Working on the status bar

This commit is contained in:
2026-01-29 11:19:31 -06:00
parent c84fe6b807
commit abf21d8e1b
4 changed files with 144 additions and 81 deletions

View File

@@ -22,7 +22,10 @@ THE SOFTWARE.
package widgets
import (
"strings"
t "git.bullercodeworks.com/brian/tcell-widgets"
th "git.bullercodeworks.com/brian/tcell-widgets/helpers"
"github.com/gdamore/tcell"
)
@@ -56,6 +59,72 @@ func (w *StatusBar) Init(id string, s tcell.Style) {
func (w *StatusBar) Id() string { return w.id }
func (w *StatusBar) HandleResize(ev *tcell.EventResize) {
w.w, w.h = ev.Size()
w.updatePosAndSize()
}
func (w *StatusBar) GetKeyMap() *t.KeyMap { return w.keyMap }
func (w *StatusBar) SetKeyMap(km *t.KeyMap) { w.keyMap = km }
func (w *StatusBar) HandleKey(ev *tcell.EventKey) bool { return false }
func (w *StatusBar) HandleTime(ev *tcell.EventTime) {
for i := range w.blocks {
w.blocks[i].HandleTime(ev)
}
}
func (w *StatusBar) Draw(screen tcell.Screen) {
if !w.visible {
return
}
th.DrawText(w.x, w.y, strings.Repeat(" ", w.w), w.style, screen)
for i := range w.blocks {
w.blocks[i].Draw(screen)
}
}
func (w *StatusBar) SetStyle(s tcell.Style) { w.style = s }
func (w *StatusBar) Active() bool { return false }
func (w *StatusBar) SetActive(a bool) {}
func (w *StatusBar) Visible() bool { return w.visible }
func (w *StatusBar) SetVisible(a bool) { w.visible = a }
func (w *StatusBar) Focusable() bool { return false }
func (w *StatusBar) SetFocusable(b bool) {}
func (w *StatusBar) SetX(x int) { w.SetPos(t.Coord{X: x, Y: w.y}) }
func (w *StatusBar) SetY(y int) { w.SetPos(t.Coord{X: w.x, Y: y}) }
func (w *StatusBar) GetX() int { return w.x }
func (w *StatusBar) GetY() int { return w.y }
func (w *StatusBar) GetPos() t.Coord { return t.Coord{X: w.x, Y: w.y} }
func (w *StatusBar) SetPos(c t.Coord) {
w.x, w.y = c.X, c.Y
w.updatePosAndSize()
}
func (w *StatusBar) GetW() int { return w.w }
func (w *StatusBar) GetH() int { return w.h }
func (w *StatusBar) SetW(wd int) { w.SetSize(t.Coord{X: wd, Y: w.h}) }
func (w *StatusBar) SetH(h int) { w.SetSize(t.Coord{X: w.w, Y: h}) }
func (w *StatusBar) SetSize(c t.Coord) {
w.w, w.h = c.X, c.Y
w.updatePosAndSize()
}
func (w *StatusBar) WantW() int { return w.w }
func (w *StatusBar) WantH() int { return w.h }
func (w *StatusBar) MinW() int { return w.w }
func (w *StatusBar) MinH() int { return 1 }
func (w *StatusBar) SetLogger(l func(string, ...any)) { w.logger = l }
func (w *StatusBar) Log(txt string, args ...any) { w.logger(txt, args...) }
func (w *StatusBar) Add(b *StatusBlock) { w.blocks = append(w.blocks, b) }
func (w *StatusBar) SetFlag(b *StatusBlock, f t.LayoutFlag) {
if _, ok := w.blockFlags[b]; ok {
w.blockFlags[b].Add(f)
} else {
w.blockFlags[b] = f
}
}
func (w *StatusBar) RemoveFlag(b *StatusBlock, f t.LayoutFlag) { w.blockFlags[b].Remove(f) }
func (w *StatusBar) ClearFlags(b *StatusBlock) { delete(w.blockFlags, b) }
func (w *StatusBar) updatePosAndSize() {
// First, all blocks that are Left Aligned (or no alignment)
x := w.x
for i := range w.blocks {
@@ -65,6 +134,7 @@ func (w *StatusBar) HandleResize(ev *tcell.EventResize) {
x += w.blocks[i].Width()
}
}
// Center Aligned
// First, get the width of all center blocks
var cW int
@@ -88,7 +158,7 @@ func (w *StatusBar) HandleResize(ev *tcell.EventResize) {
cW = 0
for i := range w.blocks {
f, ok := w.blockFlags[w.blocks[i]]
if ok && (f&t.LFAlignCenter != 0) {
if ok && (f&t.LFAlignRight != 0) {
cW += w.blocks[i].Width()
}
}
@@ -101,59 +171,3 @@ func (w *StatusBar) HandleResize(ev *tcell.EventResize) {
}
}
}
func (w *StatusBar) GetKeyMap() *t.KeyMap { return w.keyMap }
func (w *StatusBar) SetKeyMap(km *t.KeyMap) { w.keyMap = km }
func (w *StatusBar) HandleKey(ev *tcell.EventKey) bool {
return false
}
func (w *StatusBar) HandleTime(ev *tcell.EventTime) {}
func (w *StatusBar) Draw(screen tcell.Screen) {
//th.DrawText(w.x, w.y, fmt.Sprintf("StatusBar: %d,%d", w.x, w.y), w.style, screen)
if !w.visible {
return
}
for i := range w.blocks {
w.Log("Drawing Block %d @ %d,%d", i, w.blocks[i].x, w.blocks[i].y)
w.blocks[i].Draw(screen)
}
}
func (w *StatusBar) SetStyle(s tcell.Style) { w.style = s }
func (w *StatusBar) Active() bool { return false }
func (w *StatusBar) SetActive(a bool) {}
func (w *StatusBar) Visible() bool { return w.visible }
func (w *StatusBar) SetVisible(a bool) { w.visible = a }
func (w *StatusBar) Focusable() bool { return false }
func (w *StatusBar) SetFocusable(b bool) {}
func (w *StatusBar) SetX(x int) { w.x = x }
func (w *StatusBar) SetY(y int) { w.y = y }
func (w *StatusBar) GetX() int { return w.x }
func (w *StatusBar) GetY() int { return w.y }
func (w *StatusBar) GetPos() t.Coord { return t.Coord{X: w.x, Y: w.y} }
func (w *StatusBar) SetPos(c t.Coord) { w.x, w.y = c.X, c.Y }
func (w *StatusBar) GetW() int { return w.w }
func (w *StatusBar) GetH() int { return w.h }
func (w *StatusBar) SetW(wd int) { w.w = wd }
func (w *StatusBar) SetH(h int) { w.h = h }
func (w *StatusBar) SetSize(c t.Coord) { w.w, w.h = c.X, c.Y }
func (w *StatusBar) WantW() int { return w.w }
func (w *StatusBar) WantH() int { return w.h }
func (w *StatusBar) MinW() int { return w.w }
func (w *StatusBar) MinH() int { return 1 }
func (w *StatusBar) SetLogger(l func(string, ...any)) { w.logger = l }
func (w *StatusBar) Log(txt string, args ...any) { w.logger(txt, args...) }
func (w *StatusBar) Add(b *StatusBlock) { w.blocks = append(w.blocks, b) }
func (w *StatusBar) SetFlag(b *StatusBlock, f t.LayoutFlag) {
if _, ok := w.blockFlags[b]; ok {
w.blockFlags[b].Add(f)
} else {
w.blockFlags[b] = f
}
}
func (w *StatusBar) RemoveFlag(b *StatusBlock, f t.LayoutFlag) { w.blockFlags[b].Remove(f) }
func (w *StatusBar) ClearFlags(b *StatusBlock) { delete(w.blockFlags, b) }