1 ;-------------------------------------------------------- 2 ; File Created by SDCC : FreeWare ANSI-C Compiler 3 ; Version 2.3.1 Wed Jul 8 07:53:24 2020 4 5 ;-------------------------------------------------------- 6 .module lcc2182970 7 8 ;-------------------------------------------------------- 9 ; Public variables in this module 10 ;-------------------------------------------------------- 11 .globl _sprite 12 ;-------------------------------------------------------- 13 ; special function registers 14 ;-------------------------------------------------------- 15 ;-------------------------------------------------------- 16 ; special function bits 17 ;-------------------------------------------------------- 18 ;-------------------------------------------------------- 19 ; internal ram data 20 ;-------------------------------------------------------- 21 .area _DATA 0000 22 _sprite:: 0000 23 .ds 16 24 ;-------------------------------------------------------- 25 ; overlayable items in internal ram 26 ;-------------------------------------------------------- 27 .area _OVERLAY 28 ;-------------------------------------------------------- 29 ; indirectly addressable internal ram data 30 ;-------------------------------------------------------- 31 .area _ISEG 32 ;-------------------------------------------------------- 33 ; bit data 34 ;-------------------------------------------------------- 35 .area _BSEG 36 ;-------------------------------------------------------- 37 ; external ram data 38 ;-------------------------------------------------------- 39 .area _XSEG 40 ;-------------------------------------------------------- 41 ; global & static initialisations 42 ;-------------------------------------------------------- 43 .area _GSINIT 44 .area _GSFINAL 45 .area _GSINIT 46 ; sprite.c 1 47 ; sprite.c 2 48 ; genArrayInit 49 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0 0000 21 00 00 50 ld hl,#_sprite 0003 CD 00 00 51 call __initrleblock 0006 10 52 .db 16 0007 7E 00 99 00 81 00 53 .db 0x7E, 0x00, 0x99, 0x00, 0x81, 0x00, 0xA5, 0x00 A5 00 000F 81 00 DB 00 C3 00 54 .db 0x81, 0x00, 0xDB, 0x00, 0xC3, 0x00, 0x3C, 0x00 3C 00 0017 00 55 .db 0 56 ;-------------------------------------------------------- 57 ; Home 58 ;-------------------------------------------------------- 59 .area _HOME 60 .area _CODE 61 ;-------------------------------------------------------- 62 ; code 63 ;-------------------------------------------------------- 64 .area _CODE 65 .area _CODE ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1. Symbol Table __initrleblock **** GX 1 _sprite 0000 GR ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2. Area Table 0 _CODE size 0 flags 0 1 _DATA size 10 flags 0 2 _OVERLAY size 0 flags 0 3 _ISEG size 0 flags 0 4 _BSEG size 0 flags 0 5 _XSEG size 0 flags 0 6 _GSINIT size 18 flags 0 7 _GSFINAL size 0 flags 0 8 _HOME size 0 flags 0