ictgj-voting/model_sitedata.go

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2017-10-11 23:03:27 +00:00
package main
/**
* SiteData
* Contains configuration for the website
*/
type siteData struct {
title string
port int
sessionName string
serverDir string
authMode int
publicMode int
DevMode bool
Mode int
m *model
changed bool
}
// NewSiteData returns a siteData object with the default values
func NewSiteData(m *model) *siteData {
ret := new(siteData)
ret.Title = "ICT GameJam"
ret.Port = 8080
ret.SessionName = "ict-gamejam"
ret.ServerDir = "./"
ret.m = m
return ret
}
// Mode flags for how the site is currently running
const (
SiteModeWaiting = iota
SiteModeVoting
SiteModeError
)
// load the site data out of the database
// If fields don't exist in the DB, don't clobber what is already in s
func (s *siteData) loadFromDB() error {
if err := s.m.openDB(); err != nil {
return err
}
defer s.m.closeDB()
siteConf := []string{"site"}
if title, err := s.m.bolt.GetValue(siteConf, "title"); err == nil {
s.Title = title
}
if port, err := s.m.bolt.GetInt(siteConf, "port"); err == nil {
s.Port = port
}
if sessionName, err = s.m.bolt.GetValue(siteConf, "session-name"); err == nil {
s.SessionName = sessionName
}
if serverDir, err = s.m.bolt.GetValue(siteConf, "server-dir"); err == nil {
s.ServerDir = serverDir
}
s.changed = false
return nil
}
func (s *siteData) needsSave() bool {
return s.changed
}
func (s *siteData) saveToDB() error {
if err := s.m.openDB(); err != nil {
return err
}
defer s.m.closeDB()
siteConf := []string{"site"}
if err = s.m.bolt.SetValue(siteConf, "title", s.Title); err != nil {
return err
}
if err = s.m.bolt.SetInt(siteConf, "port", s.Port); err != nil {
return err
}
if err = s.m.bolt.SetValue(siteConf, "session-name", s.SessionName); err != nil {
return err
}
if err = s.m.bolt.SetValue(siteConf, "server-dir", s.ServerDir); err != nil {
return err
}
s.changed = false
return nil
}
func (s *siteData) getAuthMode() int {
return s.authMode
}
func (s *siteData) setAuthMode(mode int) {
if mode != s.authMode {
s.authMode = mode
s.changed = true
}
}
func (s *siteData) getPublicMode() int {
return s.publicMode
}
func (s *siteData) setPublicMode(mode int) {
if mode != s.publicMode {
s.publicMode = mode
s.changed = true
}
}