/* BORDER.C Tile Source File. Info: Form : All tiles as one unit. Format : Gameboy 4 color. Compression : None. Counter : None. Tile size : 8 x 8 Tiles : 0 to 8 Palette colors : None. SGB Palette : None. CGB Palette : None. Convert to metatiles : No. This file was generated by GBTD v2.2 */ /* Start of tile array. */ const unsigned char border[] = { 0x00,0x00,0x1F,0x1F,0x20,0x20,0x4F,0x4F, 0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50, 0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50, 0x4F,0x4F,0x20,0x20,0x1F,0x1F,0x00,0x00, 0x00,0x00,0xF8,0xF8,0x04,0x04,0xF2,0xF2, 0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A, 0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A, 0xF2,0xF2,0x04,0x04,0xF8,0xF8,0x00,0x00, 0x00,0x00,0xFF,0xFF,0x00,0x00,0xFF,0xFF, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xFF,0xFF,0x00,0x00,0xFF,0xFF,0x00,0x00, 0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50, 0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50, 0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A, 0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; /* End of BORDER.C */