||||
p.AuthMode = db.site.getAuthMode()
|
||||
p.AuthMode = m.site.GetAuthMode()
|
||||
|
||||
return p
|
||||
}
|
||||
@ -317,8 +312,8 @@ func resetToDefaults() {
|
||||
conf, _ := reader.ReadString('\n')
|
||||
conf = strings.ToUpper(strings.TrimSpace(conf))
|
||||
if strings.HasPrefix(conf, "Y") {
|
||||
if def.save() != nil {
|
||||
errorExit("Error resetting to defaults")
|
||||
if err := def.SaveToDB(); err != nil {
|
||||
errorExit("Error resetting to defaults: " + err.Error())
|
||||
}
|
||||
fmt.Println("Reset to defaults")
|
||||
}
|
||||
|
27
model.go
27
model.go
@ -15,6 +15,8 @@ type model struct {
|
||||
site *siteData // Configuration data for the site
|
||||
jam *Gamejam // The currently active gamejam
|
||||
clients []Client // Web clients that have connected to the server
|
||||
|
||||
clientsUpdated bool
|
||||
}
|
||||
|
||||
// Update Flags: Which parts of the model need to be updated
|
||||
@ -39,20 +41,27 @@ func NewModel() (*model, error) {
|
||||
}
|
||||
|
||||
// Load the site data
|
||||
m.site = m.LoadSiteData()
|
||||
m.site = NewSiteData(m)
|
||||
if err = m.site.LoadFromDB(); err != nil {
|
||||
// Error loading from the DB, set to defaults
|
||||
def := NewSiteData(m)
|
||||
m.site = def
|
||||
}
|
||||
|
||||
// Load the jam data
|
||||
m.jam = m.LoadCurrentJam()
|
||||
if m.jam, err = m.LoadCurrentJam(); err != nil {
|
||||
return nil, errors.New("Unable to load current jam: " + err.Error())
|
||||
}
|
||||
|
||||
// Load web clients
|
||||
m.clients = m.LoadAllClients()
|
||||
|
||||
return &m, nil
|
||||
return m, nil
|
||||
}
|
||||
|
||||
func (m *model) openDB() error {
|
||||
m.dbOpened += 1
|
||||
if db.dbOpened == 1 {
|
||||
if m.dbOpened == 1 {
|
||||
var err error
|
||||
m.bolt, err = boltease.Create(m.dbFileName, 0600, nil)
|
||||
if err != nil {
|
||||
@ -105,20 +114,22 @@ func (m *model) saveChanges() error {
|
||||
}
|
||||
defer m.closeDB()
|
||||
|
||||
if m.site.needsSave() {
|
||||
if err = m.site.saveToDB(); err != nil {
|
||||
if m.site.NeedsSave() {
|
||||
if err = m.site.SaveToDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
if m.jam.needsSave() {
|
||||
if err = m.jam.saveToDB(); err != nil {
|
||||
if m.jam.IsChanged {
|
||||
if err = m.jam.SaveToDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
m.jam.IsChanged = false
|
||||
}
|
||||
if m.clientsUpdated {
|
||||
if err = m.SaveAllClients(); err != nil {
|
||||
return err
|
||||
}
|
||||
m.clientsUpdated = false
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
@ -1,5 +1,11 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"github.com/pborman/uuid"
|
||||
)
|
||||
|
||||
/**
|
||||
* Client
|
||||
* A client is a system that is connecting to the web server
|
||||
@ -14,12 +20,32 @@ type Client struct {
|
||||
}
|
||||
|
||||
func NewClient(id string) *Client {
|
||||
if id == "" {
|
||||
id = uuid.New()
|
||||
}
|
||||
return &Client{
|
||||
UUID: id,
|
||||
mPath: []string{"clients", id},
|
||||
}
|
||||
}
|
||||
|
||||
func (m *model) AddClient(cl *Client) error {
|
||||
for i := range m.clients {
|
||||
if m.clients[i].UUID == cl.UUID {
|
||||
return errors.New("A client with that ID already exists")
|
||||
}
|
||||
if m.clients[i].IP == cl.IP {
|
||||
return errors.New("A client with that IP already exists")
|
||||
}
|
||||
if m.clients[i].Name == cl.Name {
|
||||
return errors.New("A client with that Name already exists")
|
||||
}
|
||||
}
|
||||
m.clients = append(m.clients, *cl)
|
||||
m.clientsUpdated = true
|
||||
return nil
|
||||
}
|
||||
|
||||
/**
|
||||
* DB Functions
|
||||
* These are generally just called when the app starts up, or when the periodic 'save' runs
|
||||
@ -71,7 +97,7 @@ func (m *model) SaveAllClients() error {
|
||||
defer m.closeDB()
|
||||
|
||||
for _, v := range m.clients {
|
||||
if err = m.SaveClient(v); err != nil {
|
||||
if err = m.SaveClient(&v); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
@ -86,13 +112,13 @@ func (m *model) SaveClient(cl *Client) error {
|
||||
}
|
||||
defer m.closeDB()
|
||||
|
||||
if err = db.bolt.SetBool(cl.mPath, "auth", c.Auth); err != nil {
|
||||
if err = m.bolt.SetBool(cl.mPath, "auth", cl.Auth); err != nil {
|
||||
return err
|
||||
}
|
||||
if err = db.bolt.SetValue(cl.mPath, "name", c.Name); err != nil {
|
||||
if err = m.bolt.SetValue(cl.mPath, "name", cl.Name); err != nil {
|
||||
return err
|
||||
}
|
||||
return db.bolt.SetValue(cl.mPath, "ip", c.IP)
|
||||
return m.bolt.SetValue(cl.mPath, "ip", cl.IP)
|
||||
}
|
||||
|
||||
/**
|
||||
@ -132,7 +158,7 @@ func (m *model) UpdateClient(cl *Client) {
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
m.clients = append(m.clients, cl)
|
||||
m.clients = append(m.clients, *cl)
|
||||
}
|
||||
m.clientsUpdated = true
|
||||
}
|
||||
|
@ -1,6 +1,10 @@
|
||||
package main
|
||||
|
||||
import "time"
|
||||
import (
|
||||
"errors"
|
||||
"strings"
|
||||
"time"
|
||||
)
|
||||
|
||||
/**
|
||||
* Gamejam
|
||||
@ -15,7 +19,8 @@ type Gamejam struct {
|
||||
|
||||
m *model // The model that holds this gamejam's data
|
||||
mPath []string // The path in the db to this gamejam
|
||||
changed bool // Flag to tell if we need to update the db
|
||||
|
||||
IsChanged bool // Flag to tell if we need to update the db
|
||||
}
|
||||
|
||||
func NewGamejam(m *model) *Gamejam {
|
||||
@ -30,13 +35,12 @@ func NewGamejam(m *model) *Gamejam {
|
||||
* These are generally just called when the app starts up, or when the periodic 'save' runs
|
||||
*/
|
||||
|
||||
func (m *model) LoadCurrentJam() *Gamejam {
|
||||
func (m *model) LoadCurrentJam() (*Gamejam, error) {
|
||||
if err := m.openDB(); err != nil {
|
||||
return err
|
||||
return nil, err
|
||||
}
|
||||
defer m.closeDB()
|
||||
|
||||
var err error
|
||||
gj := NewGamejam(m)
|
||||
gj.Name, _ = m.bolt.GetValue(gj.mPath, "name")
|
||||
|
||||
@ -46,52 +50,37 @@ func (m *model) LoadCurrentJam() *Gamejam {
|
||||
// Load all votes
|
||||
gj.Votes = gj.LoadAllVotes()
|
||||
|
||||
return gj
|
||||
return gj, nil
|
||||
}
|
||||
|
||||
// Save everything to the DB whether it's flagged as changed or not
|
||||
func (gj *Gamejam) saveToDB() error {
|
||||
func (gj *Gamejam) SaveToDB() error {
|
||||
if err := gj.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* In Memory functions
|
||||
* This is generally how the app accesses client data
|
||||
*/
|
||||
func (gj *Gamejam) getTeamByUUID(uuid string) *Team {
|
||||
for i := range gj.Teams {
|
||||
if gj.Teams[i].UUID == uuid {
|
||||
return &gj.Teams[i]
|
||||
var errs []error
|
||||
// Save all Teams
|
||||
for _, tm := range gj.Teams {
|
||||
if err := gj.SaveTeam(&tm); err != nil {
|
||||
errs = append(errs, err)
|
||||
}
|
||||
}
|
||||
|
||||
// Save all Votes
|
||||
for _, vt := range gj.Votes {
|
||||
if err := gj.SaveVote(&vt); err != nil {
|
||||
errs = append(errs, err)
|
||||
}
|
||||
}
|
||||
if len(errs) > 0 {
|
||||
var errTxt string
|
||||
for i := range errs {
|
||||
errTxt = errTxt + errs[i].Error() + "\n"
|
||||
}
|
||||
errTxt = strings.TrimSpace(errTxt)
|
||||
return errors.New("Error(s) saving to DB: " + errTxt)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Check if pth is already in updates, if not, add it
|
||||
func (gj *Gamejam) NeedsUpdate(pth []string) {
|
||||
var found bool
|
||||
for _, v := range gj.updates {
|
||||
if !(len(v) == len(pth)) {
|
||||
continue
|
||||
}
|
||||
// The lengths are the same, do all elements match?
|
||||
var nxt bool
|
||||
for i := range pth {
|
||||
if v[i] != pth[i] {
|
||||
nxt = true
|
||||
}
|
||||
}
|
||||
if !nxt {
|
||||
// This pth is already in the 'updates' list
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
gj.updates = append(gj.updates, pth)
|
||||
}
|
||||
}
|
||||
|
115
model_games.go
115
model_games.go
@ -1,6 +1,10 @@
|
||||
package main
|
||||
|
||||
import "errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"github.com/pborman/uuid"
|
||||
)
|
||||
|
||||
/**
|
||||
* Game
|
||||
@ -17,19 +21,37 @@ type Game struct {
|
||||
}
|
||||
|
||||
// Create a new game object
|
||||
func NewGame(tmId string) *Game {
|
||||
func NewGame(tmId string) (*Game, error) {
|
||||
if tmId == "" {
|
||||
return nil, errors.New("Team ID is required")
|
||||
}
|
||||
return &Game{
|
||||
TeamId: tmId,
|
||||
mPath: []string{"jam", "teams", tmId, "game"},
|
||||
}
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (gm *Game) GetScreenshot(ssId string) *Screenshot {
|
||||
func (gm *Game) GetScreenshot(ssId string) (*Screenshot, error) {
|
||||
for _, ss := range gm.Screenshots {
|
||||
if ss.UUID == ssId {
|
||||
return ss
|
||||
return &ss, nil
|
||||
}
|
||||
}
|
||||
return nil, errors.New("Invalid Id")
|
||||
}
|
||||
|
||||
func (gm *Game) RemoveScreenshot(ssId string) error {
|
||||
idx := -1
|
||||
for i, ss := range gm.Screenshots {
|
||||
if ss.UUID == ssId {
|
||||
idx = i
|
||||
return nil
|
||||
}
|
||||
}
|
||||
if idx < 0 {
|
||||
return errors.New("Invalid Id")
|
||||
}
|
||||
gm.Screenshots = append(gm.Screenshots[:idx], gm.Screenshots[idx+1:]...)
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -44,11 +66,18 @@ type Screenshot struct {
|
||||
}
|
||||
|
||||
// Create a Screenshot Object
|
||||
func NewScreenshot(tmId, ssId string) *Screenshot {
|
||||
func NewScreenshot(tmId, ssId string) (*Screenshot, error) {
|
||||
if tmId == "" {
|
||||
return nil, errors.New("Team ID is required")
|
||||
}
|
||||
if ssId == "" {
|
||||
// Generate a new UUID
|
||||
ssId = uuid.New()
|
||||
}
|
||||
return &Screenshot{
|
||||
UUID: ssId,
|
||||
mPath: []string{"jam", "teams", tmId, "game", "screenshots", ssId},
|
||||
}
|
||||
}, nil
|
||||
}
|
||||
|
||||
/**
|
||||
@ -57,14 +86,17 @@ func NewScreenshot(tmId, ssId string) *Screenshot {
|
||||
*/
|
||||
|
||||
// Load a team's game from the DB and return it
|
||||
func (gj *Gamejam) LoadTeamGame(tmId string) *Game {
|
||||
func (gj *Gamejam) LoadTeamGame(tmId string) (*Game, error) {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return nil
|
||||
return nil, err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
gm := NewGame(tmId)
|
||||
gm, err := NewGame(tmId)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if gm.Name, err = gj.m.bolt.GetValue(gm.mPath, "name"); err != nil {
|
||||
gm.Name = ""
|
||||
}
|
||||
@ -74,10 +106,11 @@ func (gj *Gamejam) LoadTeamGame(tmId string) *Game {
|
||||
if gm.Link, err = gj.m.bolt.GetValue(gm.mPath, "link"); err != nil {
|
||||
gm.Link = ""
|
||||
}
|
||||
|
||||
// Now get the game screenshots
|
||||
gm.Screenshots = gj.LoadTeamGameScreenshots(tmId)
|
||||
|
||||
return &gm
|
||||
return gm, nil
|
||||
}
|
||||
|
||||
// Load a games screenshots from the DB
|
||||
@ -89,44 +122,50 @@ func (gj *Gamejam) LoadTeamGameScreenshots(tmId string) []Screenshot {
|
||||
defer gj.m.closeDB()
|
||||
|
||||
var ret []Screenshot
|
||||
gm := NewGame(tmId)
|
||||
gm, err := NewGame(tmId)
|
||||
if err != nil {
|
||||
return ret
|
||||
}
|
||||
ssBktPath := append(gm.mPath, "screenshots")
|
||||
var ssIds []string
|
||||
ssIds, _ = gj.m.bolt.GetBucketList(ssBktPath)
|
||||
for _, v := range ssIds {
|
||||
ssLd := gj.LoadTeamGameScreenshot(tmId, v)
|
||||
ssLd, _ := gj.LoadTeamGameScreenshot(tmId, v)
|
||||
if ssLd != nil {
|
||||
ret = append(ret, ssLd)
|
||||
ret = append(ret, *ssLd)
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
// Load a screenshot from the DB
|
||||
func (gj *Gamejam) LoadTeamGameScreenshot(tmId, ssId string) *Screenshot {
|
||||
func (gj *Gamejam) LoadTeamGameScreenshot(tmId, ssId string) (*Screenshot, error) {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return nil
|
||||
return nil, err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
ret := NewScreenshot(tmId, ssId)
|
||||
ret, err := NewScreenshot(tmId, ssId)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if ret.Description, err = gj.m.bolt.GetValue(ret.mPath, "description"); err != nil {
|
||||
return nil
|
||||
return nil, err
|
||||
}
|
||||
if ret.Image, err = gj.m.bolt.GetValue(ret.mPath, "image"); err != nil {
|
||||
return nil
|
||||
return nil, err
|
||||
}
|
||||
if ret.Thumbnail, err = gj.m.bolt.GetValue(ret.mPath, "thumbnail"); err != nil {
|
||||
return nil
|
||||
return nil, err
|
||||
}
|
||||
if ret.Thumbnail == "" {
|
||||
ret.Thumbnail = ret.Image
|
||||
}
|
||||
if ret.Filetype, err = gj.m.bolt.GetValue(ret.mPath, "filetype"); err != nil {
|
||||
return nil
|
||||
return nil, err
|
||||
}
|
||||
return ret
|
||||
return ret, err
|
||||
}
|
||||
|
||||
// Save a game to the DB
|
||||
@ -141,6 +180,10 @@ func (gj *Gamejam) SaveGame(gm *Game) error {
|
||||
return err
|
||||
}
|
||||
|
||||
var tm *Team
|
||||
if tm, err = gj.GetTeamById(gm.TeamId); err != nil {
|
||||
return err
|
||||
}
|
||||
if gm.Name == "" {
|
||||
gm.Name = tm.Name + "'s Game"
|
||||
}
|
||||
@ -169,26 +212,35 @@ func (gj *Gamejam) SaveScreenshots(gm *Game) error {
|
||||
defer gj.m.closeDB()
|
||||
|
||||
for _, ss := range gm.Screenshots {
|
||||
if err = gj.SaveScreenshot(gm.TeamId, ss); err != nil {
|
||||
if err = gj.SaveScreenshot(&ss); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
// Now remove unused screenshots
|
||||
ssPath := append(gm.mPath, "screenshots")
|
||||
var ssIds []string
|
||||
if ssIds, err = gj.m.bolt.GetBucketList(ssPath); err != nil {
|
||||
return err
|
||||
}
|
||||
for i := range ssIds {
|
||||
if gm.GetScreenshot(ssIds[i]) == nil {
|
||||
if err = gj.DeleteScreenshot(NewScreenshot(tm.TeamId, ssIds[i])); err != nil {
|
||||
ss, _ := gm.GetScreenshot(ssIds[i])
|
||||
if ss != nil {
|
||||
// A valid screenshot, next
|
||||
continue
|
||||
}
|
||||
if ss, err = NewScreenshot(gm.TeamId, ssIds[i]); err != nil {
|
||||
// Error building screenshot to delete...
|
||||
continue
|
||||
}
|
||||
if err = gj.DeleteScreenshot(ss); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Save a screenshot
|
||||
func (gj *Gamejam) SaveScreenshot(tmId string, ss *Screenshot) error {
|
||||
func (gj *Gamejam) SaveScreenshot(ss *Screenshot) error {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return err
|
||||
@ -229,12 +281,11 @@ func (gj *Gamejam) DeleteScreenshot(ss *Screenshot) error {
|
||||
|
||||
// Set the given team's game to gm
|
||||
func (gj *Gamejam) UpdateGame(tmId string, gm *Game) error {
|
||||
var found bool
|
||||
tm := gj.GetTeamById(tmId)
|
||||
if tm == nil {
|
||||
return errors.New("Invalid team ID: " + gm.TeamId)
|
||||
tm, err := gj.GetTeamById(tmId)
|
||||
if err != nil {
|
||||
return errors.New("Error getting team: " + err.Error())
|
||||
}
|
||||
tm.Game = gm
|
||||
gj.NeedsUpdate([]string{"team", tmId, "game"})
|
||||
gj.IsChanged = true
|
||||
return nil
|
||||
}
|
||||
|
@ -1,16 +1,19 @@
|
||||
package main
|
||||
|
||||
import "strconv"
|
||||
import (
|
||||
"errors"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
/**
|
||||
* SiteData
|
||||
* Contains configuration for the website
|
||||
*/
|
||||
type siteData struct {
|
||||
title string
|
||||
port int
|
||||
sessionName string
|
||||
serverDir string
|
||||
Title string
|
||||
Port int
|
||||
SessionName string
|
||||
ServerDir string
|
||||
authMode int
|
||||
publicMode int
|
||||
|
||||
@ -62,10 +65,10 @@ func (s *siteData) LoadFromDB() error {
|
||||
if port, err := s.m.bolt.GetInt(s.mPath, "port"); err == nil {
|
||||
s.Port = port
|
||||
}
|
||||
if sessionName, err = s.m.bolt.GetValue(s.mPath, "session-name"); err == nil {
|
||||
if sessionName, err := s.m.bolt.GetValue(s.mPath, "session-name"); err == nil {
|
||||
s.SessionName = sessionName
|
||||
}
|
||||
if serverDir, err = s.m.bolt.GetValue(s.mPath, "server-dir"); err == nil {
|
||||
if serverDir, err := s.m.bolt.GetValue(s.mPath, "server-dir"); err == nil {
|
||||
s.ServerDir = serverDir
|
||||
}
|
||||
s.changed = false
|
||||
@ -79,7 +82,8 @@ func (s *siteData) NeedsSave() bool {
|
||||
|
||||
// Save the site data into the DB
|
||||
func (s *siteData) SaveToDB() error {
|
||||
if err := s.m.openDB(); err != nil {
|
||||
var err error
|
||||
if err = s.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer s.m.closeDB()
|
||||
@ -108,12 +112,13 @@ func (s *siteData) GetAuthMode() int {
|
||||
// Set the auth mode
|
||||
func (s *siteData) SetAuthMode(mode int) error {
|
||||
if mode < AuthModeAuthentication || mode >= AuthModeError {
|
||||
return errors.Error("Invalid Authentication Mode: " + strconv.Itoa(mode))
|
||||
return errors.New("Invalid Authentication Mode: " + strconv.Itoa(mode))
|
||||
}
|
||||
if mode != s.authMode {
|
||||
s.authMode = mode
|
||||
s.changed = true
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Return the public site mode
|
||||
@ -124,10 +129,11 @@ func (s *siteData) GetPublicMode() int {
|
||||
// Set the public site mode
|
||||
func (s *siteData) SetPublicMode(mode int) error {
|
||||
if mode < SiteModeWaiting || mode >= SiteModeError {
|
||||
return errors.Error("Invalid Public Mode: " + strconv.Itoa(mode))
|
||||
return errors.New("Invalid Public Mode: " + strconv.Itoa(mode))
|
||||
}
|
||||
if mode != s.publicMode {
|
||||
s.publicMode = mode
|
||||
s.changed = true
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
143
model_teams.go
143
model_teams.go
@ -1,6 +1,10 @@
|
||||
package main
|
||||
|
||||
import "errors"
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"github.com/pborman/uuid"
|
||||
)
|
||||
|
||||
/**
|
||||
* Team
|
||||
@ -16,12 +20,24 @@ type Team struct {
|
||||
|
||||
// Create a team
|
||||
func NewTeam(id string) *Team {
|
||||
if id == "" {
|
||||
id = uuid.New()
|
||||
}
|
||||
return &Team{
|
||||
UUID: id,
|
||||
mPath: []string{"jam", "teams", id},
|
||||
}
|
||||
}
|
||||
|
||||
func (gj *Gamejam) GetTeamById(id string) (*Team, error) {
|
||||
for i := range gj.Teams {
|
||||
if gj.Teams[i].UUID == id {
|
||||
return &gj.Teams[i], nil
|
||||
}
|
||||
}
|
||||
return nil, errors.New("Invalid Team Id given")
|
||||
}
|
||||
|
||||
type TeamMember struct {
|
||||
UUID string
|
||||
Name string
|
||||
@ -33,11 +49,53 @@ type TeamMember struct {
|
||||
}
|
||||
|
||||
// Create a new team member
|
||||
func NewTeamMember(tmId, uId string) *TeamMember {
|
||||
func NewTeamMember(tmId, uId string) (*TeamMember, error) {
|
||||
if tmId == "" {
|
||||
return nil, errors.New("Team ID is required")
|
||||
}
|
||||
if uId == "" {
|
||||
uId = uuid.New()
|
||||
}
|
||||
return &TeamMember{
|
||||
UUID: uId,
|
||||
mPath: []string{"jam", "teams", tmId, "members", uId},
|
||||
}, nil
|
||||
}
|
||||
|
||||
// AddTeamMember adds a new team member
|
||||
func (tm *Team) AddTeamMember(mbr *TeamMember) error {
|
||||
lkup, _ := tm.GetTeamMemberById(mbr.UUID)
|
||||
if lkup != nil {
|
||||
return errors.New("A Team Member with that Id already exists")
|
||||
}
|
||||
tm.Members = append(tm.Members, *mbr)
|
||||
return nil
|
||||
}
|
||||
|
||||
// GetTeamMemberById returns a member with the given uuid
|
||||
// or an error if it couldn't find it
|
||||
func (tm *Team) GetTeamMemberById(uuid string) (*TeamMember, error) {
|
||||
for i := range tm.Members {
|
||||
if tm.Members[i].UUID == uuid {
|
||||
return &tm.Members[i], nil
|
||||
}
|
||||
}
|
||||
return nil, errors.New("Invalid Team Member Id given")
|
||||
}
|
||||
|
||||
func (tm *Team) RemoveTeamMemberById(id string) error {
|
||||
idx := -1
|
||||
for i := range tm.Members {
|
||||
if tm.Members[i].UUID == id {
|
||||
idx = i
|
||||
break
|
||||
}
|
||||
}
|
||||
if idx < 0 {
|
||||
return errors.New("Invalid Team Member ID given")
|
||||
}
|
||||
tm.Members = append(tm.Members[:idx], tm.Members[idx+1:]...)
|
||||
return nil
|
||||
}
|
||||
|
||||
/**
|
||||
@ -50,43 +108,47 @@ func (gj *Gamejam) LoadAllTeams() []Team {
|
||||
var err error
|
||||
var ret []Team
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return err
|
||||
return ret
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
if tmUUIDs, err = m.bolt.GetBucketList(mbrsPath); err != nil {
|
||||
var tmUUIDs []string
|
||||
tmsPath := append(gj.mPath, "teams")
|
||||
if tmUUIDs, err = m.bolt.GetBucketList(tmsPath); err != nil {
|
||||
return ret
|
||||
}
|
||||
for _, v := range tmUUIDs {
|
||||
tm := gj.LoadTeam(v)
|
||||
tm, _ := gj.LoadTeam(v)
|
||||
if tm != nil {
|
||||
ret = append(ret, tm)
|
||||
ret = append(ret, *tm)
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
// Load a team out of the database
|
||||
func (gj *Gamejam) LoadTeam(uuid string) *Team {
|
||||
func (gj *Gamejam) LoadTeam(uuid string) (*Team, error) {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return err
|
||||
return nil, err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
// Team Data
|
||||
tm := NewTeam(uuid)
|
||||
if tm.Name, err = gj.m.bolt.GetValue(tm.mPath, "name"); err != nil {
|
||||
return nil
|
||||
return nil, errors.New("Error loading team: " + err.Error())
|
||||
}
|
||||
|
||||
// Team Members
|
||||
tm.Members = gj.LoadTeamMembers(uuid)
|
||||
|
||||
// Team Game
|
||||
tm.Game = gj.LoadTeamGame(uuid)
|
||||
if tm.Game, err = gj.LoadTeamGame(uuid); err != nil {
|
||||
return nil, errors.New("Error loading team game: " + err.Error())
|
||||
}
|
||||
|
||||
return tm
|
||||
return tm, nil
|
||||
}
|
||||
|
||||
// Load the members of a team from the DB and return them
|
||||
@ -104,9 +166,9 @@ func (gj *Gamejam) LoadTeamMembers(tmId string) []TeamMember {
|
||||
mbrsPath := append(tm.mPath, "members")
|
||||
if memberUuids, err = gj.m.bolt.GetBucketList(mbrsPath); err == nil {
|
||||
for _, v := range memberUuids {
|
||||
mbr := gj.LoadTeamMember(tmId, v)
|
||||
mbr, _ := gj.LoadTeamMember(tmId, v)
|
||||
if mbr != nil {
|
||||
ret = append(ret, mbr)
|
||||
ret = append(ret, *mbr)
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -114,17 +176,20 @@ func (gj *Gamejam) LoadTeamMembers(tmId string) []TeamMember {
|
||||
}
|
||||
|
||||
// Load a team member from the DB and return it
|
||||
func (gj *Gamejam) LoadTeamMember(tmId, mbrId string) *TeamMember {
|
||||
func (gj *Gamejam) LoadTeamMember(tmId, mbrId string) (*TeamMember, error) {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return nil
|
||||
return nil, err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
mbr := NewTeamMember(tmId, mbrId)
|
||||
mbr, err := NewTeamMember(tmId, mbrId)
|
||||
if err != nil {
|
||||
return nil, errors.New("Error loading team member: " + err.Error())
|
||||
}
|
||||
// Name is the only required field
|
||||
if mbr.Name, err = gj.m.bolt.GetValue(mbr.mPath, "name"); err != nil {
|
||||
return nil
|
||||
return nil, errors.New("Error loading team member: " + err.Error())
|
||||
}
|
||||
if mbr.SlackId, err = gj.m.bolt.GetValue(mbr.mPath, "slackid"); err != nil {
|
||||
mbr.SlackId = ""
|
||||
@ -135,7 +200,7 @@ func (gj *Gamejam) LoadTeamMember(tmId, mbrId string) *TeamMember {
|
||||
if mbr.Email, err = gj.m.bolt.GetValue(mbr.mPath, "email"); err != nil {
|
||||
mbr.Email = ""
|
||||
}
|
||||
return mbr
|
||||
return mbr, nil
|
||||
}
|
||||
|
||||
func (gj *Gamejam) SaveTeam(tm *Team) error {
|
||||
@ -146,7 +211,7 @@ func (gj *Gamejam) SaveTeam(tm *Team) error {
|
||||
defer gj.m.closeDB()
|
||||
|
||||
// Save team data
|
||||
if err = gj.m.bolt.SetValue(tm.mPath, "name"); err != nil {
|
||||
if err = gj.m.bolt.SetValue(tm.mPath, "name", tm.Name); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
@ -167,10 +232,12 @@ func (gj *Gamejam) SaveTeam(tm *Team) error {
|
||||
}
|
||||
|
||||
// Save team game
|
||||
return gj.SaveGame(gm)
|
||||
return gj.SaveGame(tm.Game)
|
||||
}
|
||||
|
||||
// Delete the team tm
|
||||
// TODO: Deletes should be done all at once when syncing memory to the DB
|
||||
/*
|
||||
func (gj *Gamejam) DeleteTeam(tm *Team) error {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
@ -183,8 +250,11 @@ func (gj *Gamejam) DeleteTeam(tm *Team) error {
|
||||
}
|
||||
return gj.m.bolt.DeleteBucket(tm.mPath[:len(tm.mPath)-1], tm.UUID)
|
||||
}
|
||||
*/
|
||||
|
||||
// Delete the TeamMember mbr from Team tm
|
||||
// TODO: Deletes should be done all at once when syncing memory to the DB
|
||||
/*
|
||||
func (gj *Gamejam) DeleteTeamMember(tm *Team, mbr *TeamMember) error {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
@ -197,28 +267,47 @@ func (gj *Gamejam) DeleteTeamMember(tm *Team, mbr *TeamMember) error {
|
||||
}
|
||||
return gj.m.bolt.DeleteBucket(mbr.mPath[:len(mbr.mPath)-1], mbr.UUID)
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* In Memory functions
|
||||
* This is generally how the app accesses data
|
||||
*/
|
||||
|
||||
// Find a team by it's ID
|
||||
func (gj *Gamejam) GetTeamById(id string) *Team {
|
||||
for i := range gj.Teams {
|
||||
if gj.Teams[i].UUID == id {
|
||||
return gj.Teams[i]
|
||||
// Add a team
|
||||
func (gj *Gamejam) AddTeam(tm *Team) error {
|
||||
if _, err := gj.GetTeamById(tm.UUID); err != nil {
|
||||
return errors.New("A team with that ID already exists")
|
||||
}
|
||||
if _, err := gj.GetTeamByName(tm.Name); err != nil {
|
||||
return errors.New("A team with that Name already exists")
|
||||
}
|
||||
gj.Teams = append(gj.Teams, *tm)
|
||||
return nil
|
||||
}
|
||||
|
||||
// Find a team by name
|
||||
func (gj *Gamejam) GetTeamByName(nm string) *Team {
|
||||
func (gj *Gamejam) GetTeamByName(nm string) (*Team, error) {
|
||||
for i := range gj.Teams {
|
||||
if gj.Teams[i].Name == nm {
|
||||
return gj.Teams[i]
|
||||
return &gj.Teams[i], nil
|
||||
}
|
||||
}
|
||||
return nil, errors.New("Invalid team name given")
|
||||
}
|
||||
|
||||
// Remove a team by id
|
||||
func (gj *Gamejam) RemoveTeamById(id string) error {
|
||||
idx := -1
|
||||
for i := range gj.Teams {
|
||||
if gj.Teams[i].UUID == id {
|
||||
idx = i
|
||||
break
|
||||
}
|
||||
}
|
||||
if idx == -1 {
|
||||
return errors.New("Invalid Team ID given")
|
||||
}
|
||||
gj.Teams = append(gj.Teams[:idx], gj.Teams[idx+1:]...)
|
||||
return nil
|
||||
}
|
||||
|
@ -3,6 +3,9 @@ package main
|
||||
import "golang.org/x/crypto/bcrypt"
|
||||
|
||||
// These are all model functions that have to do with users
|
||||
// Unlike gamejam functions, we manipulate the DB directly
|
||||
// We want to make sure that we always use the most up-to-date user
|
||||
// information.
|
||||
|
||||
// Returns true if there are any users in the database
|
||||
func (m *model) hasUser() bool {
|
||||
|
106
model_votes.go
106
model_votes.go
@ -1,6 +1,7 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"strconv"
|
||||
"time"
|
||||
)
|
||||
@ -16,30 +17,87 @@ type Vote struct {
|
||||
Timestamp time.Time
|
||||
ClientId string // UUID of client
|
||||
Choices []GameChoice
|
||||
|
||||
mPath []string // The path in the DB to this team
|
||||
}
|
||||
|
||||
func NewVote(clId string, tm time.Time) (*Vote, error) {
|
||||
if clId == "" {
|
||||
return nil, errors.New("Client ID is required")
|
||||
}
|
||||
if tm.IsZero() {
|
||||
tm = time.Now()
|
||||
}
|
||||
|
||||
vt := new(Vote)
|
||||
vt.mPath = []string{"jam", "votes", clId, tm.Format(time.RFC3339)}
|
||||
return vt, nil
|
||||
}
|
||||
|
||||
func (vt *Vote) SetChoices(ch []string) error {
|
||||
// Clear any previous choices from this vote
|
||||
vt.Choices = []GameChoice{}
|
||||
for i, v := range ch {
|
||||
vt.Choices = append(vt.Choices, GameChoice{Rank: i, Team: v})
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (gj *Gamejam) GetVoteWithTimeString(clId, ts string) (*Vote, error) {
|
||||
timestamp, err := time.Parse(time.RFC3339, ts)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return gj.GetVote(clId, timestamp)
|
||||
}
|
||||
|
||||
func (gj *Gamejam) GetVote(clId string, ts time.Time) (*Vote, error) {
|
||||
for _, v := range gj.Votes {
|
||||
if v.ClientId == clId && v.Timestamp == ts {
|
||||
return &v, nil
|
||||
}
|
||||
}
|
||||
return nil, errors.New("Couldn't find requested vote")
|
||||
}
|
||||
|
||||
func (gj *Gamejam) AddVote(vt *Vote) error {
|
||||
// Make sure that this isn't a duplicate
|
||||
if _, err := gj.GetVote(vt.ClientId, vt.Timestamp); err == nil {
|
||||
return errors.New("Duplicate Vote")
|
||||
}
|
||||
gj.Votes = append(gj.Votes, *vt)
|
||||
return nil
|
||||
}
|
||||
|
||||
/**
|
||||
* DB Functions
|
||||
* These are generally just called when the app starts up or when the periodic 'save' runs
|
||||
*/
|
||||
|
||||
// LoadAllVotes loads all votes for the jam out of the database
|
||||
func (gj *Gamejam) LoadAllVotes() []Vote {
|
||||
var err error
|
||||
var ret []Vote
|
||||
if err := gj.m.openDB(); err != nil {
|
||||
return err
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return ret
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
votesPath := []string{"jam", "votes"}
|
||||
var cliUUIDs []string
|
||||
if cliUUIDs, err = m.bolt.GetBucketList(votesPath); err != nil {
|
||||
return ret
|
||||
}
|
||||
for _, cId := range cliUUIDs {
|
||||
vtsPth := append(votesPath, cId)
|
||||
if times, err := m.bolt.GetBucketList(vtsPth); err != nil {
|
||||
var times []string
|
||||
if times, err = m.bolt.GetBucketList(vtsPth); err != nil {
|
||||
// Error reading this bucket, move on to the next
|
||||
continue
|
||||
}
|
||||
for _, t := range times {
|
||||
vt := gj.LoadVote(cId, t)
|
||||
if vt != nil {
|
||||
ret = append(ret, vt)
|
||||
if vt, err := gj.LoadVote(cId, t); err == nil {
|
||||
ret = append(ret, *vt)
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -47,27 +105,41 @@ func (gj *Gamejam) LoadAllVotes() []Vote {
|
||||
}
|
||||
|
||||
// Load a vote from the DB and return it
|
||||
func (gj *Gamejam) LoadVote(clientId, tm string) *Vote {
|
||||
func (gj *Gamejam) LoadVote(clientId, t string) (*Vote, error) {
|
||||
var tm time.Time
|
||||
var err error
|
||||
if tm, err = time.Parse(time.RFC3339, t); err != nil {
|
||||
return nil
|
||||
return nil, errors.New("Error loading vote: " + err.Error())
|
||||
}
|
||||
vt, err := NewVote(clientId, tm)
|
||||
if err != nil {
|
||||
return nil, errors.New("Error creating vote: " + err.Error())
|
||||
}
|
||||
vt := new(Vote)
|
||||
vt.Timestamp = tm
|
||||
vt.ClientId = cId
|
||||
vtPth := append(vtsPth, t)
|
||||
var choices []string
|
||||
if choices, err = m.bolt.GetKeyList(vtPth); err != nil {
|
||||
return nil
|
||||
if choices, err = m.bolt.GetKeyList(vt.mPath); err != nil {
|
||||
return nil, errors.New("Error creating vote: " + err.Error())
|
||||
}
|
||||
for _, v := range choices {
|
||||
ch := new(GameChoices)
|
||||
ch := new(GameChoice)
|
||||
var rank int
|
||||
if rank, err = strconv.Atoi(v); err == nil {
|
||||
ch.Rank = rank
|
||||
ch.Team, _ = m.bolt.GetValue(vtPth, v)
|
||||
ch.Team, _ = m.bolt.GetValue(vt.mPath, v)
|
||||
vt.Choices = append(vt.Choices, *ch)
|
||||
}
|
||||
}
|
||||
return &vt
|
||||
return vt, nil
|
||||
}
|
||||
|
||||
func (gj *Gamejam) SaveVote(vt *Vote) error {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
for _, v := range vt.Choices {
|
||||
m.bolt.SetValue(vt.mPath, strconv.Itoa(v.Rank), v.Team)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ func (p *pageSession) getClientId() string {
|
||||
fmt.Println(" Client IP:" + clientIp)
|
||||
if clientIp != "127.0.0.1" {
|
||||
fmt.Println(" Pulling data by IP")
|
||||
cli = db.getClientByIp(clientIp)
|
||||
cli = m.GetClientByIp(clientIp)
|
||||
}
|
||||
if cli != nil {
|
||||
clientId = cli.UUID
|
||||
|
@ -2,6 +2,7 @@ package main
|
||||
|
||||
import (
|
||||
"encoding/base64"
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"net/http"
|
||||
"strings"
|
||||
@ -17,7 +18,7 @@ func initPublicPage(w http.ResponseWriter, req *http.Request) *pageData {
|
||||
|
||||
func handleMain(w http.ResponseWriter, req *http.Request) {
|
||||
page := initPublicPage(w, req)
|
||||
if db.getPublicSiteMode() == SiteModeWaiting {
|
||||
if m.site.GetPublicMode() == SiteModeWaiting {
|
||||
page.SubTitle = ""
|
||||
page.show("public-waiting.html", w)
|
||||
} else {
|
||||
@ -28,7 +29,7 @@ func handleMain(w http.ResponseWriter, req *http.Request) {
|
||||
func loadVotingPage(w http.ResponseWriter, req *http.Request) {
|
||||
page := initPublicPage(w, req)
|
||||
// Client authentication required
|
||||
if (db.site.getAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
if (m.site.GetAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
page.show("unauthorized.html", w)
|
||||
return
|
||||
}
|
||||
@ -37,7 +38,7 @@ func loadVotingPage(w http.ResponseWriter, req *http.Request) {
|
||||
Timestamp string
|
||||
}
|
||||
vpd := new(votingPageData)
|
||||
tms := db.getAllTeams()
|
||||
tms := m.jam.Teams
|
||||
|
||||
// Randomize the team list
|
||||
rand.Seed(time.Now().Unix())
|
||||
@ -55,7 +56,7 @@ func loadVotingPage(w http.ResponseWriter, req *http.Request) {
|
||||
func handlePublicSaveVote(w http.ResponseWriter, req *http.Request) {
|
||||
page := initPublicPage(w, req)
|
||||
// Client authentication required
|
||||
if (db.site.getAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
if (m.site.GetAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
page.show("unauthorized.html", w)
|
||||
return
|
||||
}
|
||||
@ -66,23 +67,37 @@ func handlePublicSaveVote(w http.ResponseWriter, req *http.Request) {
|
||||
ts := req.FormValue("timestamp")
|
||||
timestamp, err := time.Parse(time.RFC3339, ts)
|
||||
if err != nil {
|
||||
page.session.setFlashMessage("Error parsing timestamp: "+ts, "error")
|
||||
page.session.setFlashMessage("Error creating vote", "error")
|
||||
fmt.Println("Error parsing timestamp: " + ts)
|
||||
redirect("/", w, req)
|
||||
}
|
||||
client := db.getClient(page.ClientId)
|
||||
if _, err := client.getVote(timestamp); err == nil {
|
||||
client := m.GetClient(page.ClientId)
|
||||
|
||||
// voteSlice is an ordered string slice of the voters preferences
|
||||
voteCSV := req.FormValue("uservote")
|
||||
voteSlice := strings.Split(voteCSV, ",")
|
||||
|
||||
if _, err = m.jam.GetVote(client.UUID, timestamp); err == nil {
|
||||
// Duplicate vote... Cancel it.
|
||||
page.session.setFlashMessage("Duplicate vote!", "error")
|
||||
redirect("/", w, req)
|
||||
}
|
||||
// voteSlice is an ordered string slice of the voters preferences
|
||||
voteCSV := req.FormValue("uservote")
|
||||
voteSlice := strings.Split(voteCSV, ",")
|
||||
if err := client.saveVote(timestamp, voteSlice); err != nil {
|
||||
page.session.setFlashMessage("Error Saving Vote: "+err.Error(), "error")
|
||||
|
||||
var vt *Vote
|
||||
if vt, err = NewVote(client.UUID, timestamp); err != nil {
|
||||
fmt.Println("Error creating vote: " + err.Error())
|
||||
page.session.setFlashMessage("Error creating vote", "error")
|
||||
redirect("/", w, req)
|
||||
}
|
||||
if newVote, err := client.getVote(timestamp); err == nil {
|
||||
site.Votes = append(site.Votes, *newVote)
|
||||
if err = vt.SetChoices(voteSlice); err != nil {
|
||||
fmt.Println("Error creating vote: " + err.Error())
|
||||
page.session.setFlashMessage("Error creating vote", "error")
|
||||
redirect("/", w, req)
|
||||
}
|
||||
if err := m.jam.AddVote(vt); err != nil {
|
||||
fmt.Println("Error adding vote: " + err.Error())
|
||||
page.session.setFlashMessage("Error creating vote", "error")
|
||||
redirect("/", w, req)
|
||||
}
|
||||
page.session.setFlashMessage("Vote Saved!", "success large fading")
|
||||
redirect("/", w, req)
|
||||
@ -91,19 +106,22 @@ func handlePublicSaveVote(w http.ResponseWriter, req *http.Request) {
|
||||
func handleThumbnailRequest(w http.ResponseWriter, req *http.Request) {
|
||||
// Thumbnail requests are open even without client authentication
|
||||
vars := mux.Vars(req)
|
||||
tm := db.getTeam(vars["teamid"])
|
||||
if tm == nil {
|
||||
tm, err := m.jam.GetTeamById(vars["teamid"])
|
||||
if err != nil {
|
||||
fmt.Println("handleThumbnailRequest: " + err.Error())
|
||||
http.Error(w, "Couldn't find image", 404)
|
||||
return
|
||||
}
|
||||
ss := tm.getScreenshot(vars["imageid"])
|
||||
if ss == nil {
|
||||
ss, err := tm.Game.GetScreenshot(vars["imageid"])
|
||||
if err != nil {
|
||||
fmt.Println("handleThumbnailRequest: " + err.Error())
|
||||
http.Error(w, "Couldn't find image", 404)
|
||||
return
|
||||
}
|
||||
w.Header().Set("Content-Type", "image/"+ss.Filetype)
|
||||
dat, err := base64.StdEncoding.DecodeString(ss.Thumbnail)
|
||||
if err != nil {
|
||||
fmt.Println("handleThumbnailRequest: " + err.Error())
|
||||
http.Error(w, "Couldn't find image", 404)
|
||||
return
|
||||
}
|
||||
@ -113,19 +131,22 @@ func handleThumbnailRequest(w http.ResponseWriter, req *http.Request) {
|
||||
func handleImageRequest(w http.ResponseWriter, req *http.Request) {
|
||||
// Image requests are open even without client authentication
|
||||
vars := mux.Vars(req)
|
||||
tm := db.getTeam(vars["teamid"])
|
||||
if tm == nil {
|
||||
tm, err := m.jam.GetTeamById(vars["teamid"])
|
||||
if err != nil {
|
||||
fmt.Println("handleImageRequest: " + err.Error())
|
||||
http.Error(w, "Couldn't find image", 404)
|
||||
return
|
||||
}
|
||||
ss := tm.getScreenshot(vars["imageid"])
|
||||
if ss == nil {
|
||||
ss, err := tm.Game.GetScreenshot(vars["imageid"])
|
||||
if err != nil {
|
||||
fmt.Println("handleImageRequest: " + err.Error())
|
||||
http.Error(w, "Couldn't find image", 404)
|
||||
return
|
||||
}
|
||||
w.Header().Set("Content-Type", "image/"+ss.Filetype)
|
||||
dat, err := base64.StdEncoding.DecodeString(ss.Image)
|
||||
if err != nil {
|
||||
fmt.Println("handleImageRequest: " + err.Error())
|
||||
http.Error(w, "Couldn't find image", 404)
|
||||
return
|
||||
}
|
||||
@ -134,15 +155,15 @@ func handleImageRequest(w http.ResponseWriter, req *http.Request) {
|
||||
|
||||
func handleTeamMgmtRequest(w http.ResponseWriter, req *http.Request) {
|
||||
// Team Management pages are open even without client authentication
|
||||
if db.getPublicSiteMode() == SiteModeVoting {
|
||||
if m.site.GetPublicMode() == SiteModeVoting {
|
||||
redirect("/", w, req)
|
||||
}
|
||||
page := initPublicPage(w, req)
|
||||
vars := mux.Vars(req)
|
||||
page.SubTitle = "Team Details"
|
||||
teamId := vars["id"]
|
||||
tm := db.getTeam(teamId)
|
||||
if tm != nil {
|
||||
tm, err := m.jam.GetTeamById(teamId)
|
||||
if err == nil {
|
||||
// Team self-management functions
|
||||
switch vars["function"] {
|
||||
case "":
|
||||
@ -150,41 +171,35 @@ func handleTeamMgmtRequest(w http.ResponseWriter, req *http.Request) {
|
||||
page.TemplateData = tm
|
||||
page.show("public-teammgmt.html", w)
|
||||
case "savemember":
|
||||
m := newTeamMember(req.FormValue("newmembername"))
|
||||
m, err := NewTeamMember(tm.UUID, "")
|
||||
if err != nil {
|
||||
page.session.setFlashMessage("Error adding team member: "+err.Error(), "error")
|
||||
redirect("/team/"+tm.UUID+"#members", w, req)
|
||||
}
|
||||
m.Name = req.FormValue("newmembername")
|
||||
m.SlackId = req.FormValue("newmemberslackid")
|
||||
m.Twitter = req.FormValue("newmembertwitter")
|
||||
m.Email = req.FormValue("newmemberemail")
|
||||
if err := tm.updateTeamMember(m); err != nil {
|
||||
if err := tm.AddTeamMember(m); err != nil {
|
||||
page.session.setFlashMessage("Error adding team member: "+err.Error(), "error")
|
||||
} else {
|
||||
page.session.setFlashMessage(m.Name+" added to team!", "success")
|
||||
}
|
||||
refreshTeamsInMemory()
|
||||
redirect("/team/"+tm.UUID+"#members", w, req)
|
||||
case "deletemember":
|
||||
mbrId := req.FormValue("memberid")
|
||||
m := tm.getTeamMember(mbrId)
|
||||
if m != nil {
|
||||
if err := tm.deleteTeamMember(m); err != nil {
|
||||
err := tm.RemoveTeamMemberById(mbrId)
|
||||
if err != nil {
|
||||
page.session.setFlashMessage("Error deleting team member: "+err.Error(), "error")
|
||||
} else {
|
||||
page.session.setFlashMessage(m.Name+" deleted from team", "success")
|
||||
page.session.setFlashMessage("Team member removed", "success")
|
||||
}
|
||||
} else {
|
||||
page.session.setFlashMessage("Couldn't find member to delete", "error")
|
||||
}
|
||||
refreshTeamsInMemory()
|
||||
redirect("/team/"+tm.UUID, w, req)
|
||||
case "savegame":
|
||||
gm := newGame(tm.UUID)
|
||||
gm.Name = req.FormValue("gamename")
|
||||
gm.Link = req.FormValue("gamelink")
|
||||
gm.Description = req.FormValue("gamedesc")
|
||||
if err := gm.save(); err != nil {
|
||||
page.session.setFlashMessage("Error updating game: "+err.Error(), "error")
|
||||
} else {
|
||||
tm.Game.Name = req.FormValue("gamename")
|
||||
tm.Game.Link = req.FormValue("gamelink")
|
||||
tm.Game.Description = req.FormValue("gamedesc")
|
||||
page.session.setFlashMessage("Team game updated", "success")
|
||||
}
|
||||
redirect("/team/"+tm.UUID, w, req)
|
||||
case "screenshotupload":
|
||||
if err := saveScreenshots(tm, req); err != nil {
|
||||
@ -193,7 +208,7 @@ func handleTeamMgmtRequest(w http.ResponseWriter, req *http.Request) {
|
||||
redirect("/team/"+tm.UUID, w, req)
|
||||
case "screenshotdelete":
|
||||
ssid := vars["subid"]
|
||||
if err := tm.deleteScreenshot(ssid); err != nil {
|
||||
if err := tm.Game.RemoveScreenshot(ssid); err != nil {
|
||||
page.session.setFlashMessage("Error deleting screenshot: "+err.Error(), "error")
|
||||
}
|
||||
redirect("/team/"+tm.UUID, w, req)
|
||||
|
Loading…
Reference in New Issue
Block a user