/* SPRITE.H Include File. Info: Form : All tiles as one unit. Format : Gameboy 4 color. Compression : None. Counter : None. Tile size : 16 x 16 Tiles : 0 to 0 Palette colors : None. SGB Palette : None. CGB Palette : None. Convert to metatiles : No. This file was generated by GBTD v2.2 */ /* Bank of tiles. */ #define spriteBank 0 /* Start of tile array. */ extern unsigned char sprite[]; /* End of SPRITE.H */