/* SPRITE.C Tile Source File. Info: Form : All tiles as one unit. Format : Gameboy 4 color. Compression : None. Counter : None. Tile size : 8 x 8 Tiles : 0 to 0 Palette colors : None. SGB Palette : None. CGB Palette : None. Convert to metatiles : No. This file was generated by GBTD v2.2 */ /* Start of tile array. */ unsigned char sprite[] = { 0x7E,0x7E,0x99,0x99,0x81,0x81,0xA5,0xA5, 0x81,0x81,0xDB,0xDB,0xC3,0xC3,0x3C,0x3C }; /* End of SPRITE.C */