#include #include "bg.c" #include "bg.map" #include "border.c" #include "window.c" void main() { set_bkg_data(0, 152, bg_tiledata); set_bkg_tiles(0, 0, 20, 18, bg_tilemap); SHOW_BKG; set_win_data(152, 9, border); set_win_tiles(0, 0, 20, 4, window); move_win(7, 112); SHOW_WIN; }