I don't think I want vendored deps in a library project...

This commit is contained in:
Brian Buller 2018-04-11 08:04:37 -05:00
parent 579fc6c62a
commit c0a62ac26e
257 changed files with 0 additions and 137896 deletions

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{
"ImportPath": "git.bullercodeworks.com/brian/gime-lib",
"GoVersion": "go1.9",
"GodepVersion": "v79",
"Deps": [
{
"ImportPath": "github.com/boltdb/bolt",
"Comment": "v1.3.1",
"Rev": "2f1ce7a837dcb8da3ec595b1dac9d0632f0f99e8"
},
{
"ImportPath": "github.com/br0xen/boltease",
"Rev": "69e69463f4b6e07bd4405fa507333ae55dc32791"
},
{
"ImportPath": "github.com/pborman/uuid",
"Comment": "v1.1",
"Rev": "e790cca94e6cc75c7064b1332e63811d4aae1a53"
},
{
"ImportPath": "golang.org/x/sys/unix",
"Rev": "35ef4487ce0a1ea5d4b616ffe71e34febe723695"
}
]
}

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This directory tree is generated automatically by godep.
Please do not edit.
See https://github.com/tools/godep for more information.

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*.prof
*.test
*.swp
/bin/

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The MIT License (MIT)
Copyright (c) 2013 Ben Johnson
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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BRANCH=`git rev-parse --abbrev-ref HEAD`
COMMIT=`git rev-parse --short HEAD`
GOLDFLAGS="-X main.branch $(BRANCH) -X main.commit $(COMMIT)"
default: build
race:
@go test -v -race -test.run="TestSimulate_(100op|1000op)"
# go get github.com/kisielk/errcheck
errcheck:
@errcheck -ignorepkg=bytes -ignore=os:Remove github.com/boltdb/bolt
test:
@go test -v -cover .
@go test -v ./cmd/bolt
.PHONY: fmt test

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Bolt [![Coverage Status](https://coveralls.io/repos/boltdb/bolt/badge.svg?branch=master)](https://coveralls.io/r/boltdb/bolt?branch=master) [![GoDoc](https://godoc.org/github.com/boltdb/bolt?status.svg)](https://godoc.org/github.com/boltdb/bolt) ![Version](https://img.shields.io/badge/version-1.2.1-green.svg)
====
Bolt is a pure Go key/value store inspired by [Howard Chu's][hyc_symas]
[LMDB project][lmdb]. The goal of the project is to provide a simple,
fast, and reliable database for projects that don't require a full database
server such as Postgres or MySQL.
Since Bolt is meant to be used as such a low-level piece of functionality,
simplicity is key. The API will be small and only focus on getting values
and setting values. That's it.
[hyc_symas]: https://twitter.com/hyc_symas
[lmdb]: http://symas.com/mdb/
## Project Status
Bolt is stable, the API is fixed, and the file format is fixed. Full unit
test coverage and randomized black box testing are used to ensure database
consistency and thread safety. Bolt is currently used in high-load production
environments serving databases as large as 1TB. Many companies such as
Shopify and Heroku use Bolt-backed services every day.
## Table of Contents
- [Getting Started](#getting-started)
- [Installing](#installing)
- [Opening a database](#opening-a-database)
- [Transactions](#transactions)
- [Read-write transactions](#read-write-transactions)
- [Read-only transactions](#read-only-transactions)
- [Batch read-write transactions](#batch-read-write-transactions)
- [Managing transactions manually](#managing-transactions-manually)
- [Using buckets](#using-buckets)
- [Using key/value pairs](#using-keyvalue-pairs)
- [Autoincrementing integer for the bucket](#autoincrementing-integer-for-the-bucket)
- [Iterating over keys](#iterating-over-keys)
- [Prefix scans](#prefix-scans)
- [Range scans](#range-scans)
- [ForEach()](#foreach)
- [Nested buckets](#nested-buckets)
- [Database backups](#database-backups)
- [Statistics](#statistics)
- [Read-Only Mode](#read-only-mode)
- [Mobile Use (iOS/Android)](#mobile-use-iosandroid)
- [Resources](#resources)
- [Comparison with other databases](#comparison-with-other-databases)
- [Postgres, MySQL, & other relational databases](#postgres-mysql--other-relational-databases)
- [LevelDB, RocksDB](#leveldb-rocksdb)
- [LMDB](#lmdb)
- [Caveats & Limitations](#caveats--limitations)
- [Reading the Source](#reading-the-source)
- [Other Projects Using Bolt](#other-projects-using-bolt)
## Getting Started
### Installing
To start using Bolt, install Go and run `go get`:
```sh
$ go get github.com/boltdb/bolt/...
```
This will retrieve the library and install the `bolt` command line utility into
your `$GOBIN` path.
### Opening a database
The top-level object in Bolt is a `DB`. It is represented as a single file on
your disk and represents a consistent snapshot of your data.
To open your database, simply use the `bolt.Open()` function:
```go
package main
import (
"log"
"github.com/boltdb/bolt"
)
func main() {
// Open the my.db data file in your current directory.
// It will be created if it doesn't exist.
db, err := bolt.Open("my.db", 0600, nil)
if err != nil {
log.Fatal(err)
}
defer db.Close()
...
}
```
Please note that Bolt obtains a file lock on the data file so multiple processes
cannot open the same database at the same time. Opening an already open Bolt
database will cause it to hang until the other process closes it. To prevent
an indefinite wait you can pass a timeout option to the `Open()` function:
```go
db, err := bolt.Open("my.db", 0600, &bolt.Options{Timeout: 1 * time.Second})
```
### Transactions
Bolt allows only one read-write transaction at a time but allows as many
read-only transactions as you want at a time. Each transaction has a consistent
view of the data as it existed when the transaction started.
Individual transactions and all objects created from them (e.g. buckets, keys)
are not thread safe. To work with data in multiple goroutines you must start
a transaction for each one or use locking to ensure only one goroutine accesses
a transaction at a time. Creating transaction from the `DB` is thread safe.
Read-only transactions and read-write transactions should not depend on one
another and generally shouldn't be opened simultaneously in the same goroutine.
This can cause a deadlock as the read-write transaction needs to periodically
re-map the data file but it cannot do so while a read-only transaction is open.
#### Read-write transactions
To start a read-write transaction, you can use the `DB.Update()` function:
```go
err := db.Update(func(tx *bolt.Tx) error {
...
return nil
})
```
Inside the closure, you have a consistent view of the database. You commit the
transaction by returning `nil` at the end. You can also rollback the transaction
at any point by returning an error. All database operations are allowed inside
a read-write transaction.
Always check the return error as it will report any disk failures that can cause
your transaction to not complete. If you return an error within your closure
it will be passed through.
#### Read-only transactions
To start a read-only transaction, you can use the `DB.View()` function:
```go
err := db.View(func(tx *bolt.Tx) error {
...
return nil
})
```
You also get a consistent view of the database within this closure, however,
no mutating operations are allowed within a read-only transaction. You can only
retrieve buckets, retrieve values, and copy the database within a read-only
transaction.
#### Batch read-write transactions
Each `DB.Update()` waits for disk to commit the writes. This overhead
can be minimized by combining multiple updates with the `DB.Batch()`
function:
```go
err := db.Batch(func(tx *bolt.Tx) error {
...
return nil
})
```
Concurrent Batch calls are opportunistically combined into larger
transactions. Batch is only useful when there are multiple goroutines
calling it.
The trade-off is that `Batch` can call the given
function multiple times, if parts of the transaction fail. The
function must be idempotent and side effects must take effect only
after a successful return from `DB.Batch()`.
For example: don't display messages from inside the function, instead
set variables in the enclosing scope:
```go
var id uint64
err := db.Batch(func(tx *bolt.Tx) error {
// Find last key in bucket, decode as bigendian uint64, increment
// by one, encode back to []byte, and add new key.
...
id = newValue
return nil
})
if err != nil {
return ...
}
fmt.Println("Allocated ID %d", id)
```
#### Managing transactions manually
The `DB.View()` and `DB.Update()` functions are wrappers around the `DB.Begin()`
function. These helper functions will start the transaction, execute a function,
and then safely close your transaction if an error is returned. This is the
recommended way to use Bolt transactions.
However, sometimes you may want to manually start and end your transactions.
You can use the `DB.Begin()` function directly but **please** be sure to close
the transaction.
```go
// Start a writable transaction.
tx, err := db.Begin(true)
if err != nil {
return err
}
defer tx.Rollback()
// Use the transaction...
_, err := tx.CreateBucket([]byte("MyBucket"))
if err != nil {
return err
}
// Commit the transaction and check for error.
if err := tx.Commit(); err != nil {
return err
}
```
The first argument to `DB.Begin()` is a boolean stating if the transaction
should be writable.
### Using buckets
Buckets are collections of key/value pairs within the database. All keys in a
bucket must be unique. You can create a bucket using the `DB.CreateBucket()`
function:
```go
db.Update(func(tx *bolt.Tx) error {
b, err := tx.CreateBucket([]byte("MyBucket"))
if err != nil {
return fmt.Errorf("create bucket: %s", err)
}
return nil
})
```
You can also create a bucket only if it doesn't exist by using the
`Tx.CreateBucketIfNotExists()` function. It's a common pattern to call this
function for all your top-level buckets after you open your database so you can
guarantee that they exist for future transactions.
To delete a bucket, simply call the `Tx.DeleteBucket()` function.
### Using key/value pairs
To save a key/value pair to a bucket, use the `Bucket.Put()` function:
```go
db.Update(func(tx *bolt.Tx) error {
b := tx.Bucket([]byte("MyBucket"))
err := b.Put([]byte("answer"), []byte("42"))
return err
})
```
This will set the value of the `"answer"` key to `"42"` in the `MyBucket`
bucket. To retrieve this value, we can use the `Bucket.Get()` function:
```go
db.View(func(tx *bolt.Tx) error {
b := tx.Bucket([]byte("MyBucket"))
v := b.Get([]byte("answer"))
fmt.Printf("The answer is: %s\n", v)
return nil
})
```
The `Get()` function does not return an error because its operation is
guaranteed to work (unless there is some kind of system failure). If the key
exists then it will return its byte slice value. If it doesn't exist then it
will return `nil`. It's important to note that you can have a zero-length value
set to a key which is different than the key not existing.
Use the `Bucket.Delete()` function to delete a key from the bucket.
Please note that values returned from `Get()` are only valid while the
transaction is open. If you need to use a value outside of the transaction
then you must use `copy()` to copy it to another byte slice.
### Autoincrementing integer for the bucket
By using the `NextSequence()` function, you can let Bolt determine a sequence
which can be used as the unique identifier for your key/value pairs. See the
example below.
```go
// CreateUser saves u to the store. The new user ID is set on u once the data is persisted.
func (s *Store) CreateUser(u *User) error {
return s.db.Update(func(tx *bolt.Tx) error {
// Retrieve the users bucket.
// This should be created when the DB is first opened.
b := tx.Bucket([]byte("users"))
// Generate ID for the user.
// This returns an error only if the Tx is closed or not writeable.
// That can't happen in an Update() call so I ignore the error check.
id, _ := b.NextSequence()
u.ID = int(id)
// Marshal user data into bytes.
buf, err := json.Marshal(u)
if err != nil {
return err
}
// Persist bytes to users bucket.
return b.Put(itob(u.ID), buf)
})
}
// itob returns an 8-byte big endian representation of v.
func itob(v int) []byte {
b := make([]byte, 8)
binary.BigEndian.PutUint64(b, uint64(v))
return b
}
type User struct {
ID int
...
}
```
### Iterating over keys
Bolt stores its keys in byte-sorted order within a bucket. This makes sequential
iteration over these keys extremely fast. To iterate over keys we'll use a
`Cursor`:
```go
db.View(func(tx *bolt.Tx) error {
// Assume bucket exists and has keys
b := tx.Bucket([]byte("MyBucket"))
c := b.Cursor()
for k, v := c.First(); k != nil; k, v = c.Next() {
fmt.Printf("key=%s, value=%s\n", k, v)
}
return nil
})
```
The cursor allows you to move to a specific point in the list of keys and move
forward or backward through the keys one at a time.
The following functions are available on the cursor:
```
First() Move to the first key.
Last() Move to the last key.
Seek() Move to a specific key.
Next() Move to the next key.
Prev() Move to the previous key.
```
Each of those functions has a return signature of `(key []byte, value []byte)`.
When you have iterated to the end of the cursor then `Next()` will return a
`nil` key. You must seek to a position using `First()`, `Last()`, or `Seek()`
before calling `Next()` or `Prev()`. If you do not seek to a position then
these functions will return a `nil` key.
During iteration, if the key is non-`nil` but the value is `nil`, that means
the key refers to a bucket rather than a value. Use `Bucket.Bucket()` to
access the sub-bucket.
#### Prefix scans
To iterate over a key prefix, you can combine `Seek()` and `bytes.HasPrefix()`:
```go
db.View(func(tx *bolt.Tx) error {
// Assume bucket exists and has keys
c := tx.Bucket([]byte("MyBucket")).Cursor()
prefix := []byte("1234")
for k, v := c.Seek(prefix); k != nil && bytes.HasPrefix(k, prefix); k, v = c.Next() {
fmt.Printf("key=%s, value=%s\n", k, v)
}
return nil
})
```
#### Range scans
Another common use case is scanning over a range such as a time range. If you
use a sortable time encoding such as RFC3339 then you can query a specific
date range like this:
```go
db.View(func(tx *bolt.Tx) error {
// Assume our events bucket exists and has RFC3339 encoded time keys.
c := tx.Bucket([]byte("Events")).Cursor()
// Our time range spans the 90's decade.
min := []byte("1990-01-01T00:00:00Z")
max := []byte("2000-01-01T00:00:00Z")
// Iterate over the 90's.
for k, v := c.Seek(min); k != nil && bytes.Compare(k, max) <= 0; k, v = c.Next() {
fmt.Printf("%s: %s\n", k, v)
}
return nil
})
```
Note that, while RFC3339 is sortable, the Golang implementation of RFC3339Nano does not use a fixed number of digits after the decimal point and is therefore not sortable.
#### ForEach()
You can also use the function `ForEach()` if you know you'll be iterating over
all the keys in a bucket:
```go
db.View(func(tx *bolt.Tx) error {
// Assume bucket exists and has keys
b := tx.Bucket([]byte("MyBucket"))
b.ForEach(func(k, v []byte) error {
fmt.Printf("key=%s, value=%s\n", k, v)
return nil
})
return nil
})
```
Please note that keys and values in `ForEach()` are only valid while
the transaction is open. If you need to use a key or value outside of
the transaction, you must use `copy()` to copy it to another byte
slice.
### Nested buckets
You can also store a bucket in a key to create nested buckets. The API is the
same as the bucket management API on the `DB` object:
```go
func (*Bucket) CreateBucket(key []byte) (*Bucket, error)
func (*Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error)
func (*Bucket) DeleteBucket(key []byte) error
```
Say you had a multi-tenant application where the root level bucket was the account bucket. Inside of this bucket was a sequence of accounts which themselves are buckets. And inside the sequence bucket you could have many buckets pertaining to the Account itself (Users, Notes, etc) isolating the information into logical groupings.
```go
// createUser creates a new user in the given account.
func createUser(accountID int, u *User) error {
// Start the transaction.
tx, err := db.Begin(true)
if err != nil {
return err
}
defer tx.Rollback()
// Retrieve the root bucket for the account.
// Assume this has already been created when the account was set up.
root := tx.Bucket([]byte(strconv.FormatUint(accountID, 10)))
// Setup the users bucket.
bkt, err := root.CreateBucketIfNotExists([]byte("USERS"))
if err != nil {
return err
}
// Generate an ID for the new user.
userID, err := bkt.NextSequence()
if err != nil {
return err
}
u.ID = userID
// Marshal and save the encoded user.
if buf, err := json.Marshal(u); err != nil {
return err
} else if err := bkt.Put([]byte(strconv.FormatUint(u.ID, 10)), buf); err != nil {
return err
}
// Commit the transaction.
if err := tx.Commit(); err != nil {
return err
}
return nil
}
```
### Database backups
Bolt is a single file so it's easy to backup. You can use the `Tx.WriteTo()`
function to write a consistent view of the database to a writer. If you call
this from a read-only transaction, it will perform a hot backup and not block
your other database reads and writes.
By default, it will use a regular file handle which will utilize the operating
system's page cache. See the [`Tx`](https://godoc.org/github.com/boltdb/bolt#Tx)
documentation for information about optimizing for larger-than-RAM datasets.
One common use case is to backup over HTTP so you can use tools like `cURL` to
do database backups:
```go
func BackupHandleFunc(w http.ResponseWriter, req *http.Request) {
err := db.View(func(tx *bolt.Tx) error {
w.Header().Set("Content-Type", "application/octet-stream")
w.Header().Set("Content-Disposition", `attachment; filename="my.db"`)
w.Header().Set("Content-Length", strconv.Itoa(int(tx.Size())))
_, err := tx.WriteTo(w)
return err
})
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
}
}
```
Then you can backup using this command:
```sh
$ curl http://localhost/backup > my.db
```
Or you can open your browser to `http://localhost/backup` and it will download
automatically.
If you want to backup to another file you can use the `Tx.CopyFile()` helper
function.
### Statistics
The database keeps a running count of many of the internal operations it
performs so you can better understand what's going on. By grabbing a snapshot
of these stats at two points in time we can see what operations were performed
in that time range.
For example, we could start a goroutine to log stats every 10 seconds:
```go
go func() {
// Grab the initial stats.
prev := db.Stats()
for {
// Wait for 10s.
time.Sleep(10 * time.Second)
// Grab the current stats and diff them.
stats := db.Stats()
diff := stats.Sub(&prev)
// Encode stats to JSON and print to STDERR.
json.NewEncoder(os.Stderr).Encode(diff)
// Save stats for the next loop.
prev = stats
}
}()
```
It's also useful to pipe these stats to a service such as statsd for monitoring
or to provide an HTTP endpoint that will perform a fixed-length sample.
### Read-Only Mode
Sometimes it is useful to create a shared, read-only Bolt database. To this,
set the `Options.ReadOnly` flag when opening your database. Read-only mode
uses a shared lock to allow multiple processes to read from the database but
it will block any processes from opening the database in read-write mode.
```go
db, err := bolt.Open("my.db", 0666, &bolt.Options{ReadOnly: true})
if err != nil {
log.Fatal(err)
}
```
### Mobile Use (iOS/Android)
Bolt is able to run on mobile devices by leveraging the binding feature of the
[gomobile](https://github.com/golang/mobile) tool. Create a struct that will
contain your database logic and a reference to a `*bolt.DB` with a initializing
constructor that takes in a filepath where the database file will be stored.
Neither Android nor iOS require extra permissions or cleanup from using this method.
```go
func NewBoltDB(filepath string) *BoltDB {
db, err := bolt.Open(filepath+"/demo.db", 0600, nil)
if err != nil {
log.Fatal(err)
}
return &BoltDB{db}
}
type BoltDB struct {
db *bolt.DB
...
}
func (b *BoltDB) Path() string {
return b.db.Path()
}
func (b *BoltDB) Close() {
b.db.Close()
}
```
Database logic should be defined as methods on this wrapper struct.
To initialize this struct from the native language (both platforms now sync
their local storage to the cloud. These snippets disable that functionality for the
database file):
#### Android
```java
String path;
if (android.os.Build.VERSION.SDK_INT >=android.os.Build.VERSION_CODES.LOLLIPOP){
path = getNoBackupFilesDir().getAbsolutePath();
} else{
path = getFilesDir().getAbsolutePath();
}
Boltmobiledemo.BoltDB boltDB = Boltmobiledemo.NewBoltDB(path)
```
#### iOS
```objc
- (void)demo {
NSString* path = [NSSearchPathForDirectoriesInDomains(NSLibraryDirectory,
NSUserDomainMask,
YES) objectAtIndex:0];
GoBoltmobiledemoBoltDB * demo = GoBoltmobiledemoNewBoltDB(path);
[self addSkipBackupAttributeToItemAtPath:demo.path];
//Some DB Logic would go here
[demo close];
}
- (BOOL)addSkipBackupAttributeToItemAtPath:(NSString *) filePathString
{
NSURL* URL= [NSURL fileURLWithPath: filePathString];
assert([[NSFileManager defaultManager] fileExistsAtPath: [URL path]]);
NSError *error = nil;
BOOL success = [URL setResourceValue: [NSNumber numberWithBool: YES]
forKey: NSURLIsExcludedFromBackupKey error: &error];
if(!success){
NSLog(@"Error excluding %@ from backup %@", [URL lastPathComponent], error);
}
return success;
}
```
## Resources
For more information on getting started with Bolt, check out the following articles:
* [Intro to BoltDB: Painless Performant Persistence](http://npf.io/2014/07/intro-to-boltdb-painless-performant-persistence/) by [Nate Finch](https://github.com/natefinch).
* [Bolt -- an embedded key/value database for Go](https://www.progville.com/go/bolt-embedded-db-golang/) by Progville
## Comparison with other databases
### Postgres, MySQL, & other relational databases
Relational databases structure data into rows and are only accessible through
the use of SQL. This approach provides flexibility in how you store and query
your data but also incurs overhead in parsing and planning SQL statements. Bolt
accesses all data by a byte slice key. This makes Bolt fast to read and write
data by key but provides no built-in support for joining values together.
Most relational databases (with the exception of SQLite) are standalone servers
that run separately from your application. This gives your systems
flexibility to connect multiple application servers to a single database
server but also adds overhead in serializing and transporting data over the
network. Bolt runs as a library included in your application so all data access
has to go through your application's process. This brings data closer to your
application but limits multi-process access to the data.
### LevelDB, RocksDB
LevelDB and its derivatives (RocksDB, HyperLevelDB) are similar to Bolt in that
they are libraries bundled into the application, however, their underlying
structure is a log-structured merge-tree (LSM tree). An LSM tree optimizes
random writes by using a write ahead log and multi-tiered, sorted files called
SSTables. Bolt uses a B+tree internally and only a single file. Both approaches
have trade-offs.
If you require a high random write throughput (>10,000 w/sec) or you need to use
spinning disks then LevelDB could be a good choice. If your application is
read-heavy or does a lot of range scans then Bolt could be a good choice.
One other important consideration is that LevelDB does not have transactions.
It supports batch writing of key/values pairs and it supports read snapshots
but it will not give you the ability to do a compare-and-swap operation safely.
Bolt supports fully serializable ACID transactions.
### LMDB
Bolt was originally a port of LMDB so it is architecturally similar. Both use
a B+tree, have ACID semantics with fully serializable transactions, and support
lock-free MVCC using a single writer and multiple readers.
The two projects have somewhat diverged. LMDB heavily focuses on raw performance
while Bolt has focused on simplicity and ease of use. For example, LMDB allows
several unsafe actions such as direct writes for the sake of performance. Bolt
opts to disallow actions which can leave the database in a corrupted state. The
only exception to this in Bolt is `DB.NoSync`.
There are also a few differences in API. LMDB requires a maximum mmap size when
opening an `mdb_env` whereas Bolt will handle incremental mmap resizing
automatically. LMDB overloads the getter and setter functions with multiple
flags whereas Bolt splits these specialized cases into their own functions.
## Caveats & Limitations
It's important to pick the right tool for the job and Bolt is no exception.
Here are a few things to note when evaluating and using Bolt:
* Bolt is good for read intensive workloads. Sequential write performance is
also fast but random writes can be slow. You can use `DB.Batch()` or add a
write-ahead log to help mitigate this issue.
* Bolt uses a B+tree internally so there can be a lot of random page access.
SSDs provide a significant performance boost over spinning disks.
* Try to avoid long running read transactions. Bolt uses copy-on-write so
old pages cannot be reclaimed while an old transaction is using them.
* Byte slices returned from Bolt are only valid during a transaction. Once the
transaction has been committed or rolled back then the memory they point to
can be reused by a new page or can be unmapped from virtual memory and you'll
see an `unexpected fault address` panic when accessing it.
* Bolt uses an exclusive write lock on the database file so it cannot be
shared by multiple processes.
* Be careful when using `Bucket.FillPercent`. Setting a high fill percent for
buckets that have random inserts will cause your database to have very poor
page utilization.
* Use larger buckets in general. Smaller buckets causes poor page utilization
once they become larger than the page size (typically 4KB).
* Bulk loading a lot of random writes into a new bucket can be slow as the
page will not split until the transaction is committed. Randomly inserting
more than 100,000 key/value pairs into a single new bucket in a single
transaction is not advised.
* Bolt uses a memory-mapped file so the underlying operating system handles the
caching of the data. Typically, the OS will cache as much of the file as it
can in memory and will release memory as needed to other processes. This means
that Bolt can show very high memory usage when working with large databases.
However, this is expected and the OS will release memory as needed. Bolt can
handle databases much larger than the available physical RAM, provided its
memory-map fits in the process virtual address space. It may be problematic
on 32-bits systems.
* The data structures in the Bolt database are memory mapped so the data file
will be endian specific. This means that you cannot copy a Bolt file from a
little endian machine to a big endian machine and have it work. For most
users this is not a concern since most modern CPUs are little endian.
* Because of the way pages are laid out on disk, Bolt cannot truncate data files
and return free pages back to the disk. Instead, Bolt maintains a free list
of unused pages within its data file. These free pages can be reused by later
transactions. This works well for many use cases as databases generally tend
to grow. However, it's important to note that deleting large chunks of data
will not allow you to reclaim that space on disk.
For more information on page allocation, [see this comment][page-allocation].
[page-allocation]: https://github.com/boltdb/bolt/issues/308#issuecomment-74811638
## Reading the Source
Bolt is a relatively small code base (<3KLOC) for an embedded, serializable,
transactional key/value database so it can be a good starting point for people
interested in how databases work.
The best places to start are the main entry points into Bolt:
- `Open()` - Initializes the reference to the database. It's responsible for
creating the database if it doesn't exist, obtaining an exclusive lock on the
file, reading the meta pages, & memory-mapping the file.
- `DB.Begin()` - Starts a read-only or read-write transaction depending on the
value of the `writable` argument. This requires briefly obtaining the "meta"
lock to keep track of open transactions. Only one read-write transaction can
exist at a time so the "rwlock" is acquired during the life of a read-write
transaction.
- `Bucket.Put()` - Writes a key/value pair into a bucket. After validating the
arguments, a cursor is used to traverse the B+tree to the page and position
where they key & value will be written. Once the position is found, the bucket
materializes the underlying page and the page's parent pages into memory as
"nodes". These nodes are where mutations occur during read-write transactions.
These changes get flushed to disk during commit.
- `Bucket.Get()` - Retrieves a key/value pair from a bucket. This uses a cursor
to move to the page & position of a key/value pair. During a read-only
transaction, the key and value data is returned as a direct reference to the
underlying mmap file so there's no allocation overhead. For read-write
transactions, this data may reference the mmap file or one of the in-memory
node values.
- `Cursor` - This object is simply for traversing the B+tree of on-disk pages
or in-memory nodes. It can seek to a specific key, move to the first or last
value, or it can move forward or backward. The cursor handles the movement up
and down the B+tree transparently to the end user.
- `Tx.Commit()` - Converts the in-memory dirty nodes and the list of free pages
into pages to be written to disk. Writing to disk then occurs in two phases.
First, the dirty pages are written to disk and an `fsync()` occurs. Second, a
new meta page with an incremented transaction ID is written and another
`fsync()` occurs. This two phase write ensures that partially written data
pages are ignored in the event of a crash since the meta page pointing to them
is never written. Partially written meta pages are invalidated because they
are written with a checksum.
If you have additional notes that could be helpful for others, please submit
them via pull request.
## Other Projects Using Bolt
Below is a list of public, open source projects that use Bolt:
* [BoltDbWeb](https://github.com/evnix/boltdbweb) - A web based GUI for BoltDB files.
* [Operation Go: A Routine Mission](http://gocode.io) - An online programming game for Golang using Bolt for user accounts and a leaderboard.
* [Bazil](https://bazil.org/) - A file system that lets your data reside where it is most convenient for it to reside.
* [DVID](https://github.com/janelia-flyem/dvid) - Added Bolt as optional storage engine and testing it against Basho-tuned leveldb.
* [Skybox Analytics](https://github.com/skybox/skybox) - A standalone funnel analysis tool for web analytics.
* [Scuttlebutt](https://github.com/benbjohnson/scuttlebutt) - Uses Bolt to store and process all Twitter mentions of GitHub projects.
* [Wiki](https://github.com/peterhellberg/wiki) - A tiny wiki using Goji, BoltDB and Blackfriday.
* [ChainStore](https://github.com/pressly/chainstore) - Simple key-value interface to a variety of storage engines organized as a chain of operations.
* [MetricBase](https://github.com/msiebuhr/MetricBase) - Single-binary version of Graphite.
* [Gitchain](https://github.com/gitchain/gitchain) - Decentralized, peer-to-peer Git repositories aka "Git meets Bitcoin".
* [event-shuttle](https://github.com/sclasen/event-shuttle) - A Unix system service to collect and reliably deliver messages to Kafka.
* [ipxed](https://github.com/kelseyhightower/ipxed) - Web interface and api for ipxed.
* [BoltStore](https://github.com/yosssi/boltstore) - Session store using Bolt.
* [photosite/session](https://godoc.org/bitbucket.org/kardianos/photosite/session) - Sessions for a photo viewing site.
* [LedisDB](https://github.com/siddontang/ledisdb) - A high performance NoSQL, using Bolt as optional storage.
* [ipLocator](https://github.com/AndreasBriese/ipLocator) - A fast ip-geo-location-server using bolt with bloom filters.
* [cayley](https://github.com/google/cayley) - Cayley is an open-source graph database using Bolt as optional backend.
* [bleve](http://www.blevesearch.com/) - A pure Go search engine similar to ElasticSearch that uses Bolt as the default storage backend.
* [tentacool](https://github.com/optiflows/tentacool) - REST api server to manage system stuff (IP, DNS, Gateway...) on a linux server.
* [Seaweed File System](https://github.com/chrislusf/seaweedfs) - Highly scalable distributed key~file system with O(1) disk read.
* [InfluxDB](https://influxdata.com) - Scalable datastore for metrics, events, and real-time analytics.
* [Freehold](http://tshannon.bitbucket.org/freehold/) - An open, secure, and lightweight platform for your files and data.
* [Prometheus Annotation Server](https://github.com/oliver006/prom_annotation_server) - Annotation server for PromDash & Prometheus service monitoring system.
* [Consul](https://github.com/hashicorp/consul) - Consul is service discovery and configuration made easy. Distributed, highly available, and datacenter-aware.
* [Kala](https://github.com/ajvb/kala) - Kala is a modern job scheduler optimized to run on a single node. It is persistent, JSON over HTTP API, ISO 8601 duration notation, and dependent jobs.
* [drive](https://github.com/odeke-em/drive) - drive is an unofficial Google Drive command line client for \*NIX operating systems.
* [stow](https://github.com/djherbis/stow) - a persistence manager for objects
backed by boltdb.
* [buckets](https://github.com/joyrexus/buckets) - a bolt wrapper streamlining
simple tx and key scans.
* [mbuckets](https://github.com/abhigupta912/mbuckets) - A Bolt wrapper that allows easy operations on multi level (nested) buckets.
* [Request Baskets](https://github.com/darklynx/request-baskets) - A web service to collect arbitrary HTTP requests and inspect them via REST API or simple web UI, similar to [RequestBin](http://requestb.in/) service
* [Go Report Card](https://goreportcard.com/) - Go code quality report cards as a (free and open source) service.
* [Boltdb Boilerplate](https://github.com/bobintornado/boltdb-boilerplate) - Boilerplate wrapper around bolt aiming to make simple calls one-liners.
* [lru](https://github.com/crowdriff/lru) - Easy to use Bolt-backed Least-Recently-Used (LRU) read-through cache with chainable remote stores.
* [Storm](https://github.com/asdine/storm) - Simple and powerful ORM for BoltDB.
* [GoWebApp](https://github.com/josephspurrier/gowebapp) - A basic MVC web application in Go using BoltDB.
* [SimpleBolt](https://github.com/xyproto/simplebolt) - A simple way to use BoltDB. Deals mainly with strings.
* [Algernon](https://github.com/xyproto/algernon) - A HTTP/2 web server with built-in support for Lua. Uses BoltDB as the default database backend.
* [MuLiFS](https://github.com/dankomiocevic/mulifs) - Music Library Filesystem creates a filesystem to organise your music files.
* [GoShort](https://github.com/pankajkhairnar/goShort) - GoShort is a URL shortener written in Golang and BoltDB for persistent key/value storage and for routing it's using high performent HTTPRouter.
* [torrent](https://github.com/anacrolix/torrent) - Full-featured BitTorrent client package and utilities in Go. BoltDB is a storage backend in development.
* [gopherpit](https://github.com/gopherpit/gopherpit) - A web service to manage Go remote import paths with custom domains
* [bolter](https://github.com/hasit/bolter) - Command-line app for viewing BoltDB file in your terminal.
* [btcwallet](https://github.com/btcsuite/btcwallet) - A bitcoin wallet.
* [dcrwallet](https://github.com/decred/dcrwallet) - A wallet for the Decred cryptocurrency.
* [Ironsmith](https://github.com/timshannon/ironsmith) - A simple, script-driven continuous integration (build - > test -> release) tool, with no external dependencies
* [BoltHold](https://github.com/timshannon/bolthold) - An embeddable NoSQL store for Go types built on BoltDB
* [Ponzu CMS](https://ponzu-cms.org) - Headless CMS + automatic JSON API with auto-HTTPS, HTTP/2 Server Push, and flexible server framework.
If you are using Bolt in a project please send a pull request to add it to the list.

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@ -1,18 +0,0 @@
version: "{build}"
os: Windows Server 2012 R2
clone_folder: c:\gopath\src\github.com\boltdb\bolt
environment:
GOPATH: c:\gopath
install:
- echo %PATH%
- echo %GOPATH%
- go version
- go env
- go get -v -t ./...
build_script:
- go test -v ./...

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@ -1,10 +0,0 @@
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0x7FFFFFFF // 2GB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0xFFFFFFF
// Are unaligned load/stores broken on this arch?
var brokenUnaligned = false

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@ -1,10 +0,0 @@
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0xFFFFFFFFFFFF // 256TB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0x7FFFFFFF
// Are unaligned load/stores broken on this arch?
var brokenUnaligned = false

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@ -1,28 +0,0 @@
package bolt
import "unsafe"
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0x7FFFFFFF // 2GB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0xFFFFFFF
// Are unaligned load/stores broken on this arch?
var brokenUnaligned bool
func init() {
// Simple check to see whether this arch handles unaligned load/stores
// correctly.
// ARM9 and older devices require load/stores to be from/to aligned
// addresses. If not, the lower 2 bits are cleared and that address is
// read in a jumbled up order.
// See http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.faqs/ka15414.html
raw := [6]byte{0xfe, 0xef, 0x11, 0x22, 0x22, 0x11}
val := *(*uint32)(unsafe.Pointer(uintptr(unsafe.Pointer(&raw)) + 2))
brokenUnaligned = val != 0x11222211
}

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@ -1,12 +0,0 @@
// +build arm64
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0xFFFFFFFFFFFF // 256TB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0x7FFFFFFF
// Are unaligned load/stores broken on this arch?
var brokenUnaligned = false

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@ -1,10 +0,0 @@
package bolt
import (
"syscall"
)
// fdatasync flushes written data to a file descriptor.
func fdatasync(db *DB) error {
return syscall.Fdatasync(int(db.file.Fd()))
}

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@ -1,27 +0,0 @@
package bolt
import (
"syscall"
"unsafe"
)
const (
msAsync = 1 << iota // perform asynchronous writes
msSync // perform synchronous writes
msInvalidate // invalidate cached data
)
func msync(db *DB) error {
_, _, errno := syscall.Syscall(syscall.SYS_MSYNC, uintptr(unsafe.Pointer(db.data)), uintptr(db.datasz), msInvalidate)
if errno != 0 {
return errno
}
return nil
}
func fdatasync(db *DB) error {
if db.data != nil {
return msync(db)
}
return db.file.Sync()
}

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@ -1,9 +0,0 @@
// +build ppc
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0x7FFFFFFF // 2GB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0xFFFFFFF

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@ -1,12 +0,0 @@
// +build ppc64
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0xFFFFFFFFFFFF // 256TB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0x7FFFFFFF
// Are unaligned load/stores broken on this arch?
var brokenUnaligned = false

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@ -1,12 +0,0 @@
// +build ppc64le
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0xFFFFFFFFFFFF // 256TB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0x7FFFFFFF
// Are unaligned load/stores broken on this arch?
var brokenUnaligned = false

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@ -1,12 +0,0 @@
// +build s390x
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0xFFFFFFFFFFFF // 256TB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0x7FFFFFFF
// Are unaligned load/stores broken on this arch?
var brokenUnaligned = false

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@ -1,89 +0,0 @@
// +build !windows,!plan9,!solaris
package bolt
import (
"fmt"
"os"
"syscall"
"time"
"unsafe"
)
// flock acquires an advisory lock on a file descriptor.
func flock(db *DB, mode os.FileMode, exclusive bool, timeout time.Duration) error {
var t time.Time
for {
// If we're beyond our timeout then return an error.
// This can only occur after we've attempted a flock once.
if t.IsZero() {
t = time.Now()
} else if timeout > 0 && time.Since(t) > timeout {
return ErrTimeout
}
flag := syscall.LOCK_SH
if exclusive {
flag = syscall.LOCK_EX
}
// Otherwise attempt to obtain an exclusive lock.
err := syscall.Flock(int(db.file.Fd()), flag|syscall.LOCK_NB)
if err == nil {
return nil
} else if err != syscall.EWOULDBLOCK {
return err
}
// Wait for a bit and try again.
time.Sleep(50 * time.Millisecond)
}
}
// funlock releases an advisory lock on a file descriptor.
func funlock(db *DB) error {
return syscall.Flock(int(db.file.Fd()), syscall.LOCK_UN)
}
// mmap memory maps a DB's data file.
func mmap(db *DB, sz int) error {
// Map the data file to memory.
b, err := syscall.Mmap(int(db.file.Fd()), 0, sz, syscall.PROT_READ, syscall.MAP_SHARED|db.MmapFlags)
if err != nil {
return err
}
// Advise the kernel that the mmap is accessed randomly.
if err := madvise(b, syscall.MADV_RANDOM); err != nil {
return fmt.Errorf("madvise: %s", err)
}
// Save the original byte slice and convert to a byte array pointer.
db.dataref = b
db.data = (*[maxMapSize]byte)(unsafe.Pointer(&b[0]))
db.datasz = sz
return nil
}
// munmap unmaps a DB's data file from memory.
func munmap(db *DB) error {
// Ignore the unmap if we have no mapped data.
if db.dataref == nil {
return nil
}
// Unmap using the original byte slice.
err := syscall.Munmap(db.dataref)
db.dataref = nil
db.data = nil
db.datasz = 0
return err
}
// NOTE: This function is copied from stdlib because it is not available on darwin.
func madvise(b []byte, advice int) (err error) {
_, _, e1 := syscall.Syscall(syscall.SYS_MADVISE, uintptr(unsafe.Pointer(&b[0])), uintptr(len(b)), uintptr(advice))
if e1 != 0 {
err = e1
}
return
}

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@ -1,90 +0,0 @@
package bolt
import (
"fmt"
"os"
"syscall"
"time"
"unsafe"
"golang.org/x/sys/unix"
)
// flock acquires an advisory lock on a file descriptor.
func flock(db *DB, mode os.FileMode, exclusive bool, timeout time.Duration) error {
var t time.Time
for {
// If we're beyond our timeout then return an error.
// This can only occur after we've attempted a flock once.
if t.IsZero() {
t = time.Now()
} else if timeout > 0 && time.Since(t) > timeout {
return ErrTimeout
}
var lock syscall.Flock_t
lock.Start = 0
lock.Len = 0
lock.Pid = 0
lock.Whence = 0
lock.Pid = 0
if exclusive {
lock.Type = syscall.F_WRLCK
} else {
lock.Type = syscall.F_RDLCK
}
err := syscall.FcntlFlock(db.file.Fd(), syscall.F_SETLK, &lock)
if err == nil {
return nil
} else if err != syscall.EAGAIN {
return err
}
// Wait for a bit and try again.
time.Sleep(50 * time.Millisecond)
}
}
// funlock releases an advisory lock on a file descriptor.
func funlock(db *DB) error {
var lock syscall.Flock_t
lock.Start = 0
lock.Len = 0
lock.Type = syscall.F_UNLCK
lock.Whence = 0
return syscall.FcntlFlock(uintptr(db.file.Fd()), syscall.F_SETLK, &lock)
}
// mmap memory maps a DB's data file.
func mmap(db *DB, sz int) error {
// Map the data file to memory.
b, err := unix.Mmap(int(db.file.Fd()), 0, sz, syscall.PROT_READ, syscall.MAP_SHARED|db.MmapFlags)
if err != nil {
return err
}
// Advise the kernel that the mmap is accessed randomly.
if err := unix.Madvise(b, syscall.MADV_RANDOM); err != nil {
return fmt.Errorf("madvise: %s", err)
}
// Save the original byte slice and convert to a byte array pointer.
db.dataref = b
db.data = (*[maxMapSize]byte)(unsafe.Pointer(&b[0]))
db.datasz = sz
return nil
}
// munmap unmaps a DB's data file from memory.
func munmap(db *DB) error {
// Ignore the unmap if we have no mapped data.
if db.dataref == nil {
return nil
}
// Unmap using the original byte slice.
err := unix.Munmap(db.dataref)
db.dataref = nil
db.data = nil
db.datasz = 0
return err
}

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@ -1,144 +0,0 @@
package bolt
import (
"fmt"
"os"
"syscall"
"time"
"unsafe"
)
// LockFileEx code derived from golang build filemutex_windows.go @ v1.5.1
var (
modkernel32 = syscall.NewLazyDLL("kernel32.dll")
procLockFileEx = modkernel32.NewProc("LockFileEx")
procUnlockFileEx = modkernel32.NewProc("UnlockFileEx")
)
const (
lockExt = ".lock"
// see https://msdn.microsoft.com/en-us/library/windows/desktop/aa365203(v=vs.85).aspx
flagLockExclusive = 2
flagLockFailImmediately = 1
// see https://msdn.microsoft.com/en-us/library/windows/desktop/ms681382(v=vs.85).aspx
errLockViolation syscall.Errno = 0x21
)
func lockFileEx(h syscall.Handle, flags, reserved, locklow, lockhigh uint32, ol *syscall.Overlapped) (err error) {
r, _, err := procLockFileEx.Call(uintptr(h), uintptr(flags), uintptr(reserved), uintptr(locklow), uintptr(lockhigh), uintptr(unsafe.Pointer(ol)))
if r == 0 {
return err
}
return nil
}
func unlockFileEx(h syscall.Handle, reserved, locklow, lockhigh uint32, ol *syscall.Overlapped) (err error) {
r, _, err := procUnlockFileEx.Call(uintptr(h), uintptr(reserved), uintptr(locklow), uintptr(lockhigh), uintptr(unsafe.Pointer(ol)), 0)
if r == 0 {
return err
}
return nil
}
// fdatasync flushes written data to a file descriptor.
func fdatasync(db *DB) error {
return db.file.Sync()
}
// flock acquires an advisory lock on a file descriptor.
func flock(db *DB, mode os.FileMode, exclusive bool, timeout time.Duration) error {
// Create a separate lock file on windows because a process
// cannot share an exclusive lock on the same file. This is
// needed during Tx.WriteTo().
f, err := os.OpenFile(db.path+lockExt, os.O_CREATE, mode)
if err != nil {
return err
}
db.lockfile = f
var t time.Time
for {
// If we're beyond our timeout then return an error.
// This can only occur after we've attempted a flock once.
if t.IsZero() {
t = time.Now()
} else if timeout > 0 && time.Since(t) > timeout {
return ErrTimeout
}
var flag uint32 = flagLockFailImmediately
if exclusive {
flag |= flagLockExclusive
}
err := lockFileEx(syscall.Handle(db.lockfile.Fd()), flag, 0, 1, 0, &syscall.Overlapped{})
if err == nil {
return nil
} else if err != errLockViolation {
return err
}
// Wait for a bit and try again.
time.Sleep(50 * time.Millisecond)
}
}
// funlock releases an advisory lock on a file descriptor.
func funlock(db *DB) error {
err := unlockFileEx(syscall.Handle(db.lockfile.Fd()), 0, 1, 0, &syscall.Overlapped{})
db.lockfile.Close()
os.Remove(db.path + lockExt)
return err
}
// mmap memory maps a DB's data file.
// Based on: https://github.com/edsrzf/mmap-go
func mmap(db *DB, sz int) error {
if !db.readOnly {
// Truncate the database to the size of the mmap.
if err := db.file.Truncate(int64(sz)); err != nil {
return fmt.Errorf("truncate: %s", err)
}
}
// Open a file mapping handle.
sizelo := uint32(sz >> 32)
sizehi := uint32(sz) & 0xffffffff
h, errno := syscall.CreateFileMapping(syscall.Handle(db.file.Fd()), nil, syscall.PAGE_READONLY, sizelo, sizehi, nil)
if h == 0 {
return os.NewSyscallError("CreateFileMapping", errno)
}
// Create the memory map.
addr, errno := syscall.MapViewOfFile(h, syscall.FILE_MAP_READ, 0, 0, uintptr(sz))
if addr == 0 {
return os.NewSyscallError("MapViewOfFile", errno)
}
// Close mapping handle.
if err := syscall.CloseHandle(syscall.Handle(h)); err != nil {
return os.NewSyscallError("CloseHandle", err)
}
// Convert to a byte array.
db.data = ((*[maxMapSize]byte)(unsafe.Pointer(addr)))
db.datasz = sz
return nil
}
// munmap unmaps a pointer from a file.
// Based on: https://github.com/edsrzf/mmap-go
func munmap(db *DB) error {
if db.data == nil {
return nil
}
addr := (uintptr)(unsafe.Pointer(&db.data[0]))
if err := syscall.UnmapViewOfFile(addr); err != nil {
return os.NewSyscallError("UnmapViewOfFile", err)
}
return nil
}

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@ -1,8 +0,0 @@
// +build !windows,!plan9,!linux,!openbsd
package bolt
// fdatasync flushes written data to a file descriptor.
func fdatasync(db *DB) error {
return db.file.Sync()
}

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@ -1,777 +0,0 @@
package bolt
import (
"bytes"
"fmt"
"unsafe"
)
const (
// MaxKeySize is the maximum length of a key, in bytes.
MaxKeySize = 32768
// MaxValueSize is the maximum length of a value, in bytes.
MaxValueSize = (1 << 31) - 2
)
const (
maxUint = ^uint(0)
minUint = 0
maxInt = int(^uint(0) >> 1)
minInt = -maxInt - 1
)
const bucketHeaderSize = int(unsafe.Sizeof(bucket{}))
const (
minFillPercent = 0.1
maxFillPercent = 1.0
)
// DefaultFillPercent is the percentage that split pages are filled.
// This value can be changed by setting Bucket.FillPercent.
const DefaultFillPercent = 0.5
// Bucket represents a collection of key/value pairs inside the database.
type Bucket struct {
*bucket
tx *Tx // the associated transaction
buckets map[string]*Bucket // subbucket cache
page *page // inline page reference
rootNode *node // materialized node for the root page.
nodes map[pgid]*node // node cache
// Sets the threshold for filling nodes when they split. By default,
// the bucket will fill to 50% but it can be useful to increase this
// amount if you know that your write workloads are mostly append-only.
//
// This is non-persisted across transactions so it must be set in every Tx.
FillPercent float64
}
// bucket represents the on-file representation of a bucket.
// This is stored as the "value" of a bucket key. If the bucket is small enough,
// then its root page can be stored inline in the "value", after the bucket
// header. In the case of inline buckets, the "root" will be 0.
type bucket struct {
root pgid // page id of the bucket's root-level page
sequence uint64 // monotonically incrementing, used by NextSequence()
}
// newBucket returns a new bucket associated with a transaction.
func newBucket(tx *Tx) Bucket {
var b = Bucket{tx: tx, FillPercent: DefaultFillPercent}
if tx.writable {
b.buckets = make(map[string]*Bucket)
b.nodes = make(map[pgid]*node)
}
return b
}
// Tx returns the tx of the bucket.
func (b *Bucket) Tx() *Tx {
return b.tx
}
// Root returns the root of the bucket.
func (b *Bucket) Root() pgid {
return b.root
}
// Writable returns whether the bucket is writable.
func (b *Bucket) Writable() bool {
return b.tx.writable
}
// Cursor creates a cursor associated with the bucket.
// The cursor is only valid as long as the transaction is open.
// Do not use a cursor after the transaction is closed.
func (b *Bucket) Cursor() *Cursor {
// Update transaction statistics.
b.tx.stats.CursorCount++
// Allocate and return a cursor.
return &Cursor{
bucket: b,
stack: make([]elemRef, 0),
}
}
// Bucket retrieves a nested bucket by name.
// Returns nil if the bucket does not exist.
// The bucket instance is only valid for the lifetime of the transaction.
func (b *Bucket) Bucket(name []byte) *Bucket {
if b.buckets != nil {
if child := b.buckets[string(name)]; child != nil {
return child
}
}
// Move cursor to key.
c := b.Cursor()
k, v, flags := c.seek(name)
// Return nil if the key doesn't exist or it is not a bucket.
if !bytes.Equal(name, k) || (flags&bucketLeafFlag) == 0 {
return nil
}
// Otherwise create a bucket and cache it.
var child = b.openBucket(v)
if b.buckets != nil {
b.buckets[string(name)] = child
}
return child
}
// Helper method that re-interprets a sub-bucket value
// from a parent into a Bucket
func (b *Bucket) openBucket(value []byte) *Bucket {
var child = newBucket(b.tx)
// If unaligned load/stores are broken on this arch and value is
// unaligned simply clone to an aligned byte array.
unaligned := brokenUnaligned && uintptr(unsafe.Pointer(&value[0]))&3 != 0
if unaligned {
value = cloneBytes(value)
}
// If this is a writable transaction then we need to copy the bucket entry.
// Read-only transactions can point directly at the mmap entry.
if b.tx.writable && !unaligned {
child.bucket = &bucket{}
*child.bucket = *(*bucket)(unsafe.Pointer(&value[0]))
} else {
child.bucket = (*bucket)(unsafe.Pointer(&value[0]))
}
// Save a reference to the inline page if the bucket is inline.
if child.root == 0 {
child.page = (*page)(unsafe.Pointer(&value[bucketHeaderSize]))
}
return &child
}
// CreateBucket creates a new bucket at the given key and returns the new bucket.
// Returns an error if the key already exists, if the bucket name is blank, or if the bucket name is too long.
// The bucket instance is only valid for the lifetime of the transaction.
func (b *Bucket) CreateBucket(key []byte) (*Bucket, error) {
if b.tx.db == nil {
return nil, ErrTxClosed
} else if !b.tx.writable {
return nil, ErrTxNotWritable
} else if len(key) == 0 {
return nil, ErrBucketNameRequired
}
// Move cursor to correct position.
c := b.Cursor()
k, _, flags := c.seek(key)
// Return an error if there is an existing key.
if bytes.Equal(key, k) {
if (flags & bucketLeafFlag) != 0 {
return nil, ErrBucketExists
}
return nil, ErrIncompatibleValue
}
// Create empty, inline bucket.
var bucket = Bucket{
bucket: &bucket{},
rootNode: &node{isLeaf: true},
FillPercent: DefaultFillPercent,
}
var value = bucket.write()
// Insert into node.
key = cloneBytes(key)
c.node().put(key, key, value, 0, bucketLeafFlag)
// Since subbuckets are not allowed on inline buckets, we need to
// dereference the inline page, if it exists. This will cause the bucket
// to be treated as a regular, non-inline bucket for the rest of the tx.
b.page = nil
return b.Bucket(key), nil
}
// CreateBucketIfNotExists creates a new bucket if it doesn't already exist and returns a reference to it.
// Returns an error if the bucket name is blank, or if the bucket name is too long.
// The bucket instance is only valid for the lifetime of the transaction.
func (b *Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error) {
child, err := b.CreateBucket(key)
if err == ErrBucketExists {
return b.Bucket(key), nil
} else if err != nil {
return nil, err
}
return child, nil
}
// DeleteBucket deletes a bucket at the given key.
// Returns an error if the bucket does not exists, or if the key represents a non-bucket value.
func (b *Bucket) DeleteBucket(key []byte) error {
if b.tx.db == nil {
return ErrTxClosed
} else if !b.Writable() {
return ErrTxNotWritable
}
// Move cursor to correct position.
c := b.Cursor()
k, _, flags := c.seek(key)
// Return an error if bucket doesn't exist or is not a bucket.
if !bytes.Equal(key, k) {
return ErrBucketNotFound
} else if (flags & bucketLeafFlag) == 0 {
return ErrIncompatibleValue
}
// Recursively delete all child buckets.
child := b.Bucket(key)
err := child.ForEach(func(k, v []byte) error {
if v == nil {
if err := child.DeleteBucket(k); err != nil {
return fmt.Errorf("delete bucket: %s", err)
}
}
return nil
})
if err != nil {
return err
}
// Remove cached copy.
delete(b.buckets, string(key))
// Release all bucket pages to freelist.
child.nodes = nil
child.rootNode = nil
child.free()
// Delete the node if we have a matching key.
c.node().del(key)
return nil
}
// Get retrieves the value for a key in the bucket.
// Returns a nil value if the key does not exist or if the key is a nested bucket.
// The returned value is only valid for the life of the transaction.
func (b *Bucket) Get(key []byte) []byte {
k, v, flags := b.Cursor().seek(key)
// Return nil if this is a bucket.
if (flags & bucketLeafFlag) != 0 {
return nil
}
// If our target node isn't the same key as what's passed in then return nil.
if !bytes.Equal(key, k) {
return nil
}
return v
}
// Put sets the value for a key in the bucket.
// If the key exist then its previous value will be overwritten.
// Supplied value must remain valid for the life of the transaction.
// Returns an error if the bucket was created from a read-only transaction, if the key is blank, if the key is too large, or if the value is too large.
func (b *Bucket) Put(key []byte, value []byte) error {
if b.tx.db == nil {
return ErrTxClosed
} else if !b.Writable() {
return ErrTxNotWritable
} else if len(key) == 0 {
return ErrKeyRequired
} else if len(key) > MaxKeySize {
return ErrKeyTooLarge
} else if int64(len(value)) > MaxValueSize {
return ErrValueTooLarge
}
// Move cursor to correct position.
c := b.Cursor()
k, _, flags := c.seek(key)
// Return an error if there is an existing key with a bucket value.
if bytes.Equal(key, k) && (flags&bucketLeafFlag) != 0 {
return ErrIncompatibleValue
}
// Insert into node.
key = cloneBytes(key)
c.node().put(key, key, value, 0, 0)
return nil
}
// Delete removes a key from the bucket.
// If the key does not exist then nothing is done and a nil error is returned.
// Returns an error if the bucket was created from a read-only transaction.
func (b *Bucket) Delete(key []byte) error {
if b.tx.db == nil {
return ErrTxClosed
} else if !b.Writable() {
return ErrTxNotWritable
}
// Move cursor to correct position.
c := b.Cursor()
_, _, flags := c.seek(key)
// Return an error if there is already existing bucket value.
if (flags & bucketLeafFlag) != 0 {
return ErrIncompatibleValue
}
// Delete the node if we have a matching key.
c.node().del(key)
return nil
}
// Sequence returns the current integer for the bucket without incrementing it.
func (b *Bucket) Sequence() uint64 { return b.bucket.sequence }
// SetSequence updates the sequence number for the bucket.
func (b *Bucket) SetSequence(v uint64) error {
if b.tx.db == nil {
return ErrTxClosed
} else if !b.Writable() {
return ErrTxNotWritable
}
// Materialize the root node if it hasn't been already so that the
// bucket will be saved during commit.
if b.rootNode == nil {
_ = b.node(b.root, nil)
}
// Increment and return the sequence.
b.bucket.sequence = v
return nil
}
// NextSequence returns an autoincrementing integer for the bucket.
func (b *Bucket) NextSequence() (uint64, error) {
if b.tx.db == nil {
return 0, ErrTxClosed
} else if !b.Writable() {
return 0, ErrTxNotWritable
}
// Materialize the root node if it hasn't been already so that the
// bucket will be saved during commit.
if b.rootNode == nil {
_ = b.node(b.root, nil)
}
// Increment and return the sequence.
b.bucket.sequence++
return b.bucket.sequence, nil
}
// ForEach executes a function for each key/value pair in a bucket.
// If the provided function returns an error then the iteration is stopped and
// the error is returned to the caller. The provided function must not modify
// the bucket; this will result in undefined behavior.
func (b *Bucket) ForEach(fn func(k, v []byte) error) error {
if b.tx.db == nil {
return ErrTxClosed
}
c := b.Cursor()
for k, v := c.First(); k != nil; k, v = c.Next() {
if err := fn(k, v); err != nil {
return err
}
}
return nil
}
// Stat returns stats on a bucket.
func (b *Bucket) Stats() BucketStats {
var s, subStats BucketStats
pageSize := b.tx.db.pageSize
s.BucketN += 1
if b.root == 0 {
s.InlineBucketN += 1
}
b.forEachPage(func(p *page, depth int) {
if (p.flags & leafPageFlag) != 0 {
s.KeyN += int(p.count)
// used totals the used bytes for the page
used := pageHeaderSize
if p.count != 0 {
// If page has any elements, add all element headers.
used += leafPageElementSize * int(p.count-1)
// Add all element key, value sizes.
// The computation takes advantage of the fact that the position
// of the last element's key/value equals to the total of the sizes
// of all previous elements' keys and values.
// It also includes the last element's header.
lastElement := p.leafPageElement(p.count - 1)
used += int(lastElement.pos + lastElement.ksize + lastElement.vsize)
}
if b.root == 0 {
// For inlined bucket just update the inline stats
s.InlineBucketInuse += used
} else {
// For non-inlined bucket update all the leaf stats
s.LeafPageN++
s.LeafInuse += used
s.LeafOverflowN += int(p.overflow)
// Collect stats from sub-buckets.
// Do that by iterating over all element headers
// looking for the ones with the bucketLeafFlag.
for i := uint16(0); i < p.count; i++ {
e := p.leafPageElement(i)
if (e.flags & bucketLeafFlag) != 0 {
// For any bucket element, open the element value
// and recursively call Stats on the contained bucket.
subStats.Add(b.openBucket(e.value()).Stats())
}
}
}
} else if (p.flags & branchPageFlag) != 0 {
s.BranchPageN++
lastElement := p.branchPageElement(p.count - 1)
// used totals the used bytes for the page
// Add header and all element headers.
used := pageHeaderSize + (branchPageElementSize * int(p.count-1))
// Add size of all keys and values.
// Again, use the fact that last element's position equals to
// the total of key, value sizes of all previous elements.
used += int(lastElement.pos + lastElement.ksize)
s.BranchInuse += used
s.BranchOverflowN += int(p.overflow)
}
// Keep track of maximum page depth.
if depth+1 > s.Depth {
s.Depth = (depth + 1)
}
})
// Alloc stats can be computed from page counts and pageSize.
s.BranchAlloc = (s.BranchPageN + s.BranchOverflowN) * pageSize
s.LeafAlloc = (s.LeafPageN + s.LeafOverflowN) * pageSize
// Add the max depth of sub-buckets to get total nested depth.
s.Depth += subStats.Depth
// Add the stats for all sub-buckets
s.Add(subStats)
return s
}
// forEachPage iterates over every page in a bucket, including inline pages.
func (b *Bucket) forEachPage(fn func(*page, int)) {
// If we have an inline page then just use that.
if b.page != nil {
fn(b.page, 0)
return
}
// Otherwise traverse the page hierarchy.
b.tx.forEachPage(b.root, 0, fn)
}
// forEachPageNode iterates over every page (or node) in a bucket.
// This also includes inline pages.
func (b *Bucket) forEachPageNode(fn func(*page, *node, int)) {
// If we have an inline page or root node then just use that.
if b.page != nil {
fn(b.page, nil, 0)
return
}
b._forEachPageNode(b.root, 0, fn)
}
func (b *Bucket) _forEachPageNode(pgid pgid, depth int, fn func(*page, *node, int)) {
var p, n = b.pageNode(pgid)
// Execute function.
fn(p, n, depth)
// Recursively loop over children.
if p != nil {
if (p.flags & branchPageFlag) != 0 {
for i := 0; i < int(p.count); i++ {
elem := p.branchPageElement(uint16(i))
b._forEachPageNode(elem.pgid, depth+1, fn)
}
}
} else {
if !n.isLeaf {
for _, inode := range n.inodes {
b._forEachPageNode(inode.pgid, depth+1, fn)
}
}
}
}
// spill writes all the nodes for this bucket to dirty pages.
func (b *Bucket) spill() error {
// Spill all child buckets first.
for name, child := range b.buckets {
// If the child bucket is small enough and it has no child buckets then
// write it inline into the parent bucket's page. Otherwise spill it
// like a normal bucket and make the parent value a pointer to the page.
var value []byte
if child.inlineable() {
child.free()
value = child.write()
} else {
if err := child.spill(); err != nil {
return err
}
// Update the child bucket header in this bucket.
value = make([]byte, unsafe.Sizeof(bucket{}))
var bucket = (*bucket)(unsafe.Pointer(&value[0]))
*bucket = *child.bucket
}
// Skip writing the bucket if there are no materialized nodes.
if child.rootNode == nil {
continue
}
// Update parent node.
var c = b.Cursor()
k, _, flags := c.seek([]byte(name))
if !bytes.Equal([]byte(name), k) {
panic(fmt.Sprintf("misplaced bucket header: %x -> %x", []byte(name), k))
}
if flags&bucketLeafFlag == 0 {
panic(fmt.Sprintf("unexpected bucket header flag: %x", flags))
}
c.node().put([]byte(name), []byte(name), value, 0, bucketLeafFlag)
}
// Ignore if there's not a materialized root node.
if b.rootNode == nil {
return nil
}
// Spill nodes.
if err := b.rootNode.spill(); err != nil {
return err
}
b.rootNode = b.rootNode.root()
// Update the root node for this bucket.
if b.rootNode.pgid >= b.tx.meta.pgid {
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", b.rootNode.pgid, b.tx.meta.pgid))
}
b.root = b.rootNode.pgid
return nil
}
// inlineable returns true if a bucket is small enough to be written inline
// and if it contains no subbuckets. Otherwise returns false.
func (b *Bucket) inlineable() bool {
var n = b.rootNode
// Bucket must only contain a single leaf node.
if n == nil || !n.isLeaf {
return false
}
// Bucket is not inlineable if it contains subbuckets or if it goes beyond
// our threshold for inline bucket size.
var size = pageHeaderSize
for _, inode := range n.inodes {
size += leafPageElementSize + len(inode.key) + len(inode.value)
if inode.flags&bucketLeafFlag != 0 {
return false
} else if size > b.maxInlineBucketSize() {
return false
}
}
return true
}
// Returns the maximum total size of a bucket to make it a candidate for inlining.
func (b *Bucket) maxInlineBucketSize() int {
return b.tx.db.pageSize / 4
}
// write allocates and writes a bucket to a byte slice.
func (b *Bucket) write() []byte {
// Allocate the appropriate size.
var n = b.rootNode
var value = make([]byte, bucketHeaderSize+n.size())
// Write a bucket header.
var bucket = (*bucket)(unsafe.Pointer(&value[0]))
*bucket = *b.bucket
// Convert byte slice to a fake page and write the root node.
var p = (*page)(unsafe.Pointer(&value[bucketHeaderSize]))
n.write(p)
return value
}
// rebalance attempts to balance all nodes.
func (b *Bucket) rebalance() {
for _, n := range b.nodes {
n.rebalance()
}
for _, child := range b.buckets {
child.rebalance()
}
}
// node creates a node from a page and associates it with a given parent.
func (b *Bucket) node(pgid pgid, parent *node) *node {
_assert(b.nodes != nil, "nodes map expected")
// Retrieve node if it's already been created.
if n := b.nodes[pgid]; n != nil {
return n
}
// Otherwise create a node and cache it.
n := &node{bucket: b, parent: parent}
if parent == nil {
b.rootNode = n
} else {
parent.children = append(parent.children, n)
}
// Use the inline page if this is an inline bucket.
var p = b.page
if p == nil {
p = b.tx.page(pgid)
}
// Read the page into the node and cache it.
n.read(p)
b.nodes[pgid] = n
// Update statistics.
b.tx.stats.NodeCount++
return n
}
// free recursively frees all pages in the bucket.
func (b *Bucket) free() {
if b.root == 0 {
return
}
var tx = b.tx
b.forEachPageNode(func(p *page, n *node, _ int) {
if p != nil {
tx.db.freelist.free(tx.meta.txid, p)
} else {
n.free()
}
})
b.root = 0
}
// dereference removes all references to the old mmap.
func (b *Bucket) dereference() {
if b.rootNode != nil {
b.rootNode.root().dereference()
}
for _, child := range b.buckets {
child.dereference()
}
}
// pageNode returns the in-memory node, if it exists.
// Otherwise returns the underlying page.
func (b *Bucket) pageNode(id pgid) (*page, *node) {
// Inline buckets have a fake page embedded in their value so treat them
// differently. We'll return the rootNode (if available) or the fake page.
if b.root == 0 {
if id != 0 {
panic(fmt.Sprintf("inline bucket non-zero page access(2): %d != 0", id))
}
if b.rootNode != nil {
return nil, b.rootNode
}
return b.page, nil
}
// Check the node cache for non-inline buckets.
if b.nodes != nil {
if n := b.nodes[id]; n != nil {
return nil, n
}
}
// Finally lookup the page from the transaction if no node is materialized.
return b.tx.page(id), nil
}
// BucketStats records statistics about resources used by a bucket.
type BucketStats struct {
// Page count statistics.
BranchPageN int // number of logical branch pages
BranchOverflowN int // number of physical branch overflow pages
LeafPageN int // number of logical leaf pages
LeafOverflowN int // number of physical leaf overflow pages
// Tree statistics.
KeyN int // number of keys/value pairs
Depth int // number of levels in B+tree
// Page size utilization.
BranchAlloc int // bytes allocated for physical branch pages
BranchInuse int // bytes actually used for branch data
LeafAlloc int // bytes allocated for physical leaf pages
LeafInuse int // bytes actually used for leaf data
// Bucket statistics
BucketN int // total number of buckets including the top bucket
InlineBucketN int // total number on inlined buckets
InlineBucketInuse int // bytes used for inlined buckets (also accounted for in LeafInuse)
}
func (s *BucketStats) Add(other BucketStats) {
s.BranchPageN += other.BranchPageN
s.BranchOverflowN += other.BranchOverflowN
s.LeafPageN += other.LeafPageN
s.LeafOverflowN += other.LeafOverflowN
s.KeyN += other.KeyN
if s.Depth < other.Depth {
s.Depth = other.Depth
}
s.BranchAlloc += other.BranchAlloc
s.BranchInuse += other.BranchInuse
s.LeafAlloc += other.LeafAlloc
s.LeafInuse += other.LeafInuse
s.BucketN += other.BucketN
s.InlineBucketN += other.InlineBucketN
s.InlineBucketInuse += other.InlineBucketInuse
}
// cloneBytes returns a copy of a given slice.
func cloneBytes(v []byte) []byte {
var clone = make([]byte, len(v))
copy(clone, v)
return clone
}

View File

@ -1,400 +0,0 @@
package bolt
import (
"bytes"
"fmt"
"sort"
)
// Cursor represents an iterator that can traverse over all key/value pairs in a bucket in sorted order.
// Cursors see nested buckets with value == nil.
// Cursors can be obtained from a transaction and are valid as long as the transaction is open.
//
// Keys and values returned from the cursor are only valid for the life of the transaction.
//
// Changing data while traversing with a cursor may cause it to be invalidated
// and return unexpected keys and/or values. You must reposition your cursor
// after mutating data.
type Cursor struct {
bucket *Bucket
stack []elemRef
}
// Bucket returns the bucket that this cursor was created from.
func (c *Cursor) Bucket() *Bucket {
return c.bucket
}
// First moves the cursor to the first item in the bucket and returns its key and value.
// If the bucket is empty then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) First() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
c.stack = c.stack[:0]
p, n := c.bucket.pageNode(c.bucket.root)
c.stack = append(c.stack, elemRef{page: p, node: n, index: 0})
c.first()
// If we land on an empty page then move to the next value.
// https://github.com/boltdb/bolt/issues/450
if c.stack[len(c.stack)-1].count() == 0 {
c.next()
}
k, v, flags := c.keyValue()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Last moves the cursor to the last item in the bucket and returns its key and value.
// If the bucket is empty then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Last() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
c.stack = c.stack[:0]
p, n := c.bucket.pageNode(c.bucket.root)
ref := elemRef{page: p, node: n}
ref.index = ref.count() - 1
c.stack = append(c.stack, ref)
c.last()
k, v, flags := c.keyValue()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Next moves the cursor to the next item in the bucket and returns its key and value.
// If the cursor is at the end of the bucket then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Next() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
k, v, flags := c.next()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Prev moves the cursor to the previous item in the bucket and returns its key and value.
// If the cursor is at the beginning of the bucket then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Prev() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
// Attempt to move back one element until we're successful.
// Move up the stack as we hit the beginning of each page in our stack.
for i := len(c.stack) - 1; i >= 0; i-- {
elem := &c.stack[i]
if elem.index > 0 {
elem.index--
break
}
c.stack = c.stack[:i]
}
// If we've hit the end then return nil.
if len(c.stack) == 0 {
return nil, nil
}
// Move down the stack to find the last element of the last leaf under this branch.
c.last()
k, v, flags := c.keyValue()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Seek moves the cursor to a given key and returns it.
// If the key does not exist then the next key is used. If no keys
// follow, a nil key is returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Seek(seek []byte) (key []byte, value []byte) {
k, v, flags := c.seek(seek)
// If we ended up after the last element of a page then move to the next one.
if ref := &c.stack[len(c.stack)-1]; ref.index >= ref.count() {
k, v, flags = c.next()
}
if k == nil {
return nil, nil
} else if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Delete removes the current key/value under the cursor from the bucket.
// Delete fails if current key/value is a bucket or if the transaction is not writable.
func (c *Cursor) Delete() error {
if c.bucket.tx.db == nil {
return ErrTxClosed
} else if !c.bucket.Writable() {
return ErrTxNotWritable
}
key, _, flags := c.keyValue()
// Return an error if current value is a bucket.
if (flags & bucketLeafFlag) != 0 {
return ErrIncompatibleValue
}
c.node().del(key)
return nil
}
// seek moves the cursor to a given key and returns it.
// If the key does not exist then the next key is used.
func (c *Cursor) seek(seek []byte) (key []byte, value []byte, flags uint32) {
_assert(c.bucket.tx.db != nil, "tx closed")
// Start from root page/node and traverse to correct page.
c.stack = c.stack[:0]
c.search(seek, c.bucket.root)
ref := &c.stack[len(c.stack)-1]
// If the cursor is pointing to the end of page/node then return nil.
if ref.index >= ref.count() {
return nil, nil, 0
}
// If this is a bucket then return a nil value.
return c.keyValue()
}
// first moves the cursor to the first leaf element under the last page in the stack.
func (c *Cursor) first() {
for {
// Exit when we hit a leaf page.
var ref = &c.stack[len(c.stack)-1]
if ref.isLeaf() {
break
}
// Keep adding pages pointing to the first element to the stack.
var pgid pgid
if ref.node != nil {
pgid = ref.node.inodes[ref.index].pgid
} else {
pgid = ref.page.branchPageElement(uint16(ref.index)).pgid
}
p, n := c.bucket.pageNode(pgid)
c.stack = append(c.stack, elemRef{page: p, node: n, index: 0})
}
}
// last moves the cursor to the last leaf element under the last page in the stack.
func (c *Cursor) last() {
for {
// Exit when we hit a leaf page.
ref := &c.stack[len(c.stack)-1]
if ref.isLeaf() {
break
}
// Keep adding pages pointing to the last element in the stack.
var pgid pgid
if ref.node != nil {
pgid = ref.node.inodes[ref.index].pgid
} else {
pgid = ref.page.branchPageElement(uint16(ref.index)).pgid
}
p, n := c.bucket.pageNode(pgid)
var nextRef = elemRef{page: p, node: n}
nextRef.index = nextRef.count() - 1
c.stack = append(c.stack, nextRef)
}
}
// next moves to the next leaf element and returns the key and value.
// If the cursor is at the last leaf element then it stays there and returns nil.
func (c *Cursor) next() (key []byte, value []byte, flags uint32) {
for {
// Attempt to move over one element until we're successful.
// Move up the stack as we hit the end of each page in our stack.
var i int
for i = len(c.stack) - 1; i >= 0; i-- {
elem := &c.stack[i]
if elem.index < elem.count()-1 {
elem.index++
break
}
}
// If we've hit the root page then stop and return. This will leave the
// cursor on the last element of the last page.
if i == -1 {
return nil, nil, 0
}
// Otherwise start from where we left off in the stack and find the
// first element of the first leaf page.
c.stack = c.stack[:i+1]
c.first()
// If this is an empty page then restart and move back up the stack.
// https://github.com/boltdb/bolt/issues/450
if c.stack[len(c.stack)-1].count() == 0 {
continue
}
return c.keyValue()
}
}
// search recursively performs a binary search against a given page/node until it finds a given key.
func (c *Cursor) search(key []byte, pgid pgid) {
p, n := c.bucket.pageNode(pgid)
if p != nil && (p.flags&(branchPageFlag|leafPageFlag)) == 0 {
panic(fmt.Sprintf("invalid page type: %d: %x", p.id, p.flags))
}
e := elemRef{page: p, node: n}
c.stack = append(c.stack, e)
// If we're on a leaf page/node then find the specific node.
if e.isLeaf() {
c.nsearch(key)
return
}
if n != nil {
c.searchNode(key, n)
return
}
c.searchPage(key, p)
}
func (c *Cursor) searchNode(key []byte, n *node) {
var exact bool
index := sort.Search(len(n.inodes), func(i int) bool {
// TODO(benbjohnson): Optimize this range search. It's a bit hacky right now.
// sort.Search() finds the lowest index where f() != -1 but we need the highest index.
ret := bytes.Compare(n.inodes[i].key, key)
if ret == 0 {
exact = true
}
return ret != -1
})
if !exact && index > 0 {
index--
}
c.stack[len(c.stack)-1].index = index
// Recursively search to the next page.
c.search(key, n.inodes[index].pgid)
}
func (c *Cursor) searchPage(key []byte, p *page) {
// Binary search for the correct range.
inodes := p.branchPageElements()
var exact bool
index := sort.Search(int(p.count), func(i int) bool {
// TODO(benbjohnson): Optimize this range search. It's a bit hacky right now.
// sort.Search() finds the lowest index where f() != -1 but we need the highest index.
ret := bytes.Compare(inodes[i].key(), key)
if ret == 0 {
exact = true
}
return ret != -1
})
if !exact && index > 0 {
index--
}
c.stack[len(c.stack)-1].index = index
// Recursively search to the next page.
c.search(key, inodes[index].pgid)
}
// nsearch searches the leaf node on the top of the stack for a key.
func (c *Cursor) nsearch(key []byte) {
e := &c.stack[len(c.stack)-1]
p, n := e.page, e.node
// If we have a node then search its inodes.
if n != nil {
index := sort.Search(len(n.inodes), func(i int) bool {
return bytes.Compare(n.inodes[i].key, key) != -1
})
e.index = index
return
}
// If we have a page then search its leaf elements.
inodes := p.leafPageElements()
index := sort.Search(int(p.count), func(i int) bool {
return bytes.Compare(inodes[i].key(), key) != -1
})
e.index = index
}
// keyValue returns the key and value of the current leaf element.
func (c *Cursor) keyValue() ([]byte, []byte, uint32) {
ref := &c.stack[len(c.stack)-1]
if ref.count() == 0 || ref.index >= ref.count() {
return nil, nil, 0
}
// Retrieve value from node.
if ref.node != nil {
inode := &ref.node.inodes[ref.index]
return inode.key, inode.value, inode.flags
}
// Or retrieve value from page.
elem := ref.page.leafPageElement(uint16(ref.index))
return elem.key(), elem.value(), elem.flags
}
// node returns the node that the cursor is currently positioned on.
func (c *Cursor) node() *node {
_assert(len(c.stack) > 0, "accessing a node with a zero-length cursor stack")
// If the top of the stack is a leaf node then just return it.
if ref := &c.stack[len(c.stack)-1]; ref.node != nil && ref.isLeaf() {
return ref.node
}
// Start from root and traverse down the hierarchy.
var n = c.stack[0].node
if n == nil {
n = c.bucket.node(c.stack[0].page.id, nil)
}
for _, ref := range c.stack[:len(c.stack)-1] {
_assert(!n.isLeaf, "expected branch node")
n = n.childAt(int(ref.index))
}
_assert(n.isLeaf, "expected leaf node")
return n
}
// elemRef represents a reference to an element on a given page/node.
type elemRef struct {
page *page
node *node
index int
}
// isLeaf returns whether the ref is pointing at a leaf page/node.
func (r *elemRef) isLeaf() bool {
if r.node != nil {
return r.node.isLeaf
}
return (r.page.flags & leafPageFlag) != 0
}
// count returns the number of inodes or page elements.
func (r *elemRef) count() int {
if r.node != nil {
return len(r.node.inodes)
}
return int(r.page.count)
}

1039
vendor/github.com/boltdb/bolt/db.go generated vendored

File diff suppressed because it is too large Load Diff

44
vendor/github.com/boltdb/bolt/doc.go generated vendored
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@ -1,44 +0,0 @@
/*
Package bolt implements a low-level key/value store in pure Go. It supports
fully serializable transactions, ACID semantics, and lock-free MVCC with
multiple readers and a single writer. Bolt can be used for projects that
want a simple data store without the need to add large dependencies such as
Postgres or MySQL.
Bolt is a single-level, zero-copy, B+tree data store. This means that Bolt is
optimized for fast read access and does not require recovery in the event of a
system crash. Transactions which have not finished committing will simply be
rolled back in the event of a crash.
The design of Bolt is based on Howard Chu's LMDB database project.
Bolt currently works on Windows, Mac OS X, and Linux.
Basics
There are only a few types in Bolt: DB, Bucket, Tx, and Cursor. The DB is
a collection of buckets and is represented by a single file on disk. A bucket is
a collection of unique keys that are associated with values.
Transactions provide either read-only or read-write access to the database.
Read-only transactions can retrieve key/value pairs and can use Cursors to
iterate over the dataset sequentially. Read-write transactions can create and
delete buckets and can insert and remove keys. Only one read-write transaction
is allowed at a time.
Caveats
The database uses a read-only, memory-mapped data file to ensure that
applications cannot corrupt the database, however, this means that keys and
values returned from Bolt cannot be changed. Writing to a read-only byte slice
will cause Go to panic.
Keys and values retrieved from the database are only valid for the life of
the transaction. When used outside the transaction, these byte slices can
point to different data or can point to invalid memory which will cause a panic.
*/
package bolt

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@ -1,71 +0,0 @@
package bolt
import "errors"
// These errors can be returned when opening or calling methods on a DB.
var (
// ErrDatabaseNotOpen is returned when a DB instance is accessed before it
// is opened or after it is closed.
ErrDatabaseNotOpen = errors.New("database not open")
// ErrDatabaseOpen is returned when opening a database that is
// already open.
ErrDatabaseOpen = errors.New("database already open")
// ErrInvalid is returned when both meta pages on a database are invalid.
// This typically occurs when a file is not a bolt database.
ErrInvalid = errors.New("invalid database")
// ErrVersionMismatch is returned when the data file was created with a
// different version of Bolt.
ErrVersionMismatch = errors.New("version mismatch")
// ErrChecksum is returned when either meta page checksum does not match.
ErrChecksum = errors.New("checksum error")
// ErrTimeout is returned when a database cannot obtain an exclusive lock
// on the data file after the timeout passed to Open().
ErrTimeout = errors.New("timeout")
)
// These errors can occur when beginning or committing a Tx.
var (
// ErrTxNotWritable is returned when performing a write operation on a
// read-only transaction.
ErrTxNotWritable = errors.New("tx not writable")
// ErrTxClosed is returned when committing or rolling back a transaction
// that has already been committed or rolled back.
ErrTxClosed = errors.New("tx closed")
// ErrDatabaseReadOnly is returned when a mutating transaction is started on a
// read-only database.
ErrDatabaseReadOnly = errors.New("database is in read-only mode")
)
// These errors can occur when putting or deleting a value or a bucket.
var (
// ErrBucketNotFound is returned when trying to access a bucket that has
// not been created yet.
ErrBucketNotFound = errors.New("bucket not found")
// ErrBucketExists is returned when creating a bucket that already exists.
ErrBucketExists = errors.New("bucket already exists")
// ErrBucketNameRequired is returned when creating a bucket with a blank name.
ErrBucketNameRequired = errors.New("bucket name required")
// ErrKeyRequired is returned when inserting a zero-length key.
ErrKeyRequired = errors.New("key required")
// ErrKeyTooLarge is returned when inserting a key that is larger than MaxKeySize.
ErrKeyTooLarge = errors.New("key too large")
// ErrValueTooLarge is returned when inserting a value that is larger than MaxValueSize.
ErrValueTooLarge = errors.New("value too large")
// ErrIncompatibleValue is returned when trying create or delete a bucket
// on an existing non-bucket key or when trying to create or delete a
// non-bucket key on an existing bucket key.
ErrIncompatibleValue = errors.New("incompatible value")
)

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@ -1,252 +0,0 @@
package bolt
import (
"fmt"
"sort"
"unsafe"
)
// freelist represents a list of all pages that are available for allocation.
// It also tracks pages that have been freed but are still in use by open transactions.
type freelist struct {
ids []pgid // all free and available free page ids.
pending map[txid][]pgid // mapping of soon-to-be free page ids by tx.
cache map[pgid]bool // fast lookup of all free and pending page ids.
}
// newFreelist returns an empty, initialized freelist.
func newFreelist() *freelist {
return &freelist{
pending: make(map[txid][]pgid),
cache: make(map[pgid]bool),
}
}
// size returns the size of the page after serialization.
func (f *freelist) size() int {
n := f.count()
if n >= 0xFFFF {
// The first element will be used to store the count. See freelist.write.
n++
}
return pageHeaderSize + (int(unsafe.Sizeof(pgid(0))) * n)
}
// count returns count of pages on the freelist
func (f *freelist) count() int {
return f.free_count() + f.pending_count()
}
// free_count returns count of free pages
func (f *freelist) free_count() int {
return len(f.ids)
}
// pending_count returns count of pending pages
func (f *freelist) pending_count() int {
var count int
for _, list := range f.pending {
count += len(list)
}
return count
}
// copyall copies into dst a list of all free ids and all pending ids in one sorted list.
// f.count returns the minimum length required for dst.
func (f *freelist) copyall(dst []pgid) {
m := make(pgids, 0, f.pending_count())
for _, list := range f.pending {
m = append(m, list...)
}
sort.Sort(m)
mergepgids(dst, f.ids, m)
}
// allocate returns the starting page id of a contiguous list of pages of a given size.
// If a contiguous block cannot be found then 0 is returned.
func (f *freelist) allocate(n int) pgid {
if len(f.ids) == 0 {
return 0
}
var initial, previd pgid
for i, id := range f.ids {
if id <= 1 {
panic(fmt.Sprintf("invalid page allocation: %d", id))
}
// Reset initial page if this is not contiguous.
if previd == 0 || id-previd != 1 {
initial = id
}
// If we found a contiguous block then remove it and return it.
if (id-initial)+1 == pgid(n) {
// If we're allocating off the beginning then take the fast path
// and just adjust the existing slice. This will use extra memory
// temporarily but the append() in free() will realloc the slice
// as is necessary.
if (i + 1) == n {
f.ids = f.ids[i+1:]
} else {
copy(f.ids[i-n+1:], f.ids[i+1:])
f.ids = f.ids[:len(f.ids)-n]
}
// Remove from the free cache.
for i := pgid(0); i < pgid(n); i++ {
delete(f.cache, initial+i)
}
return initial
}
previd = id
}
return 0
}
// free releases a page and its overflow for a given transaction id.
// If the page is already free then a panic will occur.
func (f *freelist) free(txid txid, p *page) {
if p.id <= 1 {
panic(fmt.Sprintf("cannot free page 0 or 1: %d", p.id))
}
// Free page and all its overflow pages.
var ids = f.pending[txid]
for id := p.id; id <= p.id+pgid(p.overflow); id++ {
// Verify that page is not already free.
if f.cache[id] {
panic(fmt.Sprintf("page %d already freed", id))
}
// Add to the freelist and cache.
ids = append(ids, id)
f.cache[id] = true
}
f.pending[txid] = ids
}
// release moves all page ids for a transaction id (or older) to the freelist.
func (f *freelist) release(txid txid) {
m := make(pgids, 0)
for tid, ids := range f.pending {
if tid <= txid {
// Move transaction's pending pages to the available freelist.
// Don't remove from the cache since the page is still free.
m = append(m, ids...)
delete(f.pending, tid)
}
}
sort.Sort(m)
f.ids = pgids(f.ids).merge(m)
}
// rollback removes the pages from a given pending tx.
func (f *freelist) rollback(txid txid) {
// Remove page ids from cache.
for _, id := range f.pending[txid] {
delete(f.cache, id)
}
// Remove pages from pending list.
delete(f.pending, txid)
}
// freed returns whether a given page is in the free list.
func (f *freelist) freed(pgid pgid) bool {
return f.cache[pgid]
}
// read initializes the freelist from a freelist page.
func (f *freelist) read(p *page) {
// If the page.count is at the max uint16 value (64k) then it's considered
// an overflow and the size of the freelist is stored as the first element.
idx, count := 0, int(p.count)
if count == 0xFFFF {
idx = 1
count = int(((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[0])
}
// Copy the list of page ids from the freelist.
if count == 0 {
f.ids = nil
} else {
ids := ((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[idx:count]
f.ids = make([]pgid, len(ids))
copy(f.ids, ids)
// Make sure they're sorted.
sort.Sort(pgids(f.ids))
}
// Rebuild the page cache.
f.reindex()
}
// write writes the page ids onto a freelist page. All free and pending ids are
// saved to disk since in the event of a program crash, all pending ids will
// become free.
func (f *freelist) write(p *page) error {
// Combine the old free pgids and pgids waiting on an open transaction.
// Update the header flag.
p.flags |= freelistPageFlag
// The page.count can only hold up to 64k elements so if we overflow that
// number then we handle it by putting the size in the first element.
lenids := f.count()
if lenids == 0 {
p.count = uint16(lenids)
} else if lenids < 0xFFFF {
p.count = uint16(lenids)
f.copyall(((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[:])
} else {
p.count = 0xFFFF
((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[0] = pgid(lenids)
f.copyall(((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[1:])
}
return nil
}
// reload reads the freelist from a page and filters out pending items.
func (f *freelist) reload(p *page) {
f.read(p)
// Build a cache of only pending pages.
pcache := make(map[pgid]bool)
for _, pendingIDs := range f.pending {
for _, pendingID := range pendingIDs {
pcache[pendingID] = true
}
}
// Check each page in the freelist and build a new available freelist
// with any pages not in the pending lists.
var a []pgid
for _, id := range f.ids {
if !pcache[id] {
a = append(a, id)
}
}
f.ids = a
// Once the available list is rebuilt then rebuild the free cache so that
// it includes the available and pending free pages.
f.reindex()
}
// reindex rebuilds the free cache based on available and pending free lists.
func (f *freelist) reindex() {
f.cache = make(map[pgid]bool, len(f.ids))
for _, id := range f.ids {
f.cache[id] = true
}
for _, pendingIDs := range f.pending {
for _, pendingID := range pendingIDs {
f.cache[pendingID] = true
}
}
}

604
vendor/github.com/boltdb/bolt/node.go generated vendored
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@ -1,604 +0,0 @@
package bolt
import (
"bytes"
"fmt"
"sort"
"unsafe"
)
// node represents an in-memory, deserialized page.
type node struct {
bucket *Bucket
isLeaf bool
unbalanced bool
spilled bool
key []byte
pgid pgid
parent *node
children nodes
inodes inodes
}
// root returns the top-level node this node is attached to.
func (n *node) root() *node {
if n.parent == nil {
return n
}
return n.parent.root()
}
// minKeys returns the minimum number of inodes this node should have.
func (n *node) minKeys() int {
if n.isLeaf {
return 1
}
return 2
}
// size returns the size of the node after serialization.
func (n *node) size() int {
sz, elsz := pageHeaderSize, n.pageElementSize()
for i := 0; i < len(n.inodes); i++ {
item := &n.inodes[i]
sz += elsz + len(item.key) + len(item.value)
}
return sz
}
// sizeLessThan returns true if the node is less than a given size.
// This is an optimization to avoid calculating a large node when we only need
// to know if it fits inside a certain page size.
func (n *node) sizeLessThan(v int) bool {
sz, elsz := pageHeaderSize, n.pageElementSize()
for i := 0; i < len(n.inodes); i++ {
item := &n.inodes[i]
sz += elsz + len(item.key) + len(item.value)
if sz >= v {
return false
}
}
return true
}
// pageElementSize returns the size of each page element based on the type of node.
func (n *node) pageElementSize() int {
if n.isLeaf {
return leafPageElementSize
}
return branchPageElementSize
}
// childAt returns the child node at a given index.
func (n *node) childAt(index int) *node {
if n.isLeaf {
panic(fmt.Sprintf("invalid childAt(%d) on a leaf node", index))
}
return n.bucket.node(n.inodes[index].pgid, n)
}
// childIndex returns the index of a given child node.
func (n *node) childIndex(child *node) int {
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].key, child.key) != -1 })
return index
}
// numChildren returns the number of children.
func (n *node) numChildren() int {
return len(n.inodes)
}
// nextSibling returns the next node with the same parent.
func (n *node) nextSibling() *node {
if n.parent == nil {
return nil
}
index := n.parent.childIndex(n)
if index >= n.parent.numChildren()-1 {
return nil
}
return n.parent.childAt(index + 1)
}
// prevSibling returns the previous node with the same parent.
func (n *node) prevSibling() *node {
if n.parent == nil {
return nil
}
index := n.parent.childIndex(n)
if index == 0 {
return nil
}
return n.parent.childAt(index - 1)
}
// put inserts a key/value.
func (n *node) put(oldKey, newKey, value []byte, pgid pgid, flags uint32) {
if pgid >= n.bucket.tx.meta.pgid {
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", pgid, n.bucket.tx.meta.pgid))
} else if len(oldKey) <= 0 {
panic("put: zero-length old key")
} else if len(newKey) <= 0 {
panic("put: zero-length new key")
}
// Find insertion index.
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].key, oldKey) != -1 })
// Add capacity and shift nodes if we don't have an exact match and need to insert.
exact := (len(n.inodes) > 0 && index < len(n.inodes) && bytes.Equal(n.inodes[index].key, oldKey))
if !exact {
n.inodes = append(n.inodes, inode{})
copy(n.inodes[index+1:], n.inodes[index:])
}
inode := &n.inodes[index]
inode.flags = flags
inode.key = newKey
inode.value = value
inode.pgid = pgid
_assert(len(inode.key) > 0, "put: zero-length inode key")
}
// del removes a key from the node.
func (n *node) del(key []byte) {
// Find index of key.
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].key, key) != -1 })
// Exit if the key isn't found.
if index >= len(n.inodes) || !bytes.Equal(n.inodes[index].key, key) {
return
}
// Delete inode from the node.
n.inodes = append(n.inodes[:index], n.inodes[index+1:]...)
// Mark the node as needing rebalancing.
n.unbalanced = true
}
// read initializes the node from a page.
func (n *node) read(p *page) {
n.pgid = p.id
n.isLeaf = ((p.flags & leafPageFlag) != 0)
n.inodes = make(inodes, int(p.count))
for i := 0; i < int(p.count); i++ {
inode := &n.inodes[i]
if n.isLeaf {
elem := p.leafPageElement(uint16(i))
inode.flags = elem.flags
inode.key = elem.key()
inode.value = elem.value()
} else {
elem := p.branchPageElement(uint16(i))
inode.pgid = elem.pgid
inode.key = elem.key()
}
_assert(len(inode.key) > 0, "read: zero-length inode key")
}
// Save first key so we can find the node in the parent when we spill.
if len(n.inodes) > 0 {
n.key = n.inodes[0].key
_assert(len(n.key) > 0, "read: zero-length node key")
} else {
n.key = nil
}
}
// write writes the items onto one or more pages.
func (n *node) write(p *page) {
// Initialize page.
if n.isLeaf {
p.flags |= leafPageFlag
} else {
p.flags |= branchPageFlag
}
if len(n.inodes) >= 0xFFFF {
panic(fmt.Sprintf("inode overflow: %d (pgid=%d)", len(n.inodes), p.id))
}
p.count = uint16(len(n.inodes))
// Stop here if there are no items to write.
if p.count == 0 {
return
}
// Loop over each item and write it to the page.
b := (*[maxAllocSize]byte)(unsafe.Pointer(&p.ptr))[n.pageElementSize()*len(n.inodes):]
for i, item := range n.inodes {
_assert(len(item.key) > 0, "write: zero-length inode key")
// Write the page element.
if n.isLeaf {
elem := p.leafPageElement(uint16(i))
elem.pos = uint32(uintptr(unsafe.Pointer(&b[0])) - uintptr(unsafe.Pointer(elem)))
elem.flags = item.flags
elem.ksize = uint32(len(item.key))
elem.vsize = uint32(len(item.value))
} else {
elem := p.branchPageElement(uint16(i))
elem.pos = uint32(uintptr(unsafe.Pointer(&b[0])) - uintptr(unsafe.Pointer(elem)))
elem.ksize = uint32(len(item.key))
elem.pgid = item.pgid
_assert(elem.pgid != p.id, "write: circular dependency occurred")
}
// If the length of key+value is larger than the max allocation size
// then we need to reallocate the byte array pointer.
//
// See: https://github.com/boltdb/bolt/pull/335
klen, vlen := len(item.key), len(item.value)
if len(b) < klen+vlen {
b = (*[maxAllocSize]byte)(unsafe.Pointer(&b[0]))[:]
}
// Write data for the element to the end of the page.
copy(b[0:], item.key)
b = b[klen:]
copy(b[0:], item.value)
b = b[vlen:]
}
// DEBUG ONLY: n.dump()
}
// split breaks up a node into multiple smaller nodes, if appropriate.
// This should only be called from the spill() function.
func (n *node) split(pageSize int) []*node {
var nodes []*node
node := n
for {
// Split node into two.
a, b := node.splitTwo(pageSize)
nodes = append(nodes, a)
// If we can't split then exit the loop.
if b == nil {
break
}
// Set node to b so it gets split on the next iteration.
node = b
}
return nodes
}
// splitTwo breaks up a node into two smaller nodes, if appropriate.
// This should only be called from the split() function.
func (n *node) splitTwo(pageSize int) (*node, *node) {
// Ignore the split if the page doesn't have at least enough nodes for
// two pages or if the nodes can fit in a single page.
if len(n.inodes) <= (minKeysPerPage*2) || n.sizeLessThan(pageSize) {
return n, nil
}
// Determine the threshold before starting a new node.
var fillPercent = n.bucket.FillPercent
if fillPercent < minFillPercent {
fillPercent = minFillPercent
} else if fillPercent > maxFillPercent {
fillPercent = maxFillPercent
}
threshold := int(float64(pageSize) * fillPercent)
// Determine split position and sizes of the two pages.
splitIndex, _ := n.splitIndex(threshold)
// Split node into two separate nodes.
// If there's no parent then we'll need to create one.
if n.parent == nil {
n.parent = &node{bucket: n.bucket, children: []*node{n}}
}
// Create a new node and add it to the parent.
next := &node{bucket: n.bucket, isLeaf: n.isLeaf, parent: n.parent}
n.parent.children = append(n.parent.children, next)
// Split inodes across two nodes.
next.inodes = n.inodes[splitIndex:]
n.inodes = n.inodes[:splitIndex]
// Update the statistics.
n.bucket.tx.stats.Split++
return n, next
}
// splitIndex finds the position where a page will fill a given threshold.
// It returns the index as well as the size of the first page.
// This is only be called from split().
func (n *node) splitIndex(threshold int) (index, sz int) {
sz = pageHeaderSize
// Loop until we only have the minimum number of keys required for the second page.
for i := 0; i < len(n.inodes)-minKeysPerPage; i++ {
index = i
inode := n.inodes[i]
elsize := n.pageElementSize() + len(inode.key) + len(inode.value)
// If we have at least the minimum number of keys and adding another
// node would put us over the threshold then exit and return.
if i >= minKeysPerPage && sz+elsize > threshold {
break
}
// Add the element size to the total size.
sz += elsize
}
return
}
// spill writes the nodes to dirty pages and splits nodes as it goes.
// Returns an error if dirty pages cannot be allocated.
func (n *node) spill() error {
var tx = n.bucket.tx
if n.spilled {
return nil
}
// Spill child nodes first. Child nodes can materialize sibling nodes in
// the case of split-merge so we cannot use a range loop. We have to check
// the children size on every loop iteration.
sort.Sort(n.children)
for i := 0; i < len(n.children); i++ {
if err := n.children[i].spill(); err != nil {
return err
}
}
// We no longer need the child list because it's only used for spill tracking.
n.children = nil
// Split nodes into appropriate sizes. The first node will always be n.
var nodes = n.split(tx.db.pageSize)
for _, node := range nodes {
// Add node's page to the freelist if it's not new.
if node.pgid > 0 {
tx.db.freelist.free(tx.meta.txid, tx.page(node.pgid))
node.pgid = 0
}
// Allocate contiguous space for the node.
p, err := tx.allocate((node.size() / tx.db.pageSize) + 1)
if err != nil {
return err
}
// Write the node.
if p.id >= tx.meta.pgid {
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", p.id, tx.meta.pgid))
}
node.pgid = p.id
node.write(p)
node.spilled = true
// Insert into parent inodes.
if node.parent != nil {
var key = node.key
if key == nil {
key = node.inodes[0].key
}
node.parent.put(key, node.inodes[0].key, nil, node.pgid, 0)
node.key = node.inodes[0].key
_assert(len(node.key) > 0, "spill: zero-length node key")
}
// Update the statistics.
tx.stats.Spill++
}
// If the root node split and created a new root then we need to spill that
// as well. We'll clear out the children to make sure it doesn't try to respill.
if n.parent != nil && n.parent.pgid == 0 {
n.children = nil
return n.parent.spill()
}
return nil
}
// rebalance attempts to combine the node with sibling nodes if the node fill
// size is below a threshold or if there are not enough keys.
func (n *node) rebalance() {
if !n.unbalanced {
return
}
n.unbalanced = false
// Update statistics.
n.bucket.tx.stats.Rebalance++
// Ignore if node is above threshold (25%) and has enough keys.
var threshold = n.bucket.tx.db.pageSize / 4
if n.size() > threshold && len(n.inodes) > n.minKeys() {
return
}
// Root node has special handling.
if n.parent == nil {
// If root node is a branch and only has one node then collapse it.
if !n.isLeaf && len(n.inodes) == 1 {
// Move root's child up.
child := n.bucket.node(n.inodes[0].pgid, n)
n.isLeaf = child.isLeaf
n.inodes = child.inodes[:]
n.children = child.children
// Reparent all child nodes being moved.
for _, inode := range n.inodes {
if child, ok := n.bucket.nodes[inode.pgid]; ok {
child.parent = n
}
}
// Remove old child.
child.parent = nil
delete(n.bucket.nodes, child.pgid)
child.free()
}
return
}
// If node has no keys then just remove it.
if n.numChildren() == 0 {
n.parent.del(n.key)
n.parent.removeChild(n)
delete(n.bucket.nodes, n.pgid)
n.free()
n.parent.rebalance()
return
}
_assert(n.parent.numChildren() > 1, "parent must have at least 2 children")
// Destination node is right sibling if idx == 0, otherwise left sibling.
var target *node
var useNextSibling = (n.parent.childIndex(n) == 0)
if useNextSibling {
target = n.nextSibling()
} else {
target = n.prevSibling()
}
// If both this node and the target node are too small then merge them.
if useNextSibling {
// Reparent all child nodes being moved.
for _, inode := range target.inodes {
if child, ok := n.bucket.nodes[inode.pgid]; ok {
child.parent.removeChild(child)
child.parent = n
child.parent.children = append(child.parent.children, child)
}
}
// Copy over inodes from target and remove target.
n.inodes = append(n.inodes, target.inodes...)
n.parent.del(target.key)
n.parent.removeChild(target)
delete(n.bucket.nodes, target.pgid)
target.free()
} else {
// Reparent all child nodes being moved.
for _, inode := range n.inodes {
if child, ok := n.bucket.nodes[inode.pgid]; ok {
child.parent.removeChild(child)
child.parent = target
child.parent.children = append(child.parent.children, child)
}
}
// Copy over inodes to target and remove node.
target.inodes = append(target.inodes, n.inodes...)
n.parent.del(n.key)
n.parent.removeChild(n)
delete(n.bucket.nodes, n.pgid)
n.free()
}
// Either this node or the target node was deleted from the parent so rebalance it.
n.parent.rebalance()
}
// removes a node from the list of in-memory children.
// This does not affect the inodes.
func (n *node) removeChild(target *node) {
for i, child := range n.children {
if child == target {
n.children = append(n.children[:i], n.children[i+1:]...)
return
}
}
}
// dereference causes the node to copy all its inode key/value references to heap memory.
// This is required when the mmap is reallocated so inodes are not pointing to stale data.
func (n *node) dereference() {
if n.key != nil {
key := make([]byte, len(n.key))
copy(key, n.key)
n.key = key
_assert(n.pgid == 0 || len(n.key) > 0, "dereference: zero-length node key on existing node")
}
for i := range n.inodes {
inode := &n.inodes[i]
key := make([]byte, len(inode.key))
copy(key, inode.key)
inode.key = key
_assert(len(inode.key) > 0, "dereference: zero-length inode key")
value := make([]byte, len(inode.value))
copy(value, inode.value)
inode.value = value
}
// Recursively dereference children.
for _, child := range n.children {
child.dereference()
}
// Update statistics.
n.bucket.tx.stats.NodeDeref++
}
// free adds the node's underlying page to the freelist.
func (n *node) free() {
if n.pgid != 0 {
n.bucket.tx.db.freelist.free(n.bucket.tx.meta.txid, n.bucket.tx.page(n.pgid))
n.pgid = 0
}
}
// dump writes the contents of the node to STDERR for debugging purposes.
/*
func (n *node) dump() {
// Write node header.
var typ = "branch"
if n.isLeaf {
typ = "leaf"
}
warnf("[NODE %d {type=%s count=%d}]", n.pgid, typ, len(n.inodes))
// Write out abbreviated version of each item.
for _, item := range n.inodes {
if n.isLeaf {
if item.flags&bucketLeafFlag != 0 {
bucket := (*bucket)(unsafe.Pointer(&item.value[0]))
warnf("+L %08x -> (bucket root=%d)", trunc(item.key, 4), bucket.root)
} else {
warnf("+L %08x -> %08x", trunc(item.key, 4), trunc(item.value, 4))
}
} else {
warnf("+B %08x -> pgid=%d", trunc(item.key, 4), item.pgid)
}
}
warn("")
}
*/
type nodes []*node
func (s nodes) Len() int { return len(s) }
func (s nodes) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s nodes) Less(i, j int) bool { return bytes.Compare(s[i].inodes[0].key, s[j].inodes[0].key) == -1 }
// inode represents an internal node inside of a node.
// It can be used to point to elements in a page or point
// to an element which hasn't been added to a page yet.
type inode struct {
flags uint32
pgid pgid
key []byte
value []byte
}
type inodes []inode

197
vendor/github.com/boltdb/bolt/page.go generated vendored
View File

@ -1,197 +0,0 @@
package bolt
import (
"fmt"
"os"
"sort"
"unsafe"
)
const pageHeaderSize = int(unsafe.Offsetof(((*page)(nil)).ptr))
const minKeysPerPage = 2
const branchPageElementSize = int(unsafe.Sizeof(branchPageElement{}))
const leafPageElementSize = int(unsafe.Sizeof(leafPageElement{}))
const (
branchPageFlag = 0x01
leafPageFlag = 0x02
metaPageFlag = 0x04
freelistPageFlag = 0x10
)
const (
bucketLeafFlag = 0x01
)
type pgid uint64
type page struct {
id pgid
flags uint16
count uint16
overflow uint32
ptr uintptr
}
// typ returns a human readable page type string used for debugging.
func (p *page) typ() string {
if (p.flags & branchPageFlag) != 0 {
return "branch"
} else if (p.flags & leafPageFlag) != 0 {
return "leaf"
} else if (p.flags & metaPageFlag) != 0 {
return "meta"
} else if (p.flags & freelistPageFlag) != 0 {
return "freelist"
}
return fmt.Sprintf("unknown<%02x>", p.flags)
}
// meta returns a pointer to the metadata section of the page.
func (p *page) meta() *meta {
return (*meta)(unsafe.Pointer(&p.ptr))
}
// leafPageElement retrieves the leaf node by index
func (p *page) leafPageElement(index uint16) *leafPageElement {
n := &((*[0x7FFFFFF]leafPageElement)(unsafe.Pointer(&p.ptr)))[index]
return n
}
// leafPageElements retrieves a list of leaf nodes.
func (p *page) leafPageElements() []leafPageElement {
if p.count == 0 {
return nil
}
return ((*[0x7FFFFFF]leafPageElement)(unsafe.Pointer(&p.ptr)))[:]
}
// branchPageElement retrieves the branch node by index
func (p *page) branchPageElement(index uint16) *branchPageElement {
return &((*[0x7FFFFFF]branchPageElement)(unsafe.Pointer(&p.ptr)))[index]
}
// branchPageElements retrieves a list of branch nodes.
func (p *page) branchPageElements() []branchPageElement {
if p.count == 0 {
return nil
}
return ((*[0x7FFFFFF]branchPageElement)(unsafe.Pointer(&p.ptr)))[:]
}
// dump writes n bytes of the page to STDERR as hex output.
func (p *page) hexdump(n int) {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(p))[:n]
fmt.Fprintf(os.Stderr, "%x\n", buf)
}
type pages []*page
func (s pages) Len() int { return len(s) }
func (s pages) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s pages) Less(i, j int) bool { return s[i].id < s[j].id }
// branchPageElement represents a node on a branch page.
type branchPageElement struct {
pos uint32
ksize uint32
pgid pgid
}
// key returns a byte slice of the node key.
func (n *branchPageElement) key() []byte {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(n))
return (*[maxAllocSize]byte)(unsafe.Pointer(&buf[n.pos]))[:n.ksize]
}
// leafPageElement represents a node on a leaf page.
type leafPageElement struct {
flags uint32
pos uint32
ksize uint32
vsize uint32
}
// key returns a byte slice of the node key.
func (n *leafPageElement) key() []byte {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(n))
return (*[maxAllocSize]byte)(unsafe.Pointer(&buf[n.pos]))[:n.ksize:n.ksize]
}
// value returns a byte slice of the node value.
func (n *leafPageElement) value() []byte {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(n))
return (*[maxAllocSize]byte)(unsafe.Pointer(&buf[n.pos+n.ksize]))[:n.vsize:n.vsize]
}
// PageInfo represents human readable information about a page.
type PageInfo struct {
ID int
Type string
Count int
OverflowCount int
}
type pgids []pgid
func (s pgids) Len() int { return len(s) }
func (s pgids) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s pgids) Less(i, j int) bool { return s[i] < s[j] }
// merge returns the sorted union of a and b.
func (a pgids) merge(b pgids) pgids {
// Return the opposite slice if one is nil.
if len(a) == 0 {
return b
}
if len(b) == 0 {
return a
}
merged := make(pgids, len(a)+len(b))
mergepgids(merged, a, b)
return merged
}
// mergepgids copies the sorted union of a and b into dst.
// If dst is too small, it panics.
func mergepgids(dst, a, b pgids) {
if len(dst) < len(a)+len(b) {
panic(fmt.Errorf("mergepgids bad len %d < %d + %d", len(dst), len(a), len(b)))
}
// Copy in the opposite slice if one is nil.
if len(a) == 0 {
copy(dst, b)
return
}
if len(b) == 0 {
copy(dst, a)
return
}
// Merged will hold all elements from both lists.
merged := dst[:0]
// Assign lead to the slice with a lower starting value, follow to the higher value.
lead, follow := a, b
if b[0] < a[0] {
lead, follow = b, a
}
// Continue while there are elements in the lead.
for len(lead) > 0 {
// Merge largest prefix of lead that is ahead of follow[0].
n := sort.Search(len(lead), func(i int) bool { return lead[i] > follow[0] })
merged = append(merged, lead[:n]...)
if n >= len(lead) {
break
}
// Swap lead and follow.
lead, follow = follow, lead[n:]
}
// Append what's left in follow.
_ = append(merged, follow...)
}

684
vendor/github.com/boltdb/bolt/tx.go generated vendored
View File

@ -1,684 +0,0 @@
package bolt
import (
"fmt"
"io"
"os"
"sort"
"strings"
"time"
"unsafe"
)
// txid represents the internal transaction identifier.
type txid uint64
// Tx represents a read-only or read/write transaction on the database.
// Read-only transactions can be used for retrieving values for keys and creating cursors.
// Read/write transactions can create and remove buckets and create and remove keys.
//
// IMPORTANT: You must commit or rollback transactions when you are done with
// them. Pages can not be reclaimed by the writer until no more transactions
// are using them. A long running read transaction can cause the database to
// quickly grow.
type Tx struct {
writable bool
managed bool
db *DB
meta *meta
root Bucket
pages map[pgid]*page
stats TxStats
commitHandlers []func()
// WriteFlag specifies the flag for write-related methods like WriteTo().
// Tx opens the database file with the specified flag to copy the data.
//
// By default, the flag is unset, which works well for mostly in-memory
// workloads. For databases that are much larger than available RAM,
// set the flag to syscall.O_DIRECT to avoid trashing the page cache.
WriteFlag int
}
// init initializes the transaction.
func (tx *Tx) init(db *DB) {
tx.db = db
tx.pages = nil
// Copy the meta page since it can be changed by the writer.
tx.meta = &meta{}
db.meta().copy(tx.meta)
// Copy over the root bucket.
tx.root = newBucket(tx)
tx.root.bucket = &bucket{}
*tx.root.bucket = tx.meta.root
// Increment the transaction id and add a page cache for writable transactions.
if tx.writable {
tx.pages = make(map[pgid]*page)
tx.meta.txid += txid(1)
}
}
// ID returns the transaction id.
func (tx *Tx) ID() int {
return int(tx.meta.txid)
}
// DB returns a reference to the database that created the transaction.
func (tx *Tx) DB() *DB {
return tx.db
}
// Size returns current database size in bytes as seen by this transaction.
func (tx *Tx) Size() int64 {
return int64(tx.meta.pgid) * int64(tx.db.pageSize)
}
// Writable returns whether the transaction can perform write operations.
func (tx *Tx) Writable() bool {
return tx.writable
}
// Cursor creates a cursor associated with the root bucket.
// All items in the cursor will return a nil value because all root bucket keys point to buckets.
// The cursor is only valid as long as the transaction is open.
// Do not use a cursor after the transaction is closed.
func (tx *Tx) Cursor() *Cursor {
return tx.root.Cursor()
}
// Stats retrieves a copy of the current transaction statistics.
func (tx *Tx) Stats() TxStats {
return tx.stats
}
// Bucket retrieves a bucket by name.
// Returns nil if the bucket does not exist.
// The bucket instance is only valid for the lifetime of the transaction.
func (tx *Tx) Bucket(name []byte) *Bucket {
return tx.root.Bucket(name)
}
// CreateBucket creates a new bucket.
// Returns an error if the bucket already exists, if the bucket name is blank, or if the bucket name is too long.
// The bucket instance is only valid for the lifetime of the transaction.
func (tx *Tx) CreateBucket(name []byte) (*Bucket, error) {
return tx.root.CreateBucket(name)
}
// CreateBucketIfNotExists creates a new bucket if it doesn't already exist.
// Returns an error if the bucket name is blank, or if the bucket name is too long.
// The bucket instance is only valid for the lifetime of the transaction.
func (tx *Tx) CreateBucketIfNotExists(name []byte) (*Bucket, error) {
return tx.root.CreateBucketIfNotExists(name)
}
// DeleteBucket deletes a bucket.
// Returns an error if the bucket cannot be found or if the key represents a non-bucket value.
func (tx *Tx) DeleteBucket(name []byte) error {
return tx.root.DeleteBucket(name)
}
// ForEach executes a function for each bucket in the root.
// If the provided function returns an error then the iteration is stopped and
// the error is returned to the caller.
func (tx *Tx) ForEach(fn func(name []byte, b *Bucket) error) error {
return tx.root.ForEach(func(k, v []byte) error {
if err := fn(k, tx.root.Bucket(k)); err != nil {
return err
}
return nil
})
}
// OnCommit adds a handler function to be executed after the transaction successfully commits.
func (tx *Tx) OnCommit(fn func()) {
tx.commitHandlers = append(tx.commitHandlers, fn)
}
// Commit writes all changes to disk and updates the meta page.
// Returns an error if a disk write error occurs, or if Commit is
// called on a read-only transaction.
func (tx *Tx) Commit() error {
_assert(!tx.managed, "managed tx commit not allowed")
if tx.db == nil {
return ErrTxClosed
} else if !tx.writable {
return ErrTxNotWritable
}
// TODO(benbjohnson): Use vectorized I/O to write out dirty pages.
// Rebalance nodes which have had deletions.
var startTime = time.Now()
tx.root.rebalance()
if tx.stats.Rebalance > 0 {
tx.stats.RebalanceTime += time.Since(startTime)
}
// spill data onto dirty pages.
startTime = time.Now()
if err := tx.root.spill(); err != nil {
tx.rollback()
return err
}
tx.stats.SpillTime += time.Since(startTime)
// Free the old root bucket.
tx.meta.root.root = tx.root.root
opgid := tx.meta.pgid
// Free the freelist and allocate new pages for it. This will overestimate
// the size of the freelist but not underestimate the size (which would be bad).
tx.db.freelist.free(tx.meta.txid, tx.db.page(tx.meta.freelist))
p, err := tx.allocate((tx.db.freelist.size() / tx.db.pageSize) + 1)
if err != nil {
tx.rollback()
return err
}
if err := tx.db.freelist.write(p); err != nil {
tx.rollback()
return err
}
tx.meta.freelist = p.id
// If the high water mark has moved up then attempt to grow the database.
if tx.meta.pgid > opgid {
if err := tx.db.grow(int(tx.meta.pgid+1) * tx.db.pageSize); err != nil {
tx.rollback()
return err
}
}
// Write dirty pages to disk.
startTime = time.Now()
if err := tx.write(); err != nil {
tx.rollback()
return err
}
// If strict mode is enabled then perform a consistency check.
// Only the first consistency error is reported in the panic.
if tx.db.StrictMode {
ch := tx.Check()
var errs []string
for {
err, ok := <-ch
if !ok {
break
}
errs = append(errs, err.Error())
}
if len(errs) > 0 {
panic("check fail: " + strings.Join(errs, "\n"))
}
}
// Write meta to disk.
if err := tx.writeMeta(); err != nil {
tx.rollback()
return err
}
tx.stats.WriteTime += time.Since(startTime)
// Finalize the transaction.
tx.close()
// Execute commit handlers now that the locks have been removed.
for _, fn := range tx.commitHandlers {
fn()
}
return nil
}
// Rollback closes the transaction and ignores all previous updates. Read-only
// transactions must be rolled back and not committed.
func (tx *Tx) Rollback() error {
_assert(!tx.managed, "managed tx rollback not allowed")
if tx.db == nil {
return ErrTxClosed
}
tx.rollback()
return nil
}
func (tx *Tx) rollback() {
if tx.db == nil {
return
}
if tx.writable {
tx.db.freelist.rollback(tx.meta.txid)
tx.db.freelist.reload(tx.db.page(tx.db.meta().freelist))
}
tx.close()
}
func (tx *Tx) close() {
if tx.db == nil {
return
}
if tx.writable {
// Grab freelist stats.
var freelistFreeN = tx.db.freelist.free_count()
var freelistPendingN = tx.db.freelist.pending_count()
var freelistAlloc = tx.db.freelist.size()
// Remove transaction ref & writer lock.
tx.db.rwtx = nil
tx.db.rwlock.Unlock()
// Merge statistics.
tx.db.statlock.Lock()
tx.db.stats.FreePageN = freelistFreeN
tx.db.stats.PendingPageN = freelistPendingN
tx.db.stats.FreeAlloc = (freelistFreeN + freelistPendingN) * tx.db.pageSize
tx.db.stats.FreelistInuse = freelistAlloc
tx.db.stats.TxStats.add(&tx.stats)
tx.db.statlock.Unlock()
} else {
tx.db.removeTx(tx)
}
// Clear all references.
tx.db = nil
tx.meta = nil
tx.root = Bucket{tx: tx}
tx.pages = nil
}
// Copy writes the entire database to a writer.
// This function exists for backwards compatibility. Use WriteTo() instead.
func (tx *Tx) Copy(w io.Writer) error {
_, err := tx.WriteTo(w)
return err
}
// WriteTo writes the entire database to a writer.
// If err == nil then exactly tx.Size() bytes will be written into the writer.
func (tx *Tx) WriteTo(w io.Writer) (n int64, err error) {
// Attempt to open reader with WriteFlag
f, err := os.OpenFile(tx.db.path, os.O_RDONLY|tx.WriteFlag, 0)
if err != nil {
return 0, err
}
defer func() { _ = f.Close() }()
// Generate a meta page. We use the same page data for both meta pages.
buf := make([]byte, tx.db.pageSize)
page := (*page)(unsafe.Pointer(&buf[0]))
page.flags = metaPageFlag
*page.meta() = *tx.meta
// Write meta 0.
page.id = 0
page.meta().checksum = page.meta().sum64()
nn, err := w.Write(buf)
n += int64(nn)
if err != nil {
return n, fmt.Errorf("meta 0 copy: %s", err)
}
// Write meta 1 with a lower transaction id.
page.id = 1
page.meta().txid -= 1
page.meta().checksum = page.meta().sum64()
nn, err = w.Write(buf)
n += int64(nn)
if err != nil {
return n, fmt.Errorf("meta 1 copy: %s", err)
}
// Move past the meta pages in the file.
if _, err := f.Seek(int64(tx.db.pageSize*2), os.SEEK_SET); err != nil {
return n, fmt.Errorf("seek: %s", err)
}
// Copy data pages.
wn, err := io.CopyN(w, f, tx.Size()-int64(tx.db.pageSize*2))
n += wn
if err != nil {
return n, err
}
return n, f.Close()
}
// CopyFile copies the entire database to file at the given path.
// A reader transaction is maintained during the copy so it is safe to continue
// using the database while a copy is in progress.
func (tx *Tx) CopyFile(path string, mode os.FileMode) error {
f, err := os.OpenFile(path, os.O_RDWR|os.O_CREATE|os.O_TRUNC, mode)
if err != nil {
return err
}
err = tx.Copy(f)
if err != nil {
_ = f.Close()
return err
}
return f.Close()
}
// Check performs several consistency checks on the database for this transaction.
// An error is returned if any inconsistency is found.
//
// It can be safely run concurrently on a writable transaction. However, this
// incurs a high cost for large databases and databases with a lot of subbuckets
// because of caching. This overhead can be removed if running on a read-only
// transaction, however, it is not safe to execute other writer transactions at
// the same time.
func (tx *Tx) Check() <-chan error {
ch := make(chan error)
go tx.check(ch)
return ch
}
func (tx *Tx) check(ch chan error) {
// Check if any pages are double freed.
freed := make(map[pgid]bool)
all := make([]pgid, tx.db.freelist.count())
tx.db.freelist.copyall(all)
for _, id := range all {
if freed[id] {
ch <- fmt.Errorf("page %d: already freed", id)
}
freed[id] = true
}
// Track every reachable page.
reachable := make(map[pgid]*page)
reachable[0] = tx.page(0) // meta0
reachable[1] = tx.page(1) // meta1
for i := uint32(0); i <= tx.page(tx.meta.freelist).overflow; i++ {
reachable[tx.meta.freelist+pgid(i)] = tx.page(tx.meta.freelist)
}
// Recursively check buckets.
tx.checkBucket(&tx.root, reachable, freed, ch)
// Ensure all pages below high water mark are either reachable or freed.
for i := pgid(0); i < tx.meta.pgid; i++ {
_, isReachable := reachable[i]
if !isReachable && !freed[i] {
ch <- fmt.Errorf("page %d: unreachable unfreed", int(i))
}
}
// Close the channel to signal completion.
close(ch)
}
func (tx *Tx) checkBucket(b *Bucket, reachable map[pgid]*page, freed map[pgid]bool, ch chan error) {
// Ignore inline buckets.
if b.root == 0 {
return
}
// Check every page used by this bucket.
b.tx.forEachPage(b.root, 0, func(p *page, _ int) {
if p.id > tx.meta.pgid {
ch <- fmt.Errorf("page %d: out of bounds: %d", int(p.id), int(b.tx.meta.pgid))
}
// Ensure each page is only referenced once.
for i := pgid(0); i <= pgid(p.overflow); i++ {
var id = p.id + i
if _, ok := reachable[id]; ok {
ch <- fmt.Errorf("page %d: multiple references", int(id))
}
reachable[id] = p
}
// We should only encounter un-freed leaf and branch pages.
if freed[p.id] {
ch <- fmt.Errorf("page %d: reachable freed", int(p.id))
} else if (p.flags&branchPageFlag) == 0 && (p.flags&leafPageFlag) == 0 {
ch <- fmt.Errorf("page %d: invalid type: %s", int(p.id), p.typ())
}
})
// Check each bucket within this bucket.
_ = b.ForEach(func(k, v []byte) error {
if child := b.Bucket(k); child != nil {
tx.checkBucket(child, reachable, freed, ch)
}
return nil
})
}
// allocate returns a contiguous block of memory starting at a given page.
func (tx *Tx) allocate(count int) (*page, error) {
p, err := tx.db.allocate(count)
if err != nil {
return nil, err
}
// Save to our page cache.
tx.pages[p.id] = p
// Update statistics.
tx.stats.PageCount++
tx.stats.PageAlloc += count * tx.db.pageSize
return p, nil
}
// write writes any dirty pages to disk.
func (tx *Tx) write() error {
// Sort pages by id.
pages := make(pages, 0, len(tx.pages))
for _, p := range tx.pages {
pages = append(pages, p)
}
// Clear out page cache early.
tx.pages = make(map[pgid]*page)
sort.Sort(pages)
// Write pages to disk in order.
for _, p := range pages {
size := (int(p.overflow) + 1) * tx.db.pageSize
offset := int64(p.id) * int64(tx.db.pageSize)
// Write out page in "max allocation" sized chunks.
ptr := (*[maxAllocSize]byte)(unsafe.Pointer(p))
for {
// Limit our write to our max allocation size.
sz := size
if sz > maxAllocSize-1 {
sz = maxAllocSize - 1
}
// Write chunk to disk.
buf := ptr[:sz]
if _, err := tx.db.ops.writeAt(buf, offset); err != nil {
return err
}
// Update statistics.
tx.stats.Write++
// Exit inner for loop if we've written all the chunks.
size -= sz
if size == 0 {
break
}
// Otherwise move offset forward and move pointer to next chunk.
offset += int64(sz)
ptr = (*[maxAllocSize]byte)(unsafe.Pointer(&ptr[sz]))
}
}
// Ignore file sync if flag is set on DB.
if !tx.db.NoSync || IgnoreNoSync {
if err := fdatasync(tx.db); err != nil {
return err
}
}
// Put small pages back to page pool.
for _, p := range pages {
// Ignore page sizes over 1 page.
// These are allocated using make() instead of the page pool.
if int(p.overflow) != 0 {
continue
}
buf := (*[maxAllocSize]byte)(unsafe.Pointer(p))[:tx.db.pageSize]
// See https://go.googlesource.com/go/+/f03c9202c43e0abb130669852082117ca50aa9b1
for i := range buf {
buf[i] = 0
}
tx.db.pagePool.Put(buf)
}
return nil
}
// writeMeta writes the meta to the disk.
func (tx *Tx) writeMeta() error {
// Create a temporary buffer for the meta page.
buf := make([]byte, tx.db.pageSize)
p := tx.db.pageInBuffer(buf, 0)
tx.meta.write(p)
// Write the meta page to file.
if _, err := tx.db.ops.writeAt(buf, int64(p.id)*int64(tx.db.pageSize)); err != nil {
return err
}
if !tx.db.NoSync || IgnoreNoSync {
if err := fdatasync(tx.db); err != nil {
return err
}
}
// Update statistics.
tx.stats.Write++
return nil
}
// page returns a reference to the page with a given id.
// If page has been written to then a temporary buffered page is returned.
func (tx *Tx) page(id pgid) *page {
// Check the dirty pages first.
if tx.pages != nil {
if p, ok := tx.pages[id]; ok {
return p
}
}
// Otherwise return directly from the mmap.
return tx.db.page(id)
}
// forEachPage iterates over every page within a given page and executes a function.
func (tx *Tx) forEachPage(pgid pgid, depth int, fn func(*page, int)) {
p := tx.page(pgid)
// Execute function.
fn(p, depth)
// Recursively loop over children.
if (p.flags & branchPageFlag) != 0 {
for i := 0; i < int(p.count); i++ {
elem := p.branchPageElement(uint16(i))
tx.forEachPage(elem.pgid, depth+1, fn)
}
}
}
// Page returns page information for a given page number.
// This is only safe for concurrent use when used by a writable transaction.
func (tx *Tx) Page(id int) (*PageInfo, error) {
if tx.db == nil {
return nil, ErrTxClosed
} else if pgid(id) >= tx.meta.pgid {
return nil, nil
}
// Build the page info.
p := tx.db.page(pgid(id))
info := &PageInfo{
ID: id,
Count: int(p.count),
OverflowCount: int(p.overflow),
}
// Determine the type (or if it's free).
if tx.db.freelist.freed(pgid(id)) {
info.Type = "free"
} else {
info.Type = p.typ()
}
return info, nil
}
// TxStats represents statistics about the actions performed by the transaction.
type TxStats struct {
// Page statistics.
PageCount int // number of page allocations
PageAlloc int // total bytes allocated
// Cursor statistics.
CursorCount int // number of cursors created
// Node statistics
NodeCount int // number of node allocations
NodeDeref int // number of node dereferences
// Rebalance statistics.
Rebalance int // number of node rebalances
RebalanceTime time.Duration // total time spent rebalancing
// Split/Spill statistics.
Split int // number of nodes split
Spill int // number of nodes spilled
SpillTime time.Duration // total time spent spilling
// Write statistics.
Write int // number of writes performed
WriteTime time.Duration // total time spent writing to disk
}
func (s *TxStats) add(other *TxStats) {
s.PageCount += other.PageCount
s.PageAlloc += other.PageAlloc
s.CursorCount += other.CursorCount
s.NodeCount += other.NodeCount
s.NodeDeref += other.NodeDeref
s.Rebalance += other.Rebalance
s.RebalanceTime += other.RebalanceTime
s.Split += other.Split
s.Spill += other.Spill
s.SpillTime += other.SpillTime
s.Write += other.Write
s.WriteTime += other.WriteTime
}
// Sub calculates and returns the difference between two sets of transaction stats.
// This is useful when obtaining stats at two different points and time and
// you need the performance counters that occurred within that time span.
func (s *TxStats) Sub(other *TxStats) TxStats {
var diff TxStats
diff.PageCount = s.PageCount - other.PageCount
diff.PageAlloc = s.PageAlloc - other.PageAlloc
diff.CursorCount = s.CursorCount - other.CursorCount
diff.NodeCount = s.NodeCount - other.NodeCount
diff.NodeDeref = s.NodeDeref - other.NodeDeref
diff.Rebalance = s.Rebalance - other.Rebalance
diff.RebalanceTime = s.RebalanceTime - other.RebalanceTime
diff.Split = s.Split - other.Split
diff.Spill = s.Spill - other.Spill
diff.SpillTime = s.SpillTime - other.SpillTime
diff.Write = s.Write - other.Write
diff.WriteTime = s.WriteTime - other.WriteTime
return diff
}

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@ -1,22 +0,0 @@
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe

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@ -1,4 +0,0 @@
boltease
========
A library for easing the use of bolt databases

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@ -1,361 +0,0 @@
package boltease
import (
"fmt"
"os"
"strconv"
"strings"
"time"
"github.com/boltdb/bolt"
)
// This is a library for easing the use of bolt dbs
// DB is a struct for accomplishing this
type DB struct {
filename string
boltDB *bolt.DB
mode os.FileMode
options *bolt.Options
dbIsOpen bool
}
// Create makes sure we can get open the file and returns the DB object
func Create(fn string, m os.FileMode, opts *bolt.Options) (*DB, error) {
var err error
b := DB{filename: fn, mode: m, options: opts}
b.boltDB, err = bolt.Open(fn, m, opts)
if err != nil {
return nil, err
}
defer b.boltDB.Close()
return &b, nil
}
func (b *DB) OpenDB() error {
if b.dbIsOpen {
// DB is already open, that's fine.
return nil
}
var err error
if b.boltDB, err = bolt.Open(b.filename, b.mode, b.options); err != nil {
return err
}
b.dbIsOpen = true
return err
}
func (b *DB) CloseDB() error {
if !b.dbIsOpen {
// DB is already closed, that's fine.
return nil
}
var err error
if err = b.boltDB.Close(); err != nil {
return err
}
b.dbIsOpen = false
return err
}
// MkBucketPath builds all buckets in the string slice
func (b *DB) MkBucketPath(path []string) error {
var err error
if !b.dbIsOpen {
if err = b.OpenDB(); err != nil {
return err
}
defer b.CloseDB()
}
err = b.boltDB.Update(func(tx *bolt.Tx) error {
var err error
bkt := tx.Bucket([]byte(path[0]))
if bkt == nil {
// Create it
bkt, err = tx.CreateBucket([]byte(path[0]))
if err != nil {
// error creating
return err
}
}
if len(path) > 1 {
path = path[1:]
for i := range path {
nextBkt := bkt.Bucket([]byte(path[i]))
if nextBkt == nil {
// Create it
nextBkt, err = bkt.CreateBucket([]byte(path[i]))
if err != nil {
return err
}
}
bkt = nextBkt
}
}
return err
})
return err
}
// GetValue returns the value at path
// path is a slice of strings
// key is the key to get
func (b *DB) GetValue(path []string, key string) (string, error) {
var err error
var ret string
if !b.dbIsOpen {
if err = b.OpenDB(); err != nil {
return ret, err
}
defer b.CloseDB()
}
err = b.boltDB.View(func(tx *bolt.Tx) error {
bkt := tx.Bucket([]byte(path[0]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + path[0])
}
for idx := 1; idx < len(path); idx++ {
bkt = bkt.Bucket([]byte(path[idx]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + strings.Join(path[:idx], "/"))
}
}
// newBkt should have the last bucket in the path
ret = string(bkt.Get([]byte(key)))
return nil
})
return ret, err
}
// SetValue sets the value of key at path to val
// path is a slice of tokens
func (b *DB) SetValue(path []string, key, val string) error {
var err error
if !b.dbIsOpen {
if err = b.OpenDB(); err != nil {
return err
}
defer b.CloseDB()
}
err = b.MkBucketPath(path)
if err != nil {
return err
}
err = b.boltDB.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket([]byte(path[0]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + path[0])
}
for idx := 1; idx < len(path); idx++ {
bkt, err = bkt.CreateBucketIfNotExists([]byte(path[idx]))
if err != nil {
return err
}
}
// bkt should have the last bucket in the path
return bkt.Put([]byte(key), []byte(val))
})
return err
}
// GetInt returns the value at path
// If the value cannot be parsed as an int, error
func (b *DB) GetInt(path []string, key string) (int, error) {
var ret int
r, err := b.GetValue(path, key)
if err == nil {
ret, err = strconv.Atoi(r)
}
return ret, err
}
// SetInt Sets an integer value
func (b *DB) SetInt(path []string, key string, val int) error {
return b.SetValue(path, key, strconv.Itoa(val))
}
// GetBool returns the value at 'path'
// If the value cannot be parsed as a bool, error
// We check 'true/false' and '1/0', else error
func (b *DB) GetBool(path []string, key string) (bool, error) {
var ret bool
r, err := b.GetValue(path, key)
if err == nil {
if r == "true" || r == "1" {
ret = true
} else if r != "false" && r != "0" {
err = fmt.Errorf("Cannot parse as a boolean")
}
}
return ret, err
}
// SetBool Sets a boolean value
func (b *DB) SetBool(path []string, key string, val bool) error {
if val {
return b.SetValue(path, key, "true")
}
return b.SetValue(path, key, "false")
}
// GetTimestamp returns the value at 'path'
// If the value cannot be parsed as a RFC3339, error
func (b *DB) GetTimestamp(path []string, key string) (time.Time, error) {
r, err := b.GetValue(path, key)
if err == nil {
return time.Parse(time.RFC3339, r)
}
return time.Unix(0, 0), err
}
// SetTimestamp saves a timestamp into the db
func (b *DB) SetTimestamp(path []string, key string, val time.Time) error {
return b.SetValue(path, key, val.Format(time.RFC3339))
}
// GetBucketList returns a list of all sub-buckets at path
func (b *DB) GetBucketList(path []string) ([]string, error) {
var err error
var ret []string
if !b.dbIsOpen {
if err = b.OpenDB(); err != nil {
return ret, err
}
defer b.CloseDB()
}
err = b.boltDB.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket([]byte(path[0]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + path[0])
}
var berr error
if len(path) > 1 {
for idx := 1; idx < len(path); idx++ {
bkt = bkt.Bucket([]byte(path[idx]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + strings.Join(path[:idx], " / "))
}
}
}
// bkt should have the last bucket in the path
berr = bkt.ForEach(func(k, v []byte) error {
if v == nil {
// Must be a bucket
ret = append(ret, string(k))
}
return nil
})
return berr
})
return ret, err
}
// GetKeyList returns a list of all keys at path
func (b *DB) GetKeyList(path []string) ([]string, error) {
var err error
var ret []string
if !b.dbIsOpen {
if err = b.OpenDB(); err != nil {
return ret, err
}
defer b.CloseDB()
}
err = b.boltDB.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket([]byte(path[0]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + path[0])
}
var berr error
if len(path) > 1 {
for idx := 1; idx < len(path); idx++ {
bkt = bkt.Bucket([]byte(path[idx]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + strings.Join(path[:idx], " / "))
}
}
}
// bkt should have the last bucket in the path
berr = bkt.ForEach(func(k, v []byte) error {
if v != nil {
// Must be a key
ret = append(ret, string(k))
}
return nil
})
return berr
})
return ret, err
}
// DeletePair deletes the pair with key at path
func (b *DB) DeletePair(path []string, key string) error {
var err error
if !b.dbIsOpen {
if err = b.OpenDB(); err != nil {
return err
}
defer b.CloseDB()
}
err = b.boltDB.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket([]byte(path[0]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + path[0])
}
if len(path) > 1 {
var newBkt *bolt.Bucket
for idx := 1; idx < len(path); idx++ {
newBkt = bkt.Bucket([]byte(path[idx]))
if newBkt == nil {
return fmt.Errorf("Couldn't find bucket " + strings.Join(path[:idx], "/"))
}
}
bkt = newBkt
}
// bkt should have the last bucket in the path
// Test to make sure that key is a pair, if so, delete it
if tst := bkt.Bucket([]byte(key)); tst == nil {
return bkt.Delete([]byte(key))
}
return nil
})
return err
}
// DeleteBucket deletes the bucket key at path
func (b *DB) DeleteBucket(path []string, key string) error {
var err error
if !b.dbIsOpen {
if err = b.OpenDB(); err != nil {
return err
}
defer b.CloseDB()
}
err = b.boltDB.Update(func(tx *bolt.Tx) error {
bkt := tx.Bucket([]byte(path[0]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + path[0])
}
for idx := 1; idx < len(path); idx++ {
bkt = bkt.Bucket([]byte(path[idx]))
if bkt == nil {
return fmt.Errorf("Couldn't find bucket " + strings.Join(path[:idx], "/"))
}
}
// bkt should have the last bucket in the path
// Test to make sure that key is a bucket, if so, delete it
if tst := bkt.Bucket([]byte(key)); tst != nil {
return bkt.DeleteBucket([]byte(key))
}
return nil
})
return err
}

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@ -1,9 +0,0 @@
language: go
go:
- 1.4.3
- 1.5.3
- tip
script:
- go test -v ./...

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@ -1,10 +0,0 @@
# How to contribute
We definitely welcome patches and contribution to this project!
### Legal requirements
In order to protect both you and ourselves, you will need to sign the
[Contributor License Agreement](https://cla.developers.google.com/clas).
You may have already signed it for other Google projects.

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@ -1 +0,0 @@
Paul Borman <borman@google.com>

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@ -1,27 +0,0 @@
Copyright (c) 2009,2014 Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@ -1,13 +0,0 @@
This project was automatically exported from code.google.com/p/go-uuid
# uuid ![build status](https://travis-ci.org/pborman/uuid.svg?branch=master)
The uuid package generates and inspects UUIDs based on [RFC 4122](http://tools.ietf.org/html/rfc4122) and DCE 1.1: Authentication and Security Services.
###### Install
`go get github.com/pborman/uuid`
###### Documentation
[![GoDoc](https://godoc.org/github.com/pborman/uuid?status.svg)](http://godoc.org/github.com/pborman/uuid)
Full `go doc` style documentation for the package can be viewed online without installing this package by using the GoDoc site here:
http://godoc.org/github.com/pborman/uuid

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@ -1,84 +0,0 @@
// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"fmt"
"os"
)
// A Domain represents a Version 2 domain
type Domain byte
// Domain constants for DCE Security (Version 2) UUIDs.
const (
Person = Domain(0)
Group = Domain(1)
Org = Domain(2)
)
// NewDCESecurity returns a DCE Security (Version 2) UUID.
//
// The domain should be one of Person, Group or Org.
// On a POSIX system the id should be the users UID for the Person
// domain and the users GID for the Group. The meaning of id for
// the domain Org or on non-POSIX systems is site defined.
//
// For a given domain/id pair the same token may be returned for up to
// 7 minutes and 10 seconds.
func NewDCESecurity(domain Domain, id uint32) UUID {
uuid := NewUUID()
if uuid != nil {
uuid[6] = (uuid[6] & 0x0f) | 0x20 // Version 2
uuid[9] = byte(domain)
binary.BigEndian.PutUint32(uuid[0:], id)
}
return uuid
}
// NewDCEPerson returns a DCE Security (Version 2) UUID in the person
// domain with the id returned by os.Getuid.
//
// NewDCEPerson(Person, uint32(os.Getuid()))
func NewDCEPerson() UUID {
return NewDCESecurity(Person, uint32(os.Getuid()))
}
// NewDCEGroup returns a DCE Security (Version 2) UUID in the group
// domain with the id returned by os.Getgid.
//
// NewDCEGroup(Group, uint32(os.Getgid()))
func NewDCEGroup() UUID {
return NewDCESecurity(Group, uint32(os.Getgid()))
}
// Domain returns the domain for a Version 2 UUID or false.
func (uuid UUID) Domain() (Domain, bool) {
if v, _ := uuid.Version(); v != 2 {
return 0, false
}
return Domain(uuid[9]), true
}
// Id returns the id for a Version 2 UUID or false.
func (uuid UUID) Id() (uint32, bool) {
if v, _ := uuid.Version(); v != 2 {
return 0, false
}
return binary.BigEndian.Uint32(uuid[0:4]), true
}
func (d Domain) String() string {
switch d {
case Person:
return "Person"
case Group:
return "Group"
case Org:
return "Org"
}
return fmt.Sprintf("Domain%d", int(d))
}

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// The uuid package generates and inspects UUIDs.
//
// UUIDs are based on RFC 4122 and DCE 1.1: Authentication and Security Services.
package uuid

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"crypto/md5"
"crypto/sha1"
"hash"
)
// Well known Name Space IDs and UUIDs
var (
NameSpace_DNS = Parse("6ba7b810-9dad-11d1-80b4-00c04fd430c8")
NameSpace_URL = Parse("6ba7b811-9dad-11d1-80b4-00c04fd430c8")
NameSpace_OID = Parse("6ba7b812-9dad-11d1-80b4-00c04fd430c8")
NameSpace_X500 = Parse("6ba7b814-9dad-11d1-80b4-00c04fd430c8")
NIL = Parse("00000000-0000-0000-0000-000000000000")
)
// NewHash returns a new UUID derived from the hash of space concatenated with
// data generated by h. The hash should be at least 16 byte in length. The
// first 16 bytes of the hash are used to form the UUID. The version of the
// UUID will be the lower 4 bits of version. NewHash is used to implement
// NewMD5 and NewSHA1.
func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID {
h.Reset()
h.Write(space)
h.Write([]byte(data))
s := h.Sum(nil)
uuid := make([]byte, 16)
copy(uuid, s)
uuid[6] = (uuid[6] & 0x0f) | uint8((version&0xf)<<4)
uuid[8] = (uuid[8] & 0x3f) | 0x80 // RFC 4122 variant
return uuid
}
// NewMD5 returns a new MD5 (Version 3) UUID based on the
// supplied name space and data.
//
// NewHash(md5.New(), space, data, 3)
func NewMD5(space UUID, data []byte) UUID {
return NewHash(md5.New(), space, data, 3)
}
// NewSHA1 returns a new SHA1 (Version 5) UUID based on the
// supplied name space and data.
//
// NewHash(sha1.New(), space, data, 5)
func NewSHA1(space UUID, data []byte) UUID {
return NewHash(sha1.New(), space, data, 5)
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"errors"
"fmt"
)
// MarshalText implements encoding.TextMarshaler.
func (u UUID) MarshalText() ([]byte, error) {
if len(u) != 16 {
return nil, nil
}
var js [36]byte
encodeHex(js[:], u)
return js[:], nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (u *UUID) UnmarshalText(data []byte) error {
if len(data) == 0 {
return nil
}
id := Parse(string(data))
if id == nil {
return errors.New("invalid UUID")
}
*u = id
return nil
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (u UUID) MarshalBinary() ([]byte, error) {
return u[:], nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (u *UUID) UnmarshalBinary(data []byte) error {
if len(data) == 0 {
return nil
}
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
var id [16]byte
copy(id[:], data)
*u = id[:]
return nil
}
// MarshalText implements encoding.TextMarshaler.
func (u Array) MarshalText() ([]byte, error) {
var js [36]byte
encodeHex(js[:], u[:])
return js[:], nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (u *Array) UnmarshalText(data []byte) error {
id := Parse(string(data))
if id == nil {
return errors.New("invalid UUID")
}
*u = id.Array()
return nil
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (u Array) MarshalBinary() ([]byte, error) {
return u[:], nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (u *Array) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(u[:], data)
return nil
}

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"net"
"sync"
)
var (
nodeMu sync.Mutex
interfaces []net.Interface // cached list of interfaces
ifname string // name of interface being used
nodeID []byte // hardware for version 1 UUIDs
)
// NodeInterface returns the name of the interface from which the NodeID was
// derived. The interface "user" is returned if the NodeID was set by
// SetNodeID.
func NodeInterface() string {
defer nodeMu.Unlock()
nodeMu.Lock()
return ifname
}
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
// If name is "" then the first usable interface found will be used or a random
// Node ID will be generated. If a named interface cannot be found then false
// is returned.
//
// SetNodeInterface never fails when name is "".
func SetNodeInterface(name string) bool {
defer nodeMu.Unlock()
nodeMu.Lock()
return setNodeInterface(name)
}
func setNodeInterface(name string) bool {
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil && name != "" {
return false
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
if setNodeID(ifs.HardwareAddr) {
ifname = ifs.Name
return true
}
}
}
// We found no interfaces with a valid hardware address. If name
// does not specify a specific interface generate a random Node ID
// (section 4.1.6)
if name == "" {
if nodeID == nil {
nodeID = make([]byte, 6)
}
randomBits(nodeID)
return true
}
return false
}
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
// if not already set.
func NodeID() []byte {
defer nodeMu.Unlock()
nodeMu.Lock()
if nodeID == nil {
setNodeInterface("")
}
nid := make([]byte, 6)
copy(nid, nodeID)
return nid
}
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
// of id are used. If id is less than 6 bytes then false is returned and the
// Node ID is not set.
func SetNodeID(id []byte) bool {
defer nodeMu.Unlock()
nodeMu.Lock()
if setNodeID(id) {
ifname = "user"
return true
}
return false
}
func setNodeID(id []byte) bool {
if len(id) < 6 {
return false
}
if nodeID == nil {
nodeID = make([]byte, 6)
}
copy(nodeID, id)
return true
}
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is
// not valid. The NodeID is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) NodeID() []byte {
if len(uuid) != 16 {
return nil
}
node := make([]byte, 6)
copy(node, uuid[10:])
return node
}

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// Copyright 2015 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"database/sql/driver"
"errors"
"fmt"
)
// Scan implements sql.Scanner so UUIDs can be read from databases transparently
// Currently, database types that map to string and []byte are supported. Please
// consult database-specific driver documentation for matching types.
func (uuid *UUID) Scan(src interface{}) error {
switch src.(type) {
case string:
// if an empty UUID comes from a table, we return a null UUID
if src.(string) == "" {
return nil
}
// see uuid.Parse for required string format
parsed := Parse(src.(string))
if parsed == nil {
return errors.New("Scan: invalid UUID format")
}
*uuid = parsed
case []byte:
b := src.([]byte)
// if an empty UUID comes from a table, we return a null UUID
if len(b) == 0 {
return nil
}
// assumes a simple slice of bytes if 16 bytes
// otherwise attempts to parse
if len(b) == 16 {
*uuid = UUID(b)
} else {
u := Parse(string(b))
if u == nil {
return errors.New("Scan: invalid UUID format")
}
*uuid = u
}
default:
return fmt.Errorf("Scan: unable to scan type %T into UUID", src)
}
return nil
}
// Value implements sql.Valuer so that UUIDs can be written to databases
// transparently. Currently, UUIDs map to strings. Please consult
// database-specific driver documentation for matching types.
func (uuid UUID) Value() (driver.Value, error) {
return uuid.String(), nil
}

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// Copyright 2014 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"sync"
"time"
)
// A Time represents a time as the number of 100's of nanoseconds since 15 Oct
// 1582.
type Time int64
const (
lillian = 2299160 // Julian day of 15 Oct 1582
unix = 2440587 // Julian day of 1 Jan 1970
epoch = unix - lillian // Days between epochs
g1582 = epoch * 86400 // seconds between epochs
g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
)
var (
timeMu sync.Mutex
lasttime uint64 // last time we returned
clock_seq uint16 // clock sequence for this run
timeNow = time.Now // for testing
)
// UnixTime converts t the number of seconds and nanoseconds using the Unix
// epoch of 1 Jan 1970.
func (t Time) UnixTime() (sec, nsec int64) {
sec = int64(t - g1582ns100)
nsec = (sec % 10000000) * 100
sec /= 10000000
return sec, nsec
}
// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
// clock sequence as well as adjusting the clock sequence as needed. An error
// is returned if the current time cannot be determined.
func GetTime() (Time, uint16, error) {
defer timeMu.Unlock()
timeMu.Lock()
return getTime()
}
func getTime() (Time, uint16, error) {
t := timeNow()
// If we don't have a clock sequence already, set one.
if clock_seq == 0 {
setClockSequence(-1)
}
now := uint64(t.UnixNano()/100) + g1582ns100
// If time has gone backwards with this clock sequence then we
// increment the clock sequence
if now <= lasttime {
clock_seq = ((clock_seq + 1) & 0x3fff) | 0x8000
}
lasttime = now
return Time(now), clock_seq, nil
}
// ClockSequence returns the current clock sequence, generating one if not
// already set. The clock sequence is only used for Version 1 UUIDs.
//
// The uuid package does not use global static storage for the clock sequence or
// the last time a UUID was generated. Unless SetClockSequence a new random
// clock sequence is generated the first time a clock sequence is requested by
// ClockSequence, GetTime, or NewUUID. (section 4.2.1.1) sequence is generated
// for
func ClockSequence() int {
defer timeMu.Unlock()
timeMu.Lock()
return clockSequence()
}
func clockSequence() int {
if clock_seq == 0 {
setClockSequence(-1)
}
return int(clock_seq & 0x3fff)
}
// SetClockSeq sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func SetClockSequence(seq int) {
defer timeMu.Unlock()
timeMu.Lock()
setClockSequence(seq)
}
func setClockSequence(seq int) {
if seq == -1 {
var b [2]byte
randomBits(b[:]) // clock sequence
seq = int(b[0])<<8 | int(b[1])
}
old_seq := clock_seq
clock_seq = uint16(seq&0x3fff) | 0x8000 // Set our variant
if old_seq != clock_seq {
lasttime = 0
}
}
// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
// uuid. It returns false if uuid is not valid. The time is only well defined
// for version 1 and 2 UUIDs.
func (uuid UUID) Time() (Time, bool) {
if len(uuid) != 16 {
return 0, false
}
time := int64(binary.BigEndian.Uint32(uuid[0:4]))
time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32
time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48
return Time(time), true
}
// ClockSequence returns the clock sequence encoded in uuid. It returns false
// if uuid is not valid. The clock sequence is only well defined for version 1
// and 2 UUIDs.
func (uuid UUID) ClockSequence() (int, bool) {
if len(uuid) != 16 {
return 0, false
}
return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff, true
}

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"io"
)
// randomBits completely fills slice b with random data.
func randomBits(b []byte) {
if _, err := io.ReadFull(rander, b); err != nil {
panic(err.Error()) // rand should never fail
}
}
// xvalues returns the value of a byte as a hexadecimal digit or 255.
var xvalues = [256]byte{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
}
// xtob converts the the first two hex bytes of x into a byte.
func xtob(x string) (byte, bool) {
b1 := xvalues[x[0]]
b2 := xvalues[x[1]]
return (b1 << 4) | b2, b1 != 255 && b2 != 255
}

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"crypto/rand"
"encoding/hex"
"fmt"
"io"
"strings"
)
// Array is a pass-by-value UUID that can be used as an effecient key in a map.
type Array [16]byte
// UUID converts uuid into a slice.
func (uuid Array) UUID() UUID {
return uuid[:]
}
// String returns the string representation of uuid,
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx.
func (uuid Array) String() string {
return uuid.UUID().String()
}
// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
// 4122.
type UUID []byte
// A Version represents a UUIDs version.
type Version byte
// A Variant represents a UUIDs variant.
type Variant byte
// Constants returned by Variant.
const (
Invalid = Variant(iota) // Invalid UUID
RFC4122 // The variant specified in RFC4122
Reserved // Reserved, NCS backward compatibility.
Microsoft // Reserved, Microsoft Corporation backward compatibility.
Future // Reserved for future definition.
)
var rander = rand.Reader // random function
// New returns a new random (version 4) UUID as a string. It is a convenience
// function for NewRandom().String().
func New() string {
return NewRandom().String()
}
// Parse decodes s into a UUID or returns nil. Both the UUID form of
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx are decoded.
func Parse(s string) UUID {
if len(s) == 36+9 {
if strings.ToLower(s[:9]) != "urn:uuid:" {
return nil
}
s = s[9:]
} else if len(s) != 36 {
return nil
}
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return nil
}
var uuid [16]byte
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34} {
if v, ok := xtob(s[x:]); !ok {
return nil
} else {
uuid[i] = v
}
}
return uuid[:]
}
// Equal returns true if uuid1 and uuid2 are equal.
func Equal(uuid1, uuid2 UUID) bool {
return bytes.Equal(uuid1, uuid2)
}
// Array returns an array representation of uuid that can be used as a map key.
// Array panics if uuid is not valid.
func (uuid UUID) Array() Array {
if len(uuid) != 16 {
panic("invalid uuid")
}
var a Array
copy(a[:], uuid)
return a
}
// String returns the string form of uuid, xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// , or "" if uuid is invalid.
func (uuid UUID) String() string {
if len(uuid) != 16 {
return ""
}
var buf [36]byte
encodeHex(buf[:], uuid)
return string(buf[:])
}
// URN returns the RFC 2141 URN form of uuid,
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, or "" if uuid is invalid.
func (uuid UUID) URN() string {
if len(uuid) != 16 {
return ""
}
var buf [36 + 9]byte
copy(buf[:], "urn:uuid:")
encodeHex(buf[9:], uuid)
return string(buf[:])
}
func encodeHex(dst []byte, uuid UUID) {
hex.Encode(dst[:], uuid[:4])
dst[8] = '-'
hex.Encode(dst[9:13], uuid[4:6])
dst[13] = '-'
hex.Encode(dst[14:18], uuid[6:8])
dst[18] = '-'
hex.Encode(dst[19:23], uuid[8:10])
dst[23] = '-'
hex.Encode(dst[24:], uuid[10:])
}
// Variant returns the variant encoded in uuid. It returns Invalid if
// uuid is invalid.
func (uuid UUID) Variant() Variant {
if len(uuid) != 16 {
return Invalid
}
switch {
case (uuid[8] & 0xc0) == 0x80:
return RFC4122
case (uuid[8] & 0xe0) == 0xc0:
return Microsoft
case (uuid[8] & 0xe0) == 0xe0:
return Future
default:
return Reserved
}
}
// Version returns the version of uuid. It returns false if uuid is not
// valid.
func (uuid UUID) Version() (Version, bool) {
if len(uuid) != 16 {
return 0, false
}
return Version(uuid[6] >> 4), true
}
func (v Version) String() string {
if v > 15 {
return fmt.Sprintf("BAD_VERSION_%d", v)
}
return fmt.Sprintf("VERSION_%d", v)
}
func (v Variant) String() string {
switch v {
case RFC4122:
return "RFC4122"
case Reserved:
return "Reserved"
case Microsoft:
return "Microsoft"
case Future:
return "Future"
case Invalid:
return "Invalid"
}
return fmt.Sprintf("BadVariant%d", int(v))
}
// SetRand sets the random number generator to r, which implements io.Reader.
// If r.Read returns an error when the package requests random data then
// a panic will be issued.
//
// Calling SetRand with nil sets the random number generator to the default
// generator.
func SetRand(r io.Reader) {
if r == nil {
rander = rand.Reader
return
}
rander = r
}

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
)
// NewUUID returns a Version 1 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewUUID returns nil. If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewUUID returns nil.
func NewUUID() UUID {
if nodeID == nil {
SetNodeInterface("")
}
now, seq, err := GetTime()
if err != nil {
return nil
}
uuid := make([]byte, 16)
time_low := uint32(now & 0xffffffff)
time_mid := uint16((now >> 32) & 0xffff)
time_hi := uint16((now >> 48) & 0x0fff)
time_hi |= 0x1000 // Version 1
binary.BigEndian.PutUint32(uuid[0:], time_low)
binary.BigEndian.PutUint16(uuid[4:], time_mid)
binary.BigEndian.PutUint16(uuid[6:], time_hi)
binary.BigEndian.PutUint16(uuid[8:], seq)
copy(uuid[10:], nodeID)
return uuid
}

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
// Random returns a Random (Version 4) UUID or panics.
//
// The strength of the UUIDs is based on the strength of the crypto/rand
// package.
//
// A note about uniqueness derived from from the UUID Wikipedia entry:
//
// Randomly generated UUIDs have 122 random bits. One's annual risk of being
// hit by a meteorite is estimated to be one chance in 17 billion, that
// means the probability is about 0.00000000006 (6 × 1011),
// equivalent to the odds of creating a few tens of trillions of UUIDs in a
// year and having one duplicate.
func NewRandom() UUID {
uuid := make([]byte, 16)
randomBits([]byte(uuid))
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid
}

3
vendor/golang.org/x/sys/AUTHORS generated vendored
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@ -1,3 +0,0 @@
# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

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# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

27
vendor/golang.org/x/sys/LICENSE generated vendored
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@ -1,27 +0,0 @@
Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

22
vendor/golang.org/x/sys/PATENTS generated vendored
View File

@ -1,22 +0,0 @@
Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

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@ -1 +0,0 @@
_obj/

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@ -1,173 +0,0 @@
# Building `sys/unix`
The sys/unix package provides access to the raw system call interface of the
underlying operating system. See: https://godoc.org/golang.org/x/sys/unix
Porting Go to a new architecture/OS combination or adding syscalls, types, or
constants to an existing architecture/OS pair requires some manual effort;
however, there are tools that automate much of the process.
## Build Systems
There are currently two ways we generate the necessary files. We are currently
migrating the build system to use containers so the builds are reproducible.
This is being done on an OS-by-OS basis. Please update this documentation as
components of the build system change.
### Old Build System (currently for `GOOS != "Linux" || GOARCH == "sparc64"`)
The old build system generates the Go files based on the C header files
present on your system. This means that files
for a given GOOS/GOARCH pair must be generated on a system with that OS and
architecture. This also means that the generated code can differ from system
to system, based on differences in the header files.
To avoid this, if you are using the old build system, only generate the Go
files on an installation with unmodified header files. It is also important to
keep track of which version of the OS the files were generated from (ex.
Darwin 14 vs Darwin 15). This makes it easier to track the progress of changes
and have each OS upgrade correspond to a single change.
To build the files for your current OS and architecture, make sure GOOS and
GOARCH are set correctly and run `mkall.sh`. This will generate the files for
your specific system. Running `mkall.sh -n` shows the commands that will be run.
Requirements: bash, perl, go
### New Build System (currently for `GOOS == "Linux" && GOARCH != "sparc64"`)
The new build system uses a Docker container to generate the go files directly
from source checkouts of the kernel and various system libraries. This means
that on any platform that supports Docker, all the files using the new build
system can be generated at once, and generated files will not change based on
what the person running the scripts has installed on their computer.
The OS specific files for the new build system are located in the `${GOOS}`
directory, and the build is coordinated by the `${GOOS}/mkall.go` program. When
the kernel or system library updates, modify the Dockerfile at
`${GOOS}/Dockerfile` to checkout the new release of the source.
To build all the files under the new build system, you must be on an amd64/Linux
system and have your GOOS and GOARCH set accordingly. Running `mkall.sh` will
then generate all of the files for all of the GOOS/GOARCH pairs in the new build
system. Running `mkall.sh -n` shows the commands that will be run.
Requirements: bash, perl, go, docker
## Component files
This section describes the various files used in the code generation process.
It also contains instructions on how to modify these files to add a new
architecture/OS or to add additional syscalls, types, or constants. Note that
if you are using the new build system, the scripts cannot be called normally.
They must be called from within the docker container.
### asm files
The hand-written assembly file at `asm_${GOOS}_${GOARCH}.s` implements system
call dispatch. There are three entry points:
```
func Syscall(trap, a1, a2, a3 uintptr) (r1, r2, err uintptr)
func Syscall6(trap, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2, err uintptr)
func RawSyscall(trap, a1, a2, a3 uintptr) (r1, r2, err uintptr)
```
The first and second are the standard ones; they differ only in how many
arguments can be passed to the kernel. The third is for low-level use by the
ForkExec wrapper. Unlike the first two, it does not call into the scheduler to
let it know that a system call is running.
When porting Go to an new architecture/OS, this file must be implemented for
each GOOS/GOARCH pair.
### mksysnum
Mksysnum is a script located at `${GOOS}/mksysnum.pl` (or `mksysnum_${GOOS}.pl`
for the old system). This script takes in a list of header files containing the
syscall number declarations and parses them to produce the corresponding list of
Go numeric constants. See `zsysnum_${GOOS}_${GOARCH}.go` for the generated
constants.
Adding new syscall numbers is mostly done by running the build on a sufficiently
new installation of the target OS (or updating the source checkouts for the
new build system). However, depending on the OS, you make need to update the
parsing in mksysnum.
### mksyscall.pl
The `syscall.go`, `syscall_${GOOS}.go`, `syscall_${GOOS}_${GOARCH}.go` are
hand-written Go files which implement system calls (for unix, the specific OS,
or the specific OS/Architecture pair respectively) that need special handling
and list `//sys` comments giving prototypes for ones that can be generated.
The mksyscall.pl script takes the `//sys` and `//sysnb` comments and converts
them into syscalls. This requires the name of the prototype in the comment to
match a syscall number in the `zsysnum_${GOOS}_${GOARCH}.go` file. The function
prototype can be exported (capitalized) or not.
Adding a new syscall often just requires adding a new `//sys` function prototype
with the desired arguments and a capitalized name so it is exported. However, if
you want the interface to the syscall to be different, often one will make an
unexported `//sys` prototype, an then write a custom wrapper in
`syscall_${GOOS}.go`.
### types files
For each OS, there is a hand-written Go file at `${GOOS}/types.go` (or
`types_${GOOS}.go` on the old system). This file includes standard C headers and
creates Go type aliases to the corresponding C types. The file is then fed
through godef to get the Go compatible definitions. Finally, the generated code
is fed though mkpost.go to format the code correctly and remove any hidden or
private identifiers. This cleaned-up code is written to
`ztypes_${GOOS}_${GOARCH}.go`.
The hardest part about preparing this file is figuring out which headers to
include and which symbols need to be `#define`d to get the actual data
structures that pass through to the kernel system calls. Some C libraries
preset alternate versions for binary compatibility and translate them on the
way in and out of system calls, but there is almost always a `#define` that can
get the real ones.
See `types_darwin.go` and `linux/types.go` for examples.
To add a new type, add in the necessary include statement at the top of the
file (if it is not already there) and add in a type alias line. Note that if
your type is significantly different on different architectures, you may need
some `#if/#elif` macros in your include statements.
### mkerrors.sh
This script is used to generate the system's various constants. This doesn't
just include the error numbers and error strings, but also the signal numbers
an a wide variety of miscellaneous constants. The constants come from the list
of include files in the `includes_${uname}` variable. A regex then picks out
the desired `#define` statements, and generates the corresponding Go constants.
The error numbers and strings are generated from `#include <errno.h>`, and the
signal numbers and strings are generated from `#include <signal.h>`. All of
these constants are written to `zerrors_${GOOS}_${GOARCH}.go` via a C program,
`_errors.c`, which prints out all the constants.
To add a constant, add the header that includes it to the appropriate variable.
Then, edit the regex (if necessary) to match the desired constant. Avoid making
the regex too broad to avoid matching unintended constants.
## Generated files
### `zerror_${GOOS}_${GOARCH}.go`
A file containing all of the system's generated error numbers, error strings,
signal numbers, and constants. Generated by `mkerrors.sh` (see above).
### `zsyscall_${GOOS}_${GOARCH}.go`
A file containing all the generated syscalls for a specific GOOS and GOARCH.
Generated by `mksyscall.pl` (see above).
### `zsysnum_${GOOS}_${GOARCH}.go`
A list of numeric constants for all the syscall number of the specific GOOS
and GOARCH. Generated by mksysnum (see above).
### `ztypes_${GOOS}_${GOARCH}.go`
A file containing Go types for passing into (or returning from) syscalls.
Generated by godefs and the types file (see above).

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for 386, Darwin
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
JMP syscall·RawSyscall6(SB)

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for AMD64, Darwin
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-104
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
JMP syscall·RawSyscall6(SB)

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@ -1,30 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
// +build arm,darwin
#include "textflag.h"
//
// System call support for ARM, Darwin
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
B syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
B syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
B syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
B syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
B syscall·RawSyscall6(SB)

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@ -1,30 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
// +build arm64,darwin
#include "textflag.h"
//
// System call support for AMD64, Darwin
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
B syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
B syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-104
B syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
B syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
B syscall·RawSyscall6(SB)

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for AMD64, DragonFly
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-64
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-88
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-112
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-64
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-88
JMP syscall·RawSyscall6(SB)

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for 386, FreeBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
JMP syscall·RawSyscall6(SB)

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for AMD64, FreeBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-104
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
JMP syscall·RawSyscall6(SB)

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@ -1,29 +0,0 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for ARM, FreeBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
B syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
B syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
B syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
B syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
B syscall·RawSyscall6(SB)

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@ -1,35 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System calls for 386, Linux
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
JMP syscall·Syscall6(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
JMP syscall·RawSyscall6(SB)
TEXT ·socketcall(SB),NOSPLIT,$0-36
JMP syscall·socketcall(SB)
TEXT ·rawsocketcall(SB),NOSPLIT,$0-36
JMP syscall·rawsocketcall(SB)
TEXT ·seek(SB),NOSPLIT,$0-28
JMP syscall·seek(SB)

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System calls for AMD64, Linux
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
JMP syscall·Syscall6(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
JMP syscall·RawSyscall6(SB)
TEXT ·gettimeofday(SB),NOSPLIT,$0-16
JMP syscall·gettimeofday(SB)

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System calls for arm, Linux
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
B syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
B syscall·Syscall6(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
B syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
B syscall·RawSyscall6(SB)
TEXT ·seek(SB),NOSPLIT,$0-32
B syscall·seek(SB)

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@ -1,24 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build linux
// +build arm64
// +build !gccgo
#include "textflag.h"
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
B syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
B syscall·Syscall6(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
B syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
B syscall·RawSyscall6(SB)

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@ -1,28 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build linux
// +build mips64 mips64le
// +build !gccgo
#include "textflag.h"
//
// System calls for mips64, Linux
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
JMP syscall·Syscall6(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
JMP syscall·RawSyscall6(SB)

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@ -1,31 +0,0 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build linux
// +build mips mipsle
// +build !gccgo
#include "textflag.h"
//
// System calls for mips, Linux
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
JMP syscall·RawSyscall6(SB)

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@ -1,28 +0,0 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build linux
// +build ppc64 ppc64le
// +build !gccgo
#include "textflag.h"
//
// System calls for ppc64, Linux
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
BR syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
BR syscall·Syscall6(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
BR syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
BR syscall·RawSyscall6(SB)

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@ -1,28 +0,0 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build s390x
// +build linux
// +build !gccgo
#include "textflag.h"
//
// System calls for s390x, Linux
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
BR syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
BR syscall·Syscall6(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
BR syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
BR syscall·RawSyscall6(SB)

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@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for 386, NetBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
JMP syscall·RawSyscall6(SB)

View File

@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for AMD64, NetBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-104
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
JMP syscall·RawSyscall6(SB)

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@ -1,29 +0,0 @@
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for ARM, NetBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
B syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
B syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
B syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
B syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
B syscall·RawSyscall6(SB)

View File

@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for 386, OpenBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-28
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-40
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-52
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-28
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-40
JMP syscall·RawSyscall6(SB)

View File

@ -1,29 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System call support for AMD64, OpenBSD
//
// Just jump to package syscall's implementation for all these functions.
// The runtime may know about them.
TEXT ·Syscall(SB),NOSPLIT,$0-56
JMP syscall·Syscall(SB)
TEXT ·Syscall6(SB),NOSPLIT,$0-80
JMP syscall·Syscall6(SB)
TEXT ·Syscall9(SB),NOSPLIT,$0-104
JMP syscall·Syscall9(SB)
TEXT ·RawSyscall(SB),NOSPLIT,$0-56
JMP syscall·RawSyscall(SB)
TEXT ·RawSyscall6(SB),NOSPLIT,$0-80
JMP syscall·RawSyscall6(SB)

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@ -1,17 +0,0 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !gccgo
#include "textflag.h"
//
// System calls for amd64, Solaris are implemented in runtime/syscall_solaris.go
//
TEXT ·sysvicall6(SB),NOSPLIT,$0-88
JMP syscall·sysvicall6(SB)
TEXT ·rawSysvicall6(SB),NOSPLIT,$0-88
JMP syscall·rawSysvicall6(SB)

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@ -1,35 +0,0 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Bluetooth sockets and messages
package unix
// Bluetooth Protocols
const (
BTPROTO_L2CAP = 0
BTPROTO_HCI = 1
BTPROTO_SCO = 2
BTPROTO_RFCOMM = 3
BTPROTO_BNEP = 4
BTPROTO_CMTP = 5
BTPROTO_HIDP = 6
BTPROTO_AVDTP = 7
)
const (
HCI_CHANNEL_RAW = 0
HCI_CHANNEL_USER = 1
HCI_CHANNEL_MONITOR = 2
HCI_CHANNEL_CONTROL = 3
)
// Socketoption Level
const (
SOL_BLUETOOTH = 0x112
SOL_HCI = 0x0
SOL_L2CAP = 0x6
SOL_RFCOMM = 0x12
SOL_SCO = 0x11
)

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@ -1,195 +0,0 @@
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build freebsd,amd64
package unix
import (
errorspkg "errors"
"fmt"
)
// Go implementation of C mostly found in /usr/src/sys/kern/subr_capability.c
const (
// This is the version of CapRights this package understands. See C implementation for parallels.
capRightsGoVersion = CAP_RIGHTS_VERSION_00
capArSizeMin = CAP_RIGHTS_VERSION_00 + 2
capArSizeMax = capRightsGoVersion + 2
)
var (
bit2idx = []int{
-1, 0, 1, -1, 2, -1, -1, -1, 3, -1, -1, -1, -1, -1, -1, -1,
4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
}
)
func capidxbit(right uint64) int {
return int((right >> 57) & 0x1f)
}
func rightToIndex(right uint64) (int, error) {
idx := capidxbit(right)
if idx < 0 || idx >= len(bit2idx) {
return -2, fmt.Errorf("index for right 0x%x out of range", right)
}
return bit2idx[idx], nil
}
func caprver(right uint64) int {
return int(right >> 62)
}
func capver(rights *CapRights) int {
return caprver(rights.Rights[0])
}
func caparsize(rights *CapRights) int {
return capver(rights) + 2
}
// CapRightsSet sets the permissions in setrights in rights.
func CapRightsSet(rights *CapRights, setrights []uint64) error {
// This is essentially a copy of cap_rights_vset()
if capver(rights) != CAP_RIGHTS_VERSION_00 {
return fmt.Errorf("bad rights version %d", capver(rights))
}
n := caparsize(rights)
if n < capArSizeMin || n > capArSizeMax {
return errorspkg.New("bad rights size")
}
for _, right := range setrights {
if caprver(right) != CAP_RIGHTS_VERSION_00 {
return errorspkg.New("bad right version")
}
i, err := rightToIndex(right)
if err != nil {
return err
}
if i >= n {
return errorspkg.New("index overflow")
}
if capidxbit(rights.Rights[i]) != capidxbit(right) {
return errorspkg.New("index mismatch")
}
rights.Rights[i] |= right
if capidxbit(rights.Rights[i]) != capidxbit(right) {
return errorspkg.New("index mismatch (after assign)")
}
}
return nil
}
// CapRightsClear clears the permissions in clearrights from rights.
func CapRightsClear(rights *CapRights, clearrights []uint64) error {
// This is essentially a copy of cap_rights_vclear()
if capver(rights) != CAP_RIGHTS_VERSION_00 {
return fmt.Errorf("bad rights version %d", capver(rights))
}
n := caparsize(rights)
if n < capArSizeMin || n > capArSizeMax {
return errorspkg.New("bad rights size")
}
for _, right := range clearrights {
if caprver(right) != CAP_RIGHTS_VERSION_00 {
return errorspkg.New("bad right version")
}
i, err := rightToIndex(right)
if err != nil {
return err
}
if i >= n {
return errorspkg.New("index overflow")
}
if capidxbit(rights.Rights[i]) != capidxbit(right) {
return errorspkg.New("index mismatch")
}
rights.Rights[i] &= ^(right & 0x01FFFFFFFFFFFFFF)
if capidxbit(rights.Rights[i]) != capidxbit(right) {
return errorspkg.New("index mismatch (after assign)")
}
}
return nil
}
// CapRightsIsSet checks whether all the permissions in setrights are present in rights.
func CapRightsIsSet(rights *CapRights, setrights []uint64) (bool, error) {
// This is essentially a copy of cap_rights_is_vset()
if capver(rights) != CAP_RIGHTS_VERSION_00 {
return false, fmt.Errorf("bad rights version %d", capver(rights))
}
n := caparsize(rights)
if n < capArSizeMin || n > capArSizeMax {
return false, errorspkg.New("bad rights size")
}
for _, right := range setrights {
if caprver(right) != CAP_RIGHTS_VERSION_00 {
return false, errorspkg.New("bad right version")
}
i, err := rightToIndex(right)
if err != nil {
return false, err
}
if i >= n {
return false, errorspkg.New("index overflow")
}
if capidxbit(rights.Rights[i]) != capidxbit(right) {
return false, errorspkg.New("index mismatch")
}
if (rights.Rights[i] & right) != right {
return false, nil
}
}
return true, nil
}
func capright(idx uint64, bit uint64) uint64 {
return ((1 << (57 + idx)) | bit)
}
// CapRightsInit returns a pointer to an initialised CapRights structure filled with rights.
// See man cap_rights_init(3) and rights(4).
func CapRightsInit(rights []uint64) (*CapRights, error) {
var r CapRights
r.Rights[0] = (capRightsGoVersion << 62) | capright(0, 0)
r.Rights[1] = capright(1, 0)
err := CapRightsSet(&r, rights)
if err != nil {
return nil, err
}
return &r, nil
}
// CapRightsLimit reduces the operations permitted on fd to at most those contained in rights.
// The capability rights on fd can never be increased by CapRightsLimit.
// See man cap_rights_limit(2) and rights(4).
func CapRightsLimit(fd uintptr, rights *CapRights) error {
return capRightsLimit(int(fd), rights)
}
// CapRightsGet returns a CapRights structure containing the operations permitted on fd.
// See man cap_rights_get(3) and rights(4).
func CapRightsGet(fd uintptr) (*CapRights, error) {
r, err := CapRightsInit(nil)
if err != nil {
return nil, err
}
err = capRightsGet(capRightsGoVersion, int(fd), r)
if err != nil {
return nil, err
}
return r, nil
}

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@ -1,13 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux netbsd openbsd solaris
package unix
const (
R_OK = 0x4
W_OK = 0x2
X_OK = 0x1
)

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@ -1,42 +0,0 @@
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Functions to access/create device major and minor numbers matching the
// encoding used by the Linux kernel and glibc.
//
// The information below is extracted and adapted from bits/sysmacros.h in the
// glibc sources:
//
// dev_t in glibc is 64-bit, with 32-bit major and minor numbers. glibc's
// default encoding is MMMM Mmmm mmmM MMmm, where M is a hex digit of the major
// number and m is a hex digit of the minor number. This is backward compatible
// with legacy systems where dev_t is 16 bits wide, encoded as MMmm. It is also
// backward compatible with the Linux kernel, which for some architectures uses
// 32-bit dev_t, encoded as mmmM MMmm.
package unix
// Major returns the major component of a Linux device number.
func Major(dev uint64) uint32 {
major := uint32((dev & 0x00000000000fff00) >> 8)
major |= uint32((dev & 0xfffff00000000000) >> 32)
return major
}
// Minor returns the minor component of a Linux device number.
func Minor(dev uint64) uint32 {
minor := uint32((dev & 0x00000000000000ff) >> 0)
minor |= uint32((dev & 0x00000ffffff00000) >> 12)
return minor
}
// Mkdev returns a Linux device number generated from the given major and minor
// components.
func Mkdev(major, minor uint32) uint64 {
dev := uint64((major & 0x00000fff) << 8)
dev |= uint64((major & 0xfffff000) << 32)
dev |= uint64((minor & 0x000000ff) << 0)
dev |= uint64((minor & 0xffffff00) << 12)
return dev
}

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@ -1,102 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris
package unix
import "unsafe"
// readInt returns the size-bytes unsigned integer in native byte order at offset off.
func readInt(b []byte, off, size uintptr) (u uint64, ok bool) {
if len(b) < int(off+size) {
return 0, false
}
if isBigEndian {
return readIntBE(b[off:], size), true
}
return readIntLE(b[off:], size), true
}
func readIntBE(b []byte, size uintptr) uint64 {
switch size {
case 1:
return uint64(b[0])
case 2:
_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[1]) | uint64(b[0])<<8
case 4:
_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[3]) | uint64(b[2])<<8 | uint64(b[1])<<16 | uint64(b[0])<<24
case 8:
_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 |
uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56
default:
panic("syscall: readInt with unsupported size")
}
}
func readIntLE(b []byte, size uintptr) uint64 {
switch size {
case 1:
return uint64(b[0])
case 2:
_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[0]) | uint64(b[1])<<8
case 4:
_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24
case 8:
_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
default:
panic("syscall: readInt with unsupported size")
}
}
// ParseDirent parses up to max directory entries in buf,
// appending the names to names. It returns the number of
// bytes consumed from buf, the number of entries added
// to names, and the new names slice.
func ParseDirent(buf []byte, max int, names []string) (consumed int, count int, newnames []string) {
origlen := len(buf)
count = 0
for max != 0 && len(buf) > 0 {
reclen, ok := direntReclen(buf)
if !ok || reclen > uint64(len(buf)) {
return origlen, count, names
}
rec := buf[:reclen]
buf = buf[reclen:]
ino, ok := direntIno(rec)
if !ok {
break
}
if ino == 0 { // File absent in directory.
continue
}
const namoff = uint64(unsafe.Offsetof(Dirent{}.Name))
namlen, ok := direntNamlen(rec)
if !ok || namoff+namlen > uint64(len(rec)) {
break
}
name := rec[namoff : namoff+namlen]
for i, c := range name {
if c == 0 {
name = name[:i]
break
}
}
// Check for useless names before allocating a string.
if string(name) == "." || string(name) == ".." {
continue
}
max--
count++
names = append(names, string(name))
}
return origlen - len(buf), count, names
}

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@ -1,9 +0,0 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// +build ppc64 s390x mips mips64
package unix
const isBigEndian = true

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@ -1,9 +0,0 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// +build 386 amd64 amd64p32 arm arm64 ppc64le mipsle mips64le
package unix
const isBigEndian = false

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@ -1,27 +0,0 @@
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux netbsd openbsd solaris
// Unix environment variables.
package unix
import "syscall"
func Getenv(key string) (value string, found bool) {
return syscall.Getenv(key)
}
func Setenv(key, value string) error {
return syscall.Setenv(key, value)
}
func Clearenv() {
syscall.Clearenv()
}
func Environ() []string {
return syscall.Environ()
}

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@ -1,14 +0,0 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build go1.4
package unix
import "syscall"
func Unsetenv(key string) error {
// This was added in Go 1.4.
return syscall.Unsetenv(key)
}

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@ -1,27 +0,0 @@
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package unix
import (
"os"
"syscall"
)
// FIXME: unexported function from os
// syscallMode returns the syscall-specific mode bits from Go's portable mode bits.
func syscallMode(i os.FileMode) (o uint32) {
o |= uint32(i.Perm())
if i&os.ModeSetuid != 0 {
o |= syscall.S_ISUID
}
if i&os.ModeSetgid != 0 {
o |= syscall.S_ISGID
}
if i&os.ModeSticky != 0 {
o |= syscall.S_ISVTX
}
// No mapping for Go's ModeTemporary (plan9 only).
return
}

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@ -1,22 +0,0 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux netbsd openbsd
package unix
import "unsafe"
// fcntl64Syscall is usually SYS_FCNTL, but is overridden on 32-bit Linux
// systems by flock_linux_32bit.go to be SYS_FCNTL64.
var fcntl64Syscall uintptr = SYS_FCNTL
// FcntlFlock performs a fcntl syscall for the F_GETLK, F_SETLK or F_SETLKW command.
func FcntlFlock(fd uintptr, cmd int, lk *Flock_t) error {
_, _, errno := Syscall(fcntl64Syscall, fd, uintptr(cmd), uintptr(unsafe.Pointer(lk)))
if errno == 0 {
return nil
}
return errno
}

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@ -1,13 +0,0 @@
// +build linux,386 linux,arm linux,mips linux,mipsle
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package unix
func init() {
// On 32-bit Linux systems, the fcntl syscall that matches Go's
// Flock_t type is SYS_FCNTL64, not SYS_FCNTL.
fcntl64Syscall = SYS_FCNTL64
}

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@ -1,46 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build gccgo
package unix
import "syscall"
// We can't use the gc-syntax .s files for gccgo. On the plus side
// much of the functionality can be written directly in Go.
//extern gccgoRealSyscall
func realSyscall(trap, a1, a2, a3, a4, a5, a6, a7, a8, a9 uintptr) (r, errno uintptr)
func Syscall(trap, a1, a2, a3 uintptr) (r1, r2 uintptr, err syscall.Errno) {
syscall.Entersyscall()
r, errno := realSyscall(trap, a1, a2, a3, 0, 0, 0, 0, 0, 0)
syscall.Exitsyscall()
return r, 0, syscall.Errno(errno)
}
func Syscall6(trap, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2 uintptr, err syscall.Errno) {
syscall.Entersyscall()
r, errno := realSyscall(trap, a1, a2, a3, a4, a5, a6, 0, 0, 0)
syscall.Exitsyscall()
return r, 0, syscall.Errno(errno)
}
func Syscall9(trap, a1, a2, a3, a4, a5, a6, a7, a8, a9 uintptr) (r1, r2 uintptr, err syscall.Errno) {
syscall.Entersyscall()
r, errno := realSyscall(trap, a1, a2, a3, a4, a5, a6, a7, a8, a9)
syscall.Exitsyscall()
return r, 0, syscall.Errno(errno)
}
func RawSyscall(trap, a1, a2, a3 uintptr) (r1, r2 uintptr, err syscall.Errno) {
r, errno := realSyscall(trap, a1, a2, a3, 0, 0, 0, 0, 0, 0)
return r, 0, syscall.Errno(errno)
}
func RawSyscall6(trap, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2 uintptr, err syscall.Errno) {
r, errno := realSyscall(trap, a1, a2, a3, a4, a5, a6, 0, 0, 0)
return r, 0, syscall.Errno(errno)
}

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@ -1,41 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build gccgo
#include <errno.h>
#include <stdint.h>
#include <unistd.h>
#define _STRINGIFY2_(x) #x
#define _STRINGIFY_(x) _STRINGIFY2_(x)
#define GOSYM_PREFIX _STRINGIFY_(__USER_LABEL_PREFIX__)
// Call syscall from C code because the gccgo support for calling from
// Go to C does not support varargs functions.
struct ret {
uintptr_t r;
uintptr_t err;
};
struct ret
gccgoRealSyscall(uintptr_t trap, uintptr_t a1, uintptr_t a2, uintptr_t a3, uintptr_t a4, uintptr_t a5, uintptr_t a6, uintptr_t a7, uintptr_t a8, uintptr_t a9)
{
struct ret r;
errno = 0;
r.r = syscall(trap, a1, a2, a3, a4, a5, a6, a7, a8, a9);
r.err = errno;
return r;
}
// Define the use function in C so that it is not inlined.
extern void use(void *) __asm__ (GOSYM_PREFIX GOPKGPATH ".use") __attribute__((noinline));
void
use(void *p __attribute__ ((unused)))
{
}

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@ -1,20 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build gccgo,linux,amd64
package unix
import "syscall"
//extern gettimeofday
func realGettimeofday(*Timeval, *byte) int32
func gettimeofday(tv *Timeval) (err syscall.Errno) {
r := realGettimeofday(tv, nil)
if r < 0 {
return syscall.GetErrno()
}
return 0
}

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@ -1,20 +0,0 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build gccgo,linux,sparc64
package unix
import "syscall"
//extern sysconf
func realSysconf(name int) int64
func sysconf(name int) (n int64, err syscall.Errno) {
r := realSysconf(name)
if r < 0 {
return 0, syscall.GetErrno()
}
return r, 0
}

179
vendor/golang.org/x/sys/unix/mkall.sh generated vendored
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@ -1,179 +0,0 @@
#!/usr/bin/env bash
# Copyright 2009 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
# This script runs or (given -n) prints suggested commands to generate files for
# the Architecture/OS specified by the GOARCH and GOOS environment variables.
# See README.md for more information about how the build system works.
GOOSARCH="${GOOS}_${GOARCH}"
# defaults
mksyscall="./mksyscall.pl"
mkerrors="./mkerrors.sh"
zerrors="zerrors_$GOOSARCH.go"
mksysctl=""
zsysctl="zsysctl_$GOOSARCH.go"
mksysnum=
mktypes=
run="sh"
cmd=""
case "$1" in
-syscalls)
for i in zsyscall*go
do
# Run the command line that appears in the first line
# of the generated file to regenerate it.
sed 1q $i | sed 's;^// ;;' | sh > _$i && gofmt < _$i > $i
rm _$i
done
exit 0
;;
-n)
run="cat"
cmd="echo"
shift
esac
case "$#" in
0)
;;
*)
echo 'usage: mkall.sh [-n]' 1>&2
exit 2
esac
if [[ "$GOOS" = "linux" ]] && [[ "$GOARCH" != "sparc64" ]]; then
# Use then new build system
# Files generated through docker (use $cmd so you can Ctl-C the build or run)
$cmd docker build --tag generate:$GOOS $GOOS
$cmd docker run --interactive --tty --volume $(dirname "$(readlink -f "$0")"):/build generate:$GOOS
exit
fi
GOOSARCH_in=syscall_$GOOSARCH.go
case "$GOOSARCH" in
_* | *_ | _)
echo 'undefined $GOOS_$GOARCH:' "$GOOSARCH" 1>&2
exit 1
;;
darwin_386)
mkerrors="$mkerrors -m32"
mksyscall="./mksyscall.pl -l32"
mksysnum="./mksysnum_darwin.pl $(xcrun --show-sdk-path --sdk macosx)/usr/include/sys/syscall.h"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
darwin_amd64)
mkerrors="$mkerrors -m64"
mksysnum="./mksysnum_darwin.pl $(xcrun --show-sdk-path --sdk macosx)/usr/include/sys/syscall.h"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
darwin_arm)
mkerrors="$mkerrors"
mksysnum="./mksysnum_darwin.pl /usr/include/sys/syscall.h"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
darwin_arm64)
mkerrors="$mkerrors -m64"
mksysnum="./mksysnum_darwin.pl $(xcrun --show-sdk-path --sdk iphoneos)/usr/include/sys/syscall.h"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
dragonfly_386)
mkerrors="$mkerrors -m32"
mksyscall="./mksyscall.pl -l32 -dragonfly"
mksysnum="curl -s 'http://gitweb.dragonflybsd.org/dragonfly.git/blob_plain/HEAD:/sys/kern/syscalls.master' | ./mksysnum_dragonfly.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
dragonfly_amd64)
mkerrors="$mkerrors -m64"
mksyscall="./mksyscall.pl -dragonfly"
mksysnum="curl -s 'http://gitweb.dragonflybsd.org/dragonfly.git/blob_plain/HEAD:/sys/kern/syscalls.master' | ./mksysnum_dragonfly.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
freebsd_386)
mkerrors="$mkerrors -m32"
mksyscall="./mksyscall.pl -l32"
mksysnum="curl -s 'http://svn.freebsd.org/base/stable/10/sys/kern/syscalls.master' | ./mksysnum_freebsd.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
freebsd_amd64)
mkerrors="$mkerrors -m64"
mksysnum="curl -s 'http://svn.freebsd.org/base/stable/10/sys/kern/syscalls.master' | ./mksysnum_freebsd.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
freebsd_arm)
mkerrors="$mkerrors"
mksyscall="./mksyscall.pl -l32 -arm"
mksysnum="curl -s 'http://svn.freebsd.org/base/stable/10/sys/kern/syscalls.master' | ./mksysnum_freebsd.pl"
# Let the type of C char be signed for making the bare syscall
# API consistent across over platforms.
mktypes="GOARCH=$GOARCH go tool cgo -godefs -- -fsigned-char"
;;
linux_sparc64)
GOOSARCH_in=syscall_linux_sparc64.go
unistd_h=/usr/include/sparc64-linux-gnu/asm/unistd.h
mkerrors="$mkerrors -m64"
mksysnum="./mksysnum_linux.pl $unistd_h"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
netbsd_386)
mkerrors="$mkerrors -m32"
mksyscall="./mksyscall.pl -l32 -netbsd"
mksysnum="curl -s 'http://cvsweb.netbsd.org/bsdweb.cgi/~checkout~/src/sys/kern/syscalls.master' | ./mksysnum_netbsd.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
netbsd_amd64)
mkerrors="$mkerrors -m64"
mksyscall="./mksyscall.pl -netbsd"
mksysnum="curl -s 'http://cvsweb.netbsd.org/bsdweb.cgi/~checkout~/src/sys/kern/syscalls.master' | ./mksysnum_netbsd.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
openbsd_386)
mkerrors="$mkerrors -m32"
mksyscall="./mksyscall.pl -l32 -openbsd"
mksysctl="./mksysctl_openbsd.pl"
zsysctl="zsysctl_openbsd.go"
mksysnum="curl -s 'http://cvsweb.openbsd.org/cgi-bin/cvsweb/~checkout~/src/sys/kern/syscalls.master' | ./mksysnum_openbsd.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
openbsd_amd64)
mkerrors="$mkerrors -m64"
mksyscall="./mksyscall.pl -openbsd"
mksysctl="./mksysctl_openbsd.pl"
zsysctl="zsysctl_openbsd.go"
mksysnum="curl -s 'http://cvsweb.openbsd.org/cgi-bin/cvsweb/~checkout~/src/sys/kern/syscalls.master' | ./mksysnum_openbsd.pl"
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
solaris_amd64)
mksyscall="./mksyscall_solaris.pl"
mkerrors="$mkerrors -m64"
mksysnum=
mktypes="GOARCH=$GOARCH go tool cgo -godefs"
;;
*)
echo 'unrecognized $GOOS_$GOARCH: ' "$GOOSARCH" 1>&2
exit 1
;;
esac
(
if [ -n "$mkerrors" ]; then echo "$mkerrors |gofmt >$zerrors"; fi
case "$GOOS" in
*)
syscall_goos="syscall_$GOOS.go"
case "$GOOS" in
darwin | dragonfly | freebsd | netbsd | openbsd)
syscall_goos="syscall_bsd.go $syscall_goos"
;;
esac
if [ -n "$mksyscall" ]; then echo "$mksyscall -tags $GOOS,$GOARCH $syscall_goos $GOOSARCH_in |gofmt >zsyscall_$GOOSARCH.go"; fi
;;
esac
if [ -n "$mksysctl" ]; then echo "$mksysctl |gofmt >$zsysctl"; fi
if [ -n "$mksysnum" ]; then echo "$mksysnum |gofmt >zsysnum_$GOOSARCH.go"; fi
if [ -n "$mktypes" ]; then
echo "$mktypes types_$GOOS.go | go run mkpost.go > ztypes_$GOOSARCH.go";
fi
) | $run

View File

@ -1,558 +0,0 @@
#!/usr/bin/env bash
# Copyright 2009 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
# Generate Go code listing errors and other #defined constant
# values (ENAMETOOLONG etc.), by asking the preprocessor
# about the definitions.
unset LANG
export LC_ALL=C
export LC_CTYPE=C
if test -z "$GOARCH" -o -z "$GOOS"; then
echo 1>&2 "GOARCH or GOOS not defined in environment"
exit 1
fi
# Check that we are using the new build system if we should
if [[ "$GOOS" -eq "linux" ]] && [[ "$GOARCH" != "sparc64" ]]; then
if [[ "$GOLANG_SYS_BUILD" -ne "docker" ]]; then
echo 1>&2 "In the new build system, mkerrors should not be called directly."
echo 1>&2 "See README.md"
exit 1
fi
fi
CC=${CC:-cc}
if [[ "$GOOS" -eq "solaris" ]]; then
# Assumes GNU versions of utilities in PATH.
export PATH=/usr/gnu/bin:$PATH
fi
uname=$(uname)
includes_Darwin='
#define _DARWIN_C_SOURCE
#define KERNEL
#define _DARWIN_USE_64_BIT_INODE
#include <sys/types.h>
#include <sys/event.h>
#include <sys/ptrace.h>
#include <sys/socket.h>
#include <sys/sockio.h>
#include <sys/sysctl.h>
#include <sys/mman.h>
#include <sys/wait.h>
#include <net/bpf.h>
#include <net/if.h>
#include <net/if_types.h>
#include <net/route.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <termios.h>
'
includes_DragonFly='
#include <sys/types.h>
#include <sys/event.h>
#include <sys/socket.h>
#include <sys/sockio.h>
#include <sys/sysctl.h>
#include <sys/mman.h>
#include <sys/wait.h>
#include <sys/ioctl.h>
#include <net/bpf.h>
#include <net/if.h>
#include <net/if_types.h>
#include <net/route.h>
#include <netinet/in.h>
#include <termios.h>
#include <netinet/ip.h>
#include <net/ip_mroute/ip_mroute.h>
'
includes_FreeBSD='
#include <sys/capability.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/event.h>
#include <sys/socket.h>
#include <sys/sockio.h>
#include <sys/sysctl.h>
#include <sys/mman.h>
#include <sys/wait.h>
#include <sys/ioctl.h>
#include <net/bpf.h>
#include <net/if.h>
#include <net/if_types.h>
#include <net/route.h>
#include <netinet/in.h>
#include <termios.h>
#include <netinet/ip.h>
#include <netinet/ip_mroute.h>
#include <sys/extattr.h>
#if __FreeBSD__ >= 10
#define IFT_CARP 0xf8 // IFT_CARP is deprecated in FreeBSD 10
#undef SIOCAIFADDR
#define SIOCAIFADDR _IOW(105, 26, struct oifaliasreq) // ifaliasreq contains if_data
#undef SIOCSIFPHYADDR
#define SIOCSIFPHYADDR _IOW(105, 70, struct oifaliasreq) // ifaliasreq contains if_data
#endif
'
includes_Linux='
#define _LARGEFILE_SOURCE
#define _LARGEFILE64_SOURCE
#ifndef __LP64__
#define _FILE_OFFSET_BITS 64
#endif
#define _GNU_SOURCE
// <sys/ioctl.h> is broken on powerpc64, as it fails to include definitions of
// these structures. We just include them copied from <bits/termios.h>.
#if defined(__powerpc__)
struct sgttyb {
char sg_ispeed;
char sg_ospeed;
char sg_erase;
char sg_kill;
short sg_flags;
};
struct tchars {
char t_intrc;
char t_quitc;
char t_startc;
char t_stopc;
char t_eofc;
char t_brkc;
};
struct ltchars {
char t_suspc;
char t_dsuspc;
char t_rprntc;
char t_flushc;
char t_werasc;
char t_lnextc;
};
#endif
#include <bits/sockaddr.h>
#include <sys/epoll.h>
#include <sys/eventfd.h>
#include <sys/inotify.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/mount.h>
#include <sys/prctl.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#include <sys/xattr.h>
#include <linux/if.h>
#include <linux/if_alg.h>
#include <linux/if_arp.h>
#include <linux/if_ether.h>
#include <linux/if_tun.h>
#include <linux/if_packet.h>
#include <linux/if_addr.h>
#include <linux/falloc.h>
#include <linux/filter.h>
#include <linux/fs.h>
#include <linux/keyctl.h>
#include <linux/netlink.h>
#include <linux/perf_event.h>
#include <linux/random.h>
#include <linux/reboot.h>
#include <linux/rtnetlink.h>
#include <linux/ptrace.h>
#include <linux/sched.h>
#include <linux/seccomp.h>
#include <linux/sockios.h>
#include <linux/wait.h>
#include <linux/icmpv6.h>
#include <linux/serial.h>
#include <linux/can.h>
#include <linux/vm_sockets.h>
#include <net/route.h>
#include <asm/termbits.h>
#ifndef MSG_FASTOPEN
#define MSG_FASTOPEN 0x20000000
#endif
#ifndef PTRACE_GETREGS
#define PTRACE_GETREGS 0xc
#endif
#ifndef PTRACE_SETREGS
#define PTRACE_SETREGS 0xd
#endif
#ifndef SOL_NETLINK
#define SOL_NETLINK 270
#endif
#ifdef SOL_BLUETOOTH
// SPARC includes this in /usr/include/sparc64-linux-gnu/bits/socket.h
// but it is already in bluetooth_linux.go
#undef SOL_BLUETOOTH
#endif
// Certain constants are missing from the fs/crypto UAPI
#define FS_KEY_DESC_PREFIX "fscrypt:"
#define FS_KEY_DESC_PREFIX_SIZE 8
#define FS_MAX_KEY_SIZE 64
'
includes_NetBSD='
#include <sys/types.h>
#include <sys/param.h>
#include <sys/event.h>
#include <sys/mman.h>
#include <sys/socket.h>
#include <sys/sockio.h>
#include <sys/sysctl.h>
#include <sys/termios.h>
#include <sys/ttycom.h>
#include <sys/wait.h>
#include <net/bpf.h>
#include <net/if.h>
#include <net/if_types.h>
#include <net/route.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/ip.h>
#include <netinet/ip_mroute.h>
#include <netinet/if_ether.h>
// Needed since <sys/param.h> refers to it...
#define schedppq 1
'
includes_OpenBSD='
#include <sys/types.h>
#include <sys/param.h>
#include <sys/event.h>
#include <sys/mman.h>
#include <sys/socket.h>
#include <sys/sockio.h>
#include <sys/sysctl.h>
#include <sys/termios.h>
#include <sys/ttycom.h>
#include <sys/wait.h>
#include <net/bpf.h>
#include <net/if.h>
#include <net/if_types.h>
#include <net/if_var.h>
#include <net/route.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/ip.h>
#include <netinet/ip_mroute.h>
#include <netinet/if_ether.h>
#include <net/if_bridge.h>
// We keep some constants not supported in OpenBSD 5.5 and beyond for
// the promise of compatibility.
#define EMUL_ENABLED 0x1
#define EMUL_NATIVE 0x2
#define IPV6_FAITH 0x1d
#define IPV6_OPTIONS 0x1
#define IPV6_RTHDR_STRICT 0x1
#define IPV6_SOCKOPT_RESERVED1 0x3
#define SIOCGIFGENERIC 0xc020693a
#define SIOCSIFGENERIC 0x80206939
#define WALTSIG 0x4
'
includes_SunOS='
#include <limits.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/sockio.h>
#include <sys/mman.h>
#include <sys/wait.h>
#include <sys/ioctl.h>
#include <net/bpf.h>
#include <net/if.h>
#include <net/if_arp.h>
#include <net/if_types.h>
#include <net/route.h>
#include <netinet/in.h>
#include <termios.h>
#include <netinet/ip.h>
#include <netinet/ip_mroute.h>
'
includes='
#include <sys/types.h>
#include <sys/file.h>
#include <fcntl.h>
#include <dirent.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <netinet/ip6.h>
#include <netinet/tcp.h>
#include <errno.h>
#include <sys/signal.h>
#include <signal.h>
#include <sys/resource.h>
#include <time.h>
'
ccflags="$@"
# Write go tool cgo -godefs input.
(
echo package unix
echo
echo '/*'
indirect="includes_$(uname)"
echo "${!indirect} $includes"
echo '*/'
echo 'import "C"'
echo 'import "syscall"'
echo
echo 'const ('
# The gcc command line prints all the #defines
# it encounters while processing the input
echo "${!indirect} $includes" | $CC -x c - -E -dM $ccflags |
awk '
$1 != "#define" || $2 ~ /\(/ || $3 == "" {next}
$2 ~ /^E([ABCD]X|[BIS]P|[SD]I|S|FL)$/ {next} # 386 registers
$2 ~ /^(SIGEV_|SIGSTKSZ|SIGRT(MIN|MAX))/ {next}
$2 ~ /^(SCM_SRCRT)$/ {next}
$2 ~ /^(MAP_FAILED)$/ {next}
$2 ~ /^ELF_.*$/ {next}# <asm/elf.h> contains ELF_ARCH, etc.
$2 ~ /^EXTATTR_NAMESPACE_NAMES/ ||
$2 ~ /^EXTATTR_NAMESPACE_[A-Z]+_STRING/ {next}
$2 !~ /^ETH_/ &&
$2 !~ /^EPROC_/ &&
$2 !~ /^EQUIV_/ &&
$2 !~ /^EXPR_/ &&
$2 ~ /^E[A-Z0-9_]+$/ ||
$2 ~ /^B[0-9_]+$/ ||
$2 == "BOTHER" ||
$2 ~ /^CI?BAUD(EX)?$/ ||
$2 == "IBSHIFT" ||
$2 ~ /^V[A-Z0-9]+$/ ||
$2 ~ /^CS[A-Z0-9]/ ||
$2 ~ /^I(SIG|CANON|CRNL|UCLC|EXTEN|MAXBEL|STRIP|UTF8)$/ ||
$2 ~ /^IGN/ ||
$2 ~ /^IX(ON|ANY|OFF)$/ ||
$2 ~ /^IN(LCR|PCK)$/ ||
$2 ~ /(^FLU?SH)|(FLU?SH$)/ ||
$2 ~ /^C(LOCAL|READ|MSPAR|RTSCTS)$/ ||
$2 == "BRKINT" ||
$2 == "HUPCL" ||
$2 == "PENDIN" ||
$2 == "TOSTOP" ||
$2 == "XCASE" ||
$2 == "ALTWERASE" ||
$2 == "NOKERNINFO" ||
$2 ~ /^PAR/ ||
$2 ~ /^SIG[^_]/ ||
$2 ~ /^O[CNPFPL][A-Z]+[^_][A-Z]+$/ ||
$2 ~ /^(NL|CR|TAB|BS|VT|FF)DLY$/ ||
$2 ~ /^(NL|CR|TAB|BS|VT|FF)[0-9]$/ ||
$2 ~ /^O?XTABS$/ ||
$2 ~ /^TC[IO](ON|OFF)$/ ||
$2 ~ /^IN_/ ||
$2 ~ /^LOCK_(SH|EX|NB|UN)$/ ||
$2 ~ /^(AF|SOCK|SO|SOL|IPPROTO|IP|IPV6|ICMP6|TCP|EVFILT|NOTE|EV|SHUT|PROT|MAP|PACKET|MSG|SCM|MCL|DT|MADV|PR)_/ ||
$2 ~ /^FALLOC_/ ||
$2 == "ICMPV6_FILTER" ||
$2 == "SOMAXCONN" ||
$2 == "NAME_MAX" ||
$2 == "IFNAMSIZ" ||
$2 ~ /^CTL_(MAXNAME|NET|QUERY)$/ ||
$2 ~ /^SYSCTL_VERS/ ||
$2 ~ /^(MS|MNT|UMOUNT)_/ ||
$2 ~ /^TUN(SET|GET|ATTACH|DETACH)/ ||
$2 ~ /^(O|F|E?FD|NAME|S|PTRACE|PT)_/ ||
$2 ~ /^LINUX_REBOOT_CMD_/ ||
$2 ~ /^LINUX_REBOOT_MAGIC[12]$/ ||
$2 !~ "NLA_TYPE_MASK" &&
$2 ~ /^(NETLINK|NLM|NLMSG|NLA|IFA|IFAN|RT|RTCF|RTN|RTPROT|RTNH|ARPHRD|ETH_P)_/ ||
$2 ~ /^SIOC/ ||
$2 ~ /^TIOC/ ||
$2 ~ /^TCGET/ ||
$2 ~ /^TCSET/ ||
$2 ~ /^TC(FLSH|SBRKP?|XONC)$/ ||
$2 !~ "RTF_BITS" &&
$2 ~ /^(IFF|IFT|NET_RT|RTM|RTF|RTV|RTA|RTAX)_/ ||
$2 ~ /^BIOC/ ||
$2 ~ /^RUSAGE_(SELF|CHILDREN|THREAD)/ ||
$2 ~ /^RLIMIT_(AS|CORE|CPU|DATA|FSIZE|LOCKS|MEMLOCK|MSGQUEUE|NICE|NOFILE|NPROC|RSS|RTPRIO|RTTIME|SIGPENDING|STACK)|RLIM_INFINITY/ ||
$2 ~ /^PRIO_(PROCESS|PGRP|USER)/ ||
$2 ~ /^CLONE_[A-Z_]+/ ||
$2 !~ /^(BPF_TIMEVAL)$/ &&
$2 ~ /^(BPF|DLT)_/ ||
$2 ~ /^CLOCK_/ ||
$2 ~ /^CAN_/ ||
$2 ~ /^CAP_/ ||
$2 ~ /^ALG_/ ||
$2 ~ /^FS_(POLICY_FLAGS|KEY_DESC|ENCRYPTION_MODE|[A-Z0-9_]+_KEY_SIZE|IOC_(GET|SET)_ENCRYPTION)/ ||
$2 ~ /^GRND_/ ||
$2 ~ /^KEY_(SPEC|REQKEY_DEFL)_/ ||
$2 ~ /^KEYCTL_/ ||
$2 ~ /^PERF_EVENT_IOC_/ ||
$2 ~ /^SECCOMP_MODE_/ ||
$2 ~ /^SPLICE_/ ||
$2 ~ /^(VM|VMADDR)_/ ||
$2 ~ /^XATTR_(CREATE|REPLACE)/ ||
$2 !~ "WMESGLEN" &&
$2 ~ /^W[A-Z0-9]+$/ ||
$2 ~ /^BLK[A-Z]*(GET$|SET$|BUF$|PART$|SIZE)/ {printf("\t%s = C.%s\n", $2, $2)}
$2 ~ /^__WCOREFLAG$/ {next}
$2 ~ /^__W[A-Z0-9]+$/ {printf("\t%s = C.%s\n", substr($2,3), $2)}
{next}
' | sort
echo ')'
) >_const.go
# Pull out the error names for later.
errors=$(
echo '#include <errno.h>' | $CC -x c - -E -dM $ccflags |
awk '$1=="#define" && $2 ~ /^E[A-Z0-9_]+$/ { print $2 }' |
sort
)
# Pull out the signal names for later.
signals=$(
echo '#include <signal.h>' | $CC -x c - -E -dM $ccflags |
awk '$1=="#define" && $2 ~ /^SIG[A-Z0-9]+$/ { print $2 }' |
egrep -v '(SIGSTKSIZE|SIGSTKSZ|SIGRT)' |
sort
)
# Again, writing regexps to a file.
echo '#include <errno.h>' | $CC -x c - -E -dM $ccflags |
awk '$1=="#define" && $2 ~ /^E[A-Z0-9_]+$/ { print "^\t" $2 "[ \t]*=" }' |
sort >_error.grep
echo '#include <signal.h>' | $CC -x c - -E -dM $ccflags |
awk '$1=="#define" && $2 ~ /^SIG[A-Z0-9]+$/ { print "^\t" $2 "[ \t]*=" }' |
egrep -v '(SIGSTKSIZE|SIGSTKSZ|SIGRT)' |
sort >_signal.grep
echo '// mkerrors.sh' "$@"
echo '// Code generated by the command above; see README.md. DO NOT EDIT.'
echo
echo "// +build ${GOARCH},${GOOS}"
echo
go tool cgo -godefs -- "$@" _const.go >_error.out
cat _error.out | grep -vf _error.grep | grep -vf _signal.grep
echo
echo '// Errors'
echo 'const ('
cat _error.out | grep -f _error.grep | sed 's/=\(.*\)/= syscall.Errno(\1)/'
echo ')'
echo
echo '// Signals'
echo 'const ('
cat _error.out | grep -f _signal.grep | sed 's/=\(.*\)/= syscall.Signal(\1)/'
echo ')'
# Run C program to print error and syscall strings.
(
echo -E "
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <ctype.h>
#include <string.h>
#include <signal.h>
#define nelem(x) (sizeof(x)/sizeof((x)[0]))
enum { A = 'A', Z = 'Z', a = 'a', z = 'z' }; // avoid need for single quotes below
int errors[] = {
"
for i in $errors
do
echo -E ' '$i,
done
echo -E "
};
int signals[] = {
"
for i in $signals
do
echo -E ' '$i,
done
# Use -E because on some systems bash builtin interprets \n itself.
echo -E '
};
static int
intcmp(const void *a, const void *b)
{
return *(int*)a - *(int*)b;
}
int
main(void)
{
int i, e;
char buf[1024], *p;
printf("\n\n// Error table\n");
printf("var errors = [...]string {\n");
qsort(errors, nelem(errors), sizeof errors[0], intcmp);
for(i=0; i<nelem(errors); i++) {
e = errors[i];
if(i > 0 && errors[i-1] == e)
continue;
strcpy(buf, strerror(e));
// lowercase first letter: Bad -> bad, but STREAM -> STREAM.
if(A <= buf[0] && buf[0] <= Z && a <= buf[1] && buf[1] <= z)
buf[0] += a - A;
printf("\t%d: \"%s\",\n", e, buf);
}
printf("}\n\n");
printf("\n\n// Signal table\n");
printf("var signals = [...]string {\n");
qsort(signals, nelem(signals), sizeof signals[0], intcmp);
for(i=0; i<nelem(signals); i++) {
e = signals[i];
if(i > 0 && signals[i-1] == e)
continue;
strcpy(buf, strsignal(e));
// lowercase first letter: Bad -> bad, but STREAM -> STREAM.
if(A <= buf[0] && buf[0] <= Z && a <= buf[1] && buf[1] <= z)
buf[0] += a - A;
// cut trailing : number.
p = strrchr(buf, ":"[0]);
if(p)
*p = '\0';
printf("\t%d: \"%s\",\n", e, buf);
}
printf("}\n\n");
return 0;
}
'
) >_errors.c
$CC $ccflags -o _errors _errors.c && $GORUN ./_errors && rm -f _errors.c _errors _const.go _error.grep _signal.grep _error.out

View File

@ -1,88 +0,0 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
// mkpost processes the output of cgo -godefs to
// modify the generated types. It is used to clean up
// the sys API in an architecture specific manner.
//
// mkpost is run after cgo -godefs; see README.md.
package main
import (
"bytes"
"fmt"
"go/format"
"io/ioutil"
"log"
"os"
"regexp"
)
func main() {
// Get the OS and architecture (using GOARCH_TARGET if it exists)
goos := os.Getenv("GOOS")
goarch := os.Getenv("GOARCH_TARGET")
if goarch == "" {
goarch = os.Getenv("GOARCH")
}
// Check that we are using the new build system if we should be.
if goos == "linux" && goarch != "sparc64" {
if os.Getenv("GOLANG_SYS_BUILD") != "docker" {
os.Stderr.WriteString("In the new build system, mkpost should not be called directly.\n")
os.Stderr.WriteString("See README.md\n")
os.Exit(1)
}
}
b, err := ioutil.ReadAll(os.Stdin)
if err != nil {
log.Fatal(err)
}
// If we have empty Ptrace structs, we should delete them. Only s390x emits
// nonempty Ptrace structs.
ptraceRexexp := regexp.MustCompile(`type Ptrace((Psw|Fpregs|Per) struct {\s*})`)
b = ptraceRexexp.ReplaceAll(b, nil)
// Replace the control_regs union with a blank identifier for now.
controlRegsRegex := regexp.MustCompile(`(Control_regs)\s+\[0\]uint64`)
b = controlRegsRegex.ReplaceAll(b, []byte("_ [0]uint64"))
// Remove fields that are added by glibc
// Note that this is unstable as the identifers are private.
removeFieldsRegex := regexp.MustCompile(`X__glibc\S*`)
b = removeFieldsRegex.ReplaceAll(b, []byte("_"))
// We refuse to export private fields on s390x
if goarch == "s390x" && goos == "linux" {
// Remove cgo padding fields
removeFieldsRegex := regexp.MustCompile(`Pad_cgo_\d+`)
b = removeFieldsRegex.ReplaceAll(b, []byte("_"))
// Remove padding, hidden, or unused fields
removeFieldsRegex = regexp.MustCompile(`X_\S+`)
b = removeFieldsRegex.ReplaceAll(b, []byte("_"))
}
// Remove the first line of warning from cgo
b = b[bytes.IndexByte(b, '\n')+1:]
// Modify the command in the header to include:
// mkpost, our own warning, and a build tag.
replacement := fmt.Sprintf(`$1 | go run mkpost.go
// Code generated by the command above; see README.md. DO NOT EDIT.
// +build %s,%s`, goarch, goos)
cgoCommandRegex := regexp.MustCompile(`(cgo -godefs .*)`)
b = cgoCommandRegex.ReplaceAll(b, []byte(replacement))
// gofmt
b, err = format.Source(b)
if err != nil {
log.Fatal(err)
}
os.Stdout.Write(b)
}

View File

@ -1,328 +0,0 @@
#!/usr/bin/env perl
# Copyright 2009 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
# This program reads a file containing function prototypes
# (like syscall_darwin.go) and generates system call bodies.
# The prototypes are marked by lines beginning with "//sys"
# and read like func declarations if //sys is replaced by func, but:
# * The parameter lists must give a name for each argument.
# This includes return parameters.
# * The parameter lists must give a type for each argument:
# the (x, y, z int) shorthand is not allowed.
# * If the return parameter is an error number, it must be named errno.
# A line beginning with //sysnb is like //sys, except that the
# goroutine will not be suspended during the execution of the system
# call. This must only be used for system calls which can never
# block, as otherwise the system call could cause all goroutines to
# hang.
use strict;
my $cmdline = "mksyscall.pl " . join(' ', @ARGV);
my $errors = 0;
my $_32bit = "";
my $plan9 = 0;
my $openbsd = 0;
my $netbsd = 0;
my $dragonfly = 0;
my $arm = 0; # 64-bit value should use (even, odd)-pair
my $tags = ""; # build tags
if($ARGV[0] eq "-b32") {
$_32bit = "big-endian";
shift;
} elsif($ARGV[0] eq "-l32") {
$_32bit = "little-endian";
shift;
}
if($ARGV[0] eq "-plan9") {
$plan9 = 1;
shift;
}
if($ARGV[0] eq "-openbsd") {
$openbsd = 1;
shift;
}
if($ARGV[0] eq "-netbsd") {
$netbsd = 1;
shift;
}
if($ARGV[0] eq "-dragonfly") {
$dragonfly = 1;
shift;
}
if($ARGV[0] eq "-arm") {
$arm = 1;
shift;
}
if($ARGV[0] eq "-tags") {
shift;
$tags = $ARGV[0];
shift;
}
if($ARGV[0] =~ /^-/) {
print STDERR "usage: mksyscall.pl [-b32 | -l32] [-tags x,y] [file ...]\n";
exit 1;
}
# Check that we are using the new build system if we should
if($ENV{'GOOS'} eq "linux" && $ENV{'GOARCH'} ne "sparc64") {
if($ENV{'GOLANG_SYS_BUILD'} ne "docker") {
print STDERR "In the new build system, mksyscall should not be called directly.\n";
print STDERR "See README.md\n";
exit 1;
}
}
sub parseparamlist($) {
my ($list) = @_;
$list =~ s/^\s*//;
$list =~ s/\s*$//;
if($list eq "") {
return ();
}
return split(/\s*,\s*/, $list);
}
sub parseparam($) {
my ($p) = @_;
if($p !~ /^(\S*) (\S*)$/) {
print STDERR "$ARGV:$.: malformed parameter: $p\n";
$errors = 1;
return ("xx", "int");
}
return ($1, $2);
}
my $text = "";
while(<>) {
chomp;
s/\s+/ /g;
s/^\s+//;
s/\s+$//;
my $nonblock = /^\/\/sysnb /;
next if !/^\/\/sys / && !$nonblock;
# Line must be of the form
# func Open(path string, mode int, perm int) (fd int, errno error)
# Split into name, in params, out params.
if(!/^\/\/sys(nb)? (\w+)\(([^()]*)\)\s*(?:\(([^()]+)\))?\s*(?:=\s*((?i)SYS_[A-Z0-9_]+))?$/) {
print STDERR "$ARGV:$.: malformed //sys declaration\n";
$errors = 1;
next;
}
my ($func, $in, $out, $sysname) = ($2, $3, $4, $5);
# Split argument lists on comma.
my @in = parseparamlist($in);
my @out = parseparamlist($out);
# Try in vain to keep people from editing this file.
# The theory is that they jump into the middle of the file
# without reading the header.
$text .= "// THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT\n\n";
# Go function header.
my $out_decl = @out ? sprintf(" (%s)", join(', ', @out)) : "";
$text .= sprintf "func %s(%s)%s {\n", $func, join(', ', @in), $out_decl;
# Check if err return available
my $errvar = "";
foreach my $p (@out) {
my ($name, $type) = parseparam($p);
if($type eq "error") {
$errvar = $name;
last;
}
}
# Prepare arguments to Syscall.
my @args = ();
my $n = 0;
foreach my $p (@in) {
my ($name, $type) = parseparam($p);
if($type =~ /^\*/) {
push @args, "uintptr(unsafe.Pointer($name))";
} elsif($type eq "string" && $errvar ne "") {
$text .= "\tvar _p$n *byte\n";
$text .= "\t_p$n, $errvar = BytePtrFromString($name)\n";
$text .= "\tif $errvar != nil {\n\t\treturn\n\t}\n";
push @args, "uintptr(unsafe.Pointer(_p$n))";
$n++;
} elsif($type eq "string") {
print STDERR "$ARGV:$.: $func uses string arguments, but has no error return\n";
$text .= "\tvar _p$n *byte\n";
$text .= "\t_p$n, _ = BytePtrFromString($name)\n";
push @args, "uintptr(unsafe.Pointer(_p$n))";
$n++;
} elsif($type =~ /^\[\](.*)/) {
# Convert slice into pointer, length.
# Have to be careful not to take address of &a[0] if len == 0:
# pass dummy pointer in that case.
# Used to pass nil, but some OSes or simulators reject write(fd, nil, 0).
$text .= "\tvar _p$n unsafe.Pointer\n";
$text .= "\tif len($name) > 0 {\n\t\t_p$n = unsafe.Pointer(\&${name}[0])\n\t}";
$text .= " else {\n\t\t_p$n = unsafe.Pointer(&_zero)\n\t}";
$text .= "\n";
push @args, "uintptr(_p$n)", "uintptr(len($name))";
$n++;
} elsif($type eq "int64" && ($openbsd || $netbsd)) {
push @args, "0";
if($_32bit eq "big-endian") {
push @args, "uintptr($name>>32)", "uintptr($name)";
} elsif($_32bit eq "little-endian") {
push @args, "uintptr($name)", "uintptr($name>>32)";
} else {
push @args, "uintptr($name)";
}
} elsif($type eq "int64" && $dragonfly) {
if ($func !~ /^extp(read|write)/i) {
push @args, "0";
}
if($_32bit eq "big-endian") {
push @args, "uintptr($name>>32)", "uintptr($name)";
} elsif($_32bit eq "little-endian") {
push @args, "uintptr($name)", "uintptr($name>>32)";
} else {
push @args, "uintptr($name)";
}
} elsif($type eq "int64" && $_32bit ne "") {
if(@args % 2 && $arm) {
# arm abi specifies 64-bit argument uses
# (even, odd) pair
push @args, "0"
}
if($_32bit eq "big-endian") {
push @args, "uintptr($name>>32)", "uintptr($name)";
} else {
push @args, "uintptr($name)", "uintptr($name>>32)";
}
} else {
push @args, "uintptr($name)";
}
}
# Determine which form to use; pad args with zeros.
my $asm = "Syscall";
if ($nonblock) {
$asm = "RawSyscall";
}
if(@args <= 3) {
while(@args < 3) {
push @args, "0";
}
} elsif(@args <= 6) {
$asm .= "6";
while(@args < 6) {
push @args, "0";
}
} elsif(@args <= 9) {
$asm .= "9";
while(@args < 9) {
push @args, "0";
}
} else {
print STDERR "$ARGV:$.: too many arguments to system call\n";
}
# System call number.
if($sysname eq "") {
$sysname = "SYS_$func";
$sysname =~ s/([a-z])([A-Z])/${1}_$2/g; # turn FooBar into Foo_Bar
$sysname =~ y/a-z/A-Z/;
}
# Actual call.
my $args = join(', ', @args);
my $call = "$asm($sysname, $args)";
# Assign return values.
my $body = "";
my @ret = ("_", "_", "_");
my $do_errno = 0;
for(my $i=0; $i<@out; $i++) {
my $p = $out[$i];
my ($name, $type) = parseparam($p);
my $reg = "";
if($name eq "err" && !$plan9) {
$reg = "e1";
$ret[2] = $reg;
$do_errno = 1;
} elsif($name eq "err" && $plan9) {
$ret[0] = "r0";
$ret[2] = "e1";
next;
} else {
$reg = sprintf("r%d", $i);
$ret[$i] = $reg;
}
if($type eq "bool") {
$reg = "$reg != 0";
}
if($type eq "int64" && $_32bit ne "") {
# 64-bit number in r1:r0 or r0:r1.
if($i+2 > @out) {
print STDERR "$ARGV:$.: not enough registers for int64 return\n";
}
if($_32bit eq "big-endian") {
$reg = sprintf("int64(r%d)<<32 | int64(r%d)", $i, $i+1);
} else {
$reg = sprintf("int64(r%d)<<32 | int64(r%d)", $i+1, $i);
}
$ret[$i] = sprintf("r%d", $i);
$ret[$i+1] = sprintf("r%d", $i+1);
}
if($reg ne "e1" || $plan9) {
$body .= "\t$name = $type($reg)\n";
}
}
if ($ret[0] eq "_" && $ret[1] eq "_" && $ret[2] eq "_") {
$text .= "\t$call\n";
} else {
$text .= "\t$ret[0], $ret[1], $ret[2] := $call\n";
}
$text .= $body;
if ($plan9 && $ret[2] eq "e1") {
$text .= "\tif int32(r0) == -1 {\n";
$text .= "\t\terr = e1\n";
$text .= "\t}\n";
} elsif ($do_errno) {
$text .= "\tif e1 != 0 {\n";
$text .= "\t\terr = errnoErr(e1)\n";
$text .= "\t}\n";
}
$text .= "\treturn\n";
$text .= "}\n\n";
}
chomp $text;
chomp $text;
if($errors) {
exit 1;
}
print <<EOF;
// $cmdline
// Code generated by the command above; see README.md. DO NOT EDIT.
// +build $tags
package unix
import (
"syscall"
"unsafe"
)
var _ syscall.Errno
$text
EOF
exit 0;

View File

@ -1,289 +0,0 @@
#!/usr/bin/env perl
# Copyright 2009 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
# This program reads a file containing function prototypes
# (like syscall_solaris.go) and generates system call bodies.
# The prototypes are marked by lines beginning with "//sys"
# and read like func declarations if //sys is replaced by func, but:
# * The parameter lists must give a name for each argument.
# This includes return parameters.
# * The parameter lists must give a type for each argument:
# the (x, y, z int) shorthand is not allowed.
# * If the return parameter is an error number, it must be named err.
# * If go func name needs to be different than its libc name,
# * or the function is not in libc, name could be specified
# * at the end, after "=" sign, like
# //sys getsockopt(s int, level int, name int, val uintptr, vallen *_Socklen) (err error) = libsocket.getsockopt
use strict;
my $cmdline = "mksyscall_solaris.pl " . join(' ', @ARGV);
my $errors = 0;
my $_32bit = "";
my $tags = ""; # build tags
binmode STDOUT;
if($ARGV[0] eq "-b32") {
$_32bit = "big-endian";
shift;
} elsif($ARGV[0] eq "-l32") {
$_32bit = "little-endian";
shift;
}
if($ARGV[0] eq "-tags") {
shift;
$tags = $ARGV[0];
shift;
}
if($ARGV[0] =~ /^-/) {
print STDERR "usage: mksyscall_solaris.pl [-b32 | -l32] [-tags x,y] [file ...]\n";
exit 1;
}
sub parseparamlist($) {
my ($list) = @_;
$list =~ s/^\s*//;
$list =~ s/\s*$//;
if($list eq "") {
return ();
}
return split(/\s*,\s*/, $list);
}
sub parseparam($) {
my ($p) = @_;
if($p !~ /^(\S*) (\S*)$/) {
print STDERR "$ARGV:$.: malformed parameter: $p\n";
$errors = 1;
return ("xx", "int");
}
return ($1, $2);
}
my $package = "";
my $text = "";
my $dynimports = "";
my $linknames = "";
my @vars = ();
while(<>) {
chomp;
s/\s+/ /g;
s/^\s+//;
s/\s+$//;
$package = $1 if !$package && /^package (\S+)$/;
my $nonblock = /^\/\/sysnb /;
next if !/^\/\/sys / && !$nonblock;
# Line must be of the form
# func Open(path string, mode int, perm int) (fd int, err error)
# Split into name, in params, out params.
if(!/^\/\/sys(nb)? (\w+)\(([^()]*)\)\s*(?:\(([^()]+)\))?\s*(?:=\s*(?:(\w*)\.)?(\w*))?$/) {
print STDERR "$ARGV:$.: malformed //sys declaration\n";
$errors = 1;
next;
}
my ($nb, $func, $in, $out, $modname, $sysname) = ($1, $2, $3, $4, $5, $6);
# Split argument lists on comma.
my @in = parseparamlist($in);
my @out = parseparamlist($out);
# So file name.
if($modname eq "") {
$modname = "libc";
}
# System call name.
if($sysname eq "") {
$sysname = "$func";
}
# System call pointer variable name.
my $sysvarname = "proc$sysname";
my $strconvfunc = "BytePtrFromString";
my $strconvtype = "*byte";
$sysname =~ y/A-Z/a-z/; # All libc functions are lowercase.
# Runtime import of function to allow cross-platform builds.
$dynimports .= "//go:cgo_import_dynamic libc_${sysname} ${sysname} \"$modname.so\"\n";
# Link symbol to proc address variable.
$linknames .= "//go:linkname ${sysvarname} libc_${sysname}\n";
# Library proc address variable.
push @vars, $sysvarname;
# Go function header.
$out = join(', ', @out);
if($out ne "") {
$out = " ($out)";
}
if($text ne "") {
$text .= "\n"
}
$text .= sprintf "func %s(%s)%s {\n", $func, join(', ', @in), $out;
# Check if err return available
my $errvar = "";
foreach my $p (@out) {
my ($name, $type) = parseparam($p);
if($type eq "error") {
$errvar = $name;
last;
}
}
# Prepare arguments to Syscall.
my @args = ();
my $n = 0;
foreach my $p (@in) {
my ($name, $type) = parseparam($p);
if($type =~ /^\*/) {
push @args, "uintptr(unsafe.Pointer($name))";
} elsif($type eq "string" && $errvar ne "") {
$text .= "\tvar _p$n $strconvtype\n";
$text .= "\t_p$n, $errvar = $strconvfunc($name)\n";
$text .= "\tif $errvar != nil {\n\t\treturn\n\t}\n";
push @args, "uintptr(unsafe.Pointer(_p$n))";
$n++;
} elsif($type eq "string") {
print STDERR "$ARGV:$.: $func uses string arguments, but has no error return\n";
$text .= "\tvar _p$n $strconvtype\n";
$text .= "\t_p$n, _ = $strconvfunc($name)\n";
push @args, "uintptr(unsafe.Pointer(_p$n))";
$n++;
} elsif($type =~ /^\[\](.*)/) {
# Convert slice into pointer, length.
# Have to be careful not to take address of &a[0] if len == 0:
# pass nil in that case.
$text .= "\tvar _p$n *$1\n";
$text .= "\tif len($name) > 0 {\n\t\t_p$n = \&$name\[0]\n\t}\n";
push @args, "uintptr(unsafe.Pointer(_p$n))", "uintptr(len($name))";
$n++;
} elsif($type eq "int64" && $_32bit ne "") {
if($_32bit eq "big-endian") {
push @args, "uintptr($name >> 32)", "uintptr($name)";
} else {
push @args, "uintptr($name)", "uintptr($name >> 32)";
}
} elsif($type eq "bool") {
$text .= "\tvar _p$n uint32\n";
$text .= "\tif $name {\n\t\t_p$n = 1\n\t} else {\n\t\t_p$n = 0\n\t}\n";
push @args, "uintptr(_p$n)";
$n++;
} else {
push @args, "uintptr($name)";
}
}
my $nargs = @args;
# Determine which form to use; pad args with zeros.
my $asm = "sysvicall6";
if ($nonblock) {
$asm = "rawSysvicall6";
}
if(@args <= 6) {
while(@args < 6) {
push @args, "0";
}
} else {
print STDERR "$ARGV:$.: too many arguments to system call\n";
}
# Actual call.
my $args = join(', ', @args);
my $call = "$asm(uintptr(unsafe.Pointer(&$sysvarname)), $nargs, $args)";
# Assign return values.
my $body = "";
my $failexpr = "";
my @ret = ("_", "_", "_");
my @pout= ();
my $do_errno = 0;
for(my $i=0; $i<@out; $i++) {
my $p = $out[$i];
my ($name, $type) = parseparam($p);
my $reg = "";
if($name eq "err") {
$reg = "e1";
$ret[2] = $reg;
$do_errno = 1;
} else {
$reg = sprintf("r%d", $i);
$ret[$i] = $reg;
}
if($type eq "bool") {
$reg = "$reg != 0";
}
if($type eq "int64" && $_32bit ne "") {
# 64-bit number in r1:r0 or r0:r1.
if($i+2 > @out) {
print STDERR "$ARGV:$.: not enough registers for int64 return\n";
}
if($_32bit eq "big-endian") {
$reg = sprintf("int64(r%d)<<32 | int64(r%d)", $i, $i+1);
} else {
$reg = sprintf("int64(r%d)<<32 | int64(r%d)", $i+1, $i);
}
$ret[$i] = sprintf("r%d", $i);
$ret[$i+1] = sprintf("r%d", $i+1);
}
if($reg ne "e1") {
$body .= "\t$name = $type($reg)\n";
}
}
if ($ret[0] eq "_" && $ret[1] eq "_" && $ret[2] eq "_") {
$text .= "\t$call\n";
} else {
$text .= "\t$ret[0], $ret[1], $ret[2] := $call\n";
}
$text .= $body;
if ($do_errno) {
$text .= "\tif e1 != 0 {\n";
$text .= "\t\terr = e1\n";
$text .= "\t}\n";
}
$text .= "\treturn\n";
$text .= "}\n";
}
if($errors) {
exit 1;
}
print <<EOF;
// $cmdline
// Code generated by the command above; see README.md. DO NOT EDIT.
// +build $tags
package $package
import (
"syscall"
"unsafe"
)
EOF
print "import \"golang.org/x/sys/unix\"\n" if $package ne "unix";
my $vardecls = "\t" . join(",\n\t", @vars);
$vardecls .= " syscallFunc";
chomp($_=<<EOF);
$dynimports
$linknames
var (
$vardecls
)
$text
EOF
print $_;
exit 0;

View File

@ -1,264 +0,0 @@
#!/usr/bin/env perl
# Copyright 2011 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
#
# Parse the header files for OpenBSD and generate a Go usable sysctl MIB.
#
# Build a MIB with each entry being an array containing the level, type and
# a hash that will contain additional entries if the current entry is a node.
# We then walk this MIB and create a flattened sysctl name to OID hash.
#
use strict;
if($ENV{'GOARCH'} eq "" || $ENV{'GOOS'} eq "") {
print STDERR "GOARCH or GOOS not defined in environment\n";
exit 1;
}
my $debug = 0;
my %ctls = ();
my @headers = qw (
sys/sysctl.h
sys/socket.h
sys/tty.h
sys/malloc.h
sys/mount.h
sys/namei.h
sys/sem.h
sys/shm.h
sys/vmmeter.h
uvm/uvm_param.h
uvm/uvm_swap_encrypt.h
ddb/db_var.h
net/if.h
net/if_pfsync.h
net/pipex.h
netinet/in.h
netinet/icmp_var.h
netinet/igmp_var.h
netinet/ip_ah.h
netinet/ip_carp.h
netinet/ip_divert.h
netinet/ip_esp.h
netinet/ip_ether.h
netinet/ip_gre.h
netinet/ip_ipcomp.h
netinet/ip_ipip.h
netinet/pim_var.h
netinet/tcp_var.h
netinet/udp_var.h
netinet6/in6.h
netinet6/ip6_divert.h
netinet6/pim6_var.h
netinet/icmp6.h
netmpls/mpls.h
);
my @ctls = qw (
kern
vm
fs
net
#debug # Special handling required
hw
#machdep # Arch specific
user
ddb
#vfs # Special handling required
fs.posix
kern.forkstat
kern.intrcnt
kern.malloc
kern.nchstats
kern.seminfo
kern.shminfo
kern.timecounter
kern.tty
kern.watchdog
net.bpf
net.ifq
net.inet
net.inet.ah
net.inet.carp
net.inet.divert
net.inet.esp
net.inet.etherip
net.inet.gre
net.inet.icmp
net.inet.igmp
net.inet.ip
net.inet.ip.ifq
net.inet.ipcomp
net.inet.ipip
net.inet.mobileip
net.inet.pfsync
net.inet.pim
net.inet.tcp
net.inet.udp
net.inet6
net.inet6.divert
net.inet6.ip6
net.inet6.icmp6
net.inet6.pim6
net.inet6.tcp6
net.inet6.udp6
net.mpls
net.mpls.ifq
net.key
net.pflow
net.pfsync
net.pipex
net.rt
vm.swapencrypt
#vfsgenctl # Special handling required
);
# Node name "fixups"
my %ctl_map = (
"ipproto" => "net.inet",
"net.inet.ipproto" => "net.inet",
"net.inet6.ipv6proto" => "net.inet6",
"net.inet6.ipv6" => "net.inet6.ip6",
"net.inet.icmpv6" => "net.inet6.icmp6",
"net.inet6.divert6" => "net.inet6.divert",
"net.inet6.tcp6" => "net.inet.tcp",
"net.inet6.udp6" => "net.inet.udp",
"mpls" => "net.mpls",
"swpenc" => "vm.swapencrypt"
);
# Node mappings
my %node_map = (
"net.inet.ip.ifq" => "net.ifq",
"net.inet.pfsync" => "net.pfsync",
"net.mpls.ifq" => "net.ifq"
);
my $ctlname;
my %mib = ();
my %sysctl = ();
my $node;
sub debug() {
print STDERR "$_[0]\n" if $debug;
}
# Walk the MIB and build a sysctl name to OID mapping.
sub build_sysctl() {
my ($node, $name, $oid) = @_;
my %node = %{$node};
my @oid = @{$oid};
foreach my $key (sort keys %node) {
my @node = @{$node{$key}};
my $nodename = $name.($name ne '' ? '.' : '').$key;
my @nodeoid = (@oid, $node[0]);
if ($node[1] eq 'CTLTYPE_NODE') {
if (exists $node_map{$nodename}) {
$node = \%mib;
$ctlname = $node_map{$nodename};
foreach my $part (split /\./, $ctlname) {
$node = \%{@{$$node{$part}}[2]};
}
} else {
$node = $node[2];
}
&build_sysctl($node, $nodename, \@nodeoid);
} elsif ($node[1] ne '') {
$sysctl{$nodename} = \@nodeoid;
}
}
}
foreach my $ctl (@ctls) {
$ctls{$ctl} = $ctl;
}
# Build MIB
foreach my $header (@headers) {
&debug("Processing $header...");
open HEADER, "/usr/include/$header" ||
print STDERR "Failed to open $header\n";
while (<HEADER>) {
if ($_ =~ /^#define\s+(CTL_NAMES)\s+{/ ||
$_ =~ /^#define\s+(CTL_(.*)_NAMES)\s+{/ ||
$_ =~ /^#define\s+((.*)CTL_NAMES)\s+{/) {
if ($1 eq 'CTL_NAMES') {
# Top level.
$node = \%mib;
} else {
# Node.
my $nodename = lc($2);
if ($header =~ /^netinet\//) {
$ctlname = "net.inet.$nodename";
} elsif ($header =~ /^netinet6\//) {
$ctlname = "net.inet6.$nodename";
} elsif ($header =~ /^net\//) {
$ctlname = "net.$nodename";
} else {
$ctlname = "$nodename";
$ctlname =~ s/^(fs|net|kern)_/$1\./;
}
if (exists $ctl_map{$ctlname}) {
$ctlname = $ctl_map{$ctlname};
}
if (not exists $ctls{$ctlname}) {
&debug("Ignoring $ctlname...");
next;
}
# Walk down from the top of the MIB.
$node = \%mib;
foreach my $part (split /\./, $ctlname) {
if (not exists $$node{$part}) {
&debug("Missing node $part");
$$node{$part} = [ 0, '', {} ];
}
$node = \%{@{$$node{$part}}[2]};
}
}
# Populate current node with entries.
my $i = -1;
while (defined($_) && $_ !~ /^}/) {
$_ = <HEADER>;
$i++ if $_ =~ /{.*}/;
next if $_ !~ /{\s+"(\w+)",\s+(CTLTYPE_[A-Z]+)\s+}/;
$$node{$1} = [ $i, $2, {} ];
}
}
}
close HEADER;
}
&build_sysctl(\%mib, "", []);
print <<EOF;
// mksysctl_openbsd.pl
// MACHINE GENERATED BY THE ABOVE COMMAND; DO NOT EDIT
// +build $ENV{'GOARCH'},$ENV{'GOOS'}
package unix;
type mibentry struct {
ctlname string
ctloid []_C_int
}
var sysctlMib = []mibentry {
EOF
foreach my $name (sort keys %sysctl) {
my @oid = @{$sysctl{$name}};
print "\t{ \"$name\", []_C_int{ ", join(', ', @oid), " } }, \n";
}
print <<EOF;
}
EOF

View File

@ -1,39 +0,0 @@
#!/usr/bin/env perl
# Copyright 2009 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
#
# Generate system call table for Darwin from sys/syscall.h
use strict;
if($ENV{'GOARCH'} eq "" || $ENV{'GOOS'} eq "") {
print STDERR "GOARCH or GOOS not defined in environment\n";
exit 1;
}
my $command = "mksysnum_darwin.pl " . join(' ', @ARGV);
print <<EOF;
// $command
// Code generated by the command above; see README.md. DO NOT EDIT.
// +build $ENV{'GOARCH'},$ENV{'GOOS'}
package unix
const (
EOF
while(<>){
if(/^#define\s+SYS_(\w+)\s+([0-9]+)/){
my $name = $1;
my $num = $2;
$name =~ y/a-z/A-Z/;
print " SYS_$name = $num;"
}
}
print <<EOF;
)
EOF

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