gime-lib/model.go

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package gime
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import (
"errors"
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"fmt"
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"time"
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"github.com/br0xen/boltease"
)
type GimeDB struct {
db *boltease.DB
archDb *boltease.DB
dbOpened int
dbArchOpened int
path string
filename, arch string
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AllTypes []int
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}
const (
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TypeCurrent = 1 // 001
TypeRecent = 2 // 010
TypeNoArchive = 3 // 011
TypeArchive = 4 // 100
TypeAll = 7 // 111
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ArchiveDays = time.Hour * 24 * 90 // Archive anything older than 90 days
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)
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func TypeToString(tp int) string {
switch tp {
case TypeCurrent:
return "current"
case TypeRecent:
return "recent"
case TypeArchive:
return "archive"
}
return "unknown"
}
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// Load Database returns a database loaded off the files given
// name and archName located in path
func LoadDatabase(path, name, archName string) (*GimeDB, error) {
if path[len(path)-1] != '/' {
path = path + "/"
}
gdb := GimeDB{
path: path,
filename: name,
arch: archName,
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AllTypes: []int{TypeCurrent, TypeRecent, TypeArchive},
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}
if err := gdb.initDatabase(); err != nil {
fmt.Println(err.Error())
return nil, err
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}
return &gdb, nil
}
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// Load a TimeEntry collection from a database
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func (gdb *GimeDB) LoadTimeEntryCollection(tp int) *TimeEntryCollection {
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ret := new(TimeEntryCollection)
entries := gdb.dbGetAllTimeEntries(tp)
for i := range entries {
ret.Push(&entries[i])
}
return ret
}
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func (gdb *GimeDB) openDatabase() error {
gdb.dbOpened += 1
if gdb.dbOpened == 1 {
var err error
gdb.db, err = boltease.Create(gdb.path+gdb.filename, 0600, nil)
if err != nil {
return err
}
}
return nil
}
func (gdb *GimeDB) closeDatabase() error {
gdb.dbOpened -= 1
if gdb.dbOpened == 0 {
return gdb.db.CloseDB()
}
return nil
}
func (gdb *GimeDB) openArchiveDatabase() error {
gdb.dbArchOpened += 1
if gdb.dbArchOpened == 1 {
var err error
gdb.archDb, err = boltease.Create(gdb.path+gdb.arch, 0600, nil)
if err != nil {
return err
}
}
return nil
}
func (gdb *GimeDB) closeArchiveDatabase() error {
gdb.dbArchOpened -= 1
if gdb.dbArchOpened == 0 {
return gdb.archDb.CloseDB()
}
return nil
}
func (gdb *GimeDB) initDatabase() error {
// Initialize the current/recent/settings database
var err error
if err = gdb.openDatabase(); err != nil {
return err
}
defer gdb.closeDatabase()
// Create the path to the bucket to store application settings
if err := gdb.db.MkBucketPath([]string{"settings"}); err != nil {
return err
}
// Create the path to the bucket to store the current time entry
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if err := gdb.db.MkBucketPath([]string{TypeToString(TypeCurrent)}); err != nil {
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return err
}
// Create the path to the bucket to store recent time entries
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if err := gdb.db.MkBucketPath([]string{TypeToString(TypeRecent)}); err != nil {
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return err
}
// Now initialize the Archive Database
if err = gdb.openArchiveDatabase(); err != nil {
return err
}
defer gdb.closeArchiveDatabase()
// Create the path to the bucket to store archived time entries
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return gdb.archDb.MkBucketPath([]string{TypeToString(TypeArchive)})
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}
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func (gdb *GimeDB) openDBType(tp int) (*boltease.DB, error) {
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var err error
if tp == TypeCurrent || tp == TypeRecent {
if err = gdb.openDatabase(); err != nil {
return nil, err
}
return gdb.db, err
} else if tp == TypeArchive {
if err = gdb.openArchiveDatabase(); err != nil {
return nil, err
}
return gdb.archDb, err
}
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return nil, errors.New("Invalid database type: " + TypeToString(tp))
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}
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func (gdb *GimeDB) closeDBType(tp int) error {
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if tp == TypeCurrent || tp == TypeRecent {
return gdb.closeDatabase()
} else if tp == TypeArchive {
return gdb.closeArchiveDatabase()
}
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return errors.New("Invalid database type: " + TypeToString(tp))
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}