573 lines
13 KiB
Go
573 lines
13 KiB
Go
package main
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import (
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"errors"
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"fmt"
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"github.com/br0xen/bolt"
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"os"
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"strings"
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)
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// A Database, basically a collection of buckets
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type BoltDB struct {
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buckets []BoltBucket
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}
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type BoltBucket struct {
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name string
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pairs []BoltPair
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buckets []BoltBucket
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parent *BoltBucket
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expanded bool
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error_flag bool
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}
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type BoltPair struct {
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parent *BoltBucket
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key string
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val string
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}
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func (bd *BoltDB) getGenericFromPath(path []string) (*BoltBucket, *BoltPair, error) {
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// Check if 'path' leads to a pair
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p, err := bd.getPairFromPath(path)
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if err == nil {
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return nil, p, nil
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}
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// Nope, check if it leads to a bucket
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b, err := bd.getBucketFromPath(path)
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if err == nil {
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return b, nil, nil
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}
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// Nope, error
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return nil, nil, errors.New("Invalid Path")
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}
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func (bd *BoltDB) getBucketFromPath(path []string) (*BoltBucket, error) {
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if len(path) > 0 {
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// Find the BoltBucket with a path == path
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var b *BoltBucket
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var err error
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// Find the root bucket
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b, err = memBolt.getBucket(path[0])
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if err != nil {
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return nil, err
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}
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if len(path) > 1 {
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for p := 1; p < len(path); p++ {
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b, err = b.getBucket(path[p])
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if err != nil {
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return nil, err
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}
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}
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}
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return b, nil
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}
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return nil, errors.New("Invalid Path")
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}
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func (bd *BoltDB) getPairFromPath(path []string) (*BoltPair, error) {
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if len(path) <= 0 {
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return nil, errors.New("No Path")
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}
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b, err := bd.getBucketFromPath(path[:len(path)-1])
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if err != nil {
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return nil, err
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}
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// Found the bucket, pull out the pair
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p, err := b.getPair(path[len(path)-1])
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return p, err
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}
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func (bd *BoltDB) getVisibleItemCount(path []string) (int, error) {
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vis := 0
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var ret_err error
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if len(path) == 0 {
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for i := range bd.buckets {
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n, err := bd.getVisibleItemCount(bd.buckets[i].GetPath())
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if err != nil {
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return 0, err
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}
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vis += n
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}
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} else {
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b, err := bd.getBucketFromPath(path)
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if err != nil {
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return 0, err
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}
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// 1 for the bucket
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vis += 1
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if b.expanded {
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// This bucket is expanded, add up it's children
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// * 1 for each pair
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vis += len(b.pairs)
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// * recurse for buckets
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for i := range b.buckets {
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n, err := bd.getVisibleItemCount(b.buckets[i].GetPath())
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if err != nil {
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return 0, err
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}
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vis += n
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}
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}
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}
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return vis, ret_err
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}
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func (bd *BoltDB) buildVisiblePathSlice() ([]string, error) {
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var ret_slice []string
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var ret_err error
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// The root path, recurse for root buckets
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for i := range bd.buckets {
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bkt_s, bkt_err := bd.buckets[i].buildVisiblePathSlice([]string{})
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if bkt_err == nil {
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ret_slice = append(ret_slice, bkt_s...)
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} else {
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// Something went wrong, set the error flag
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bd.buckets[i].error_flag = true
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}
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}
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return ret_slice, ret_err
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}
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func (bd *BoltDB) getPrevVisiblePath(path []string) []string {
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vis_paths, err := bd.buildVisiblePathSlice()
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if path == nil {
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if len(vis_paths) > 0 {
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return strings.Split(vis_paths[len(vis_paths)-1], "/")
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} else {
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return nil
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}
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}
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if err == nil {
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find_path := strings.Join(path, "/")
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for i := range vis_paths {
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if vis_paths[i] == find_path && i > 0 {
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return strings.Split(vis_paths[i-1], "/")
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}
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}
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}
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return nil
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}
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func (bd *BoltDB) getNextVisiblePath(path []string) []string {
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vis_paths, err := bd.buildVisiblePathSlice()
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if path == nil {
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if len(vis_paths) > 0 {
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return strings.Split(vis_paths[0], "/")
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} else {
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return nil
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}
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}
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if err == nil {
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find_path := strings.Join(path, "/")
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for i := range vis_paths {
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if vis_paths[i] == find_path && i < len(vis_paths)-1 {
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return strings.Split(vis_paths[i+1], "/")
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}
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}
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}
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return nil
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}
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func (bd *BoltDB) toggleOpenBucket(path []string) error {
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// Find the BoltBucket with a path == path
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b, err := bd.getBucketFromPath(path)
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if err == nil {
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b.expanded = !b.expanded
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}
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return err
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}
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func (bd *BoltDB) closeBucket(path []string) error {
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// Find the BoltBucket with a path == path
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b, err := bd.getBucketFromPath(path)
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if err == nil {
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b.expanded = false
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}
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return err
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}
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func (bd *BoltDB) openBucket(path []string) error {
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// Find the BoltBucket with a path == path
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b, err := bd.getBucketFromPath(path)
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if err == nil {
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b.expanded = true
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}
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return err
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}
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func (bd *BoltDB) getBucket(k string) (*BoltBucket, error) {
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for i := range bd.buckets {
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if bd.buckets[i].name == k {
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return &bd.buckets[i], nil
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}
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}
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return nil, errors.New("Bucket Not Found")
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}
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func (bd *BoltDB) syncOpenBuckets(shadow *BoltDB) {
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// First test this bucket
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for i := range bd.buckets {
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for j := range shadow.buckets {
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if bd.buckets[i].name == shadow.buckets[j].name {
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bd.buckets[i].syncOpenBuckets(&shadow.buckets[j])
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}
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}
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}
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}
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func (bd *BoltDB) refreshDatabase() *BoltDB {
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// Reload the database into memBolt
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memBolt = new(BoltDB)
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db.View(func(tx *bolt.Tx) error {
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return tx.ForEach(func(nm []byte, b *bolt.Bucket) error {
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bb, err := readBucket(b)
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if err == nil {
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bb.name = string(nm)
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bb.expanded = false
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memBolt.buckets = append(memBolt.buckets, *bb)
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return nil
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}
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return err
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})
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})
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return memBolt
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}
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func (b *BoltBucket) GetPath() []string {
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if b.parent != nil {
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return append(b.parent.GetPath(), b.name)
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} else {
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return []string{b.name}
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}
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}
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func (b *BoltBucket) buildVisiblePathSlice(prefix []string) ([]string, error) {
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var ret_slice []string
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var ret_err error
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// Add this bucket to the slice
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prefix = append(prefix, b.name)
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ret_slice = append(ret_slice, strings.Join(prefix, "/"))
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if b.expanded {
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// Add subbuckets
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for i := range b.buckets {
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bkt_s, bkt_err := b.buckets[i].buildVisiblePathSlice(prefix)
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if bkt_err == nil {
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ret_slice = append(ret_slice, bkt_s...)
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} else {
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// Something went wrong, set the error flag
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b.buckets[i].error_flag = true
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}
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}
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// Add Pairs
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for i := range b.pairs {
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ret_slice = append(ret_slice, strings.Join(prefix, "/")+"/"+b.pairs[i].key)
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}
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}
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return ret_slice, ret_err
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}
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func (b *BoltBucket) syncOpenBuckets(shadow *BoltBucket) {
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// First test this bucket
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b.expanded = shadow.expanded
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for i := range b.buckets {
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for j := range shadow.buckets {
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if b.buckets[i].name == shadow.buckets[j].name {
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b.buckets[i].syncOpenBuckets(&shadow.buckets[j])
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}
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}
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}
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}
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func (b *BoltBucket) getBucket(k string) (*BoltBucket, error) {
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for i := range b.buckets {
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if b.buckets[i].name == k {
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return &b.buckets[i], nil
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}
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}
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return nil, errors.New("Bucket Not Found")
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}
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func (b *BoltBucket) getPair(k string) (*BoltPair, error) {
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for i := range b.pairs {
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if b.pairs[i].key == k {
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return &b.pairs[i], nil
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}
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}
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return nil, errors.New("Pair Not Found")
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}
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func (p *BoltPair) GetPath() []string {
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return append(p.parent.GetPath(), p.key)
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}
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/* This is a go-between function (between the boltbrowser structs
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* above, and the bolt convenience functions below)
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* for taking a boltbrowser bucket and recursively adding it
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* and all of it's children into the database.
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* Mainly used for moving a bucket from one path to another
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* as in the 'renameBucket' function below.
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*/
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func addBucketFromBoltBucket(path []string, bb *BoltBucket) error {
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if err := insertBucket(path, bb.name); err == nil {
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bucket_path := append(path, bb.name)
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for i := range bb.pairs {
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if err = insertPair(bucket_path, bb.pairs[i].key, bb.pairs[i].val); err != nil {
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return err
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}
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}
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for i := range bb.buckets {
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if err = addBucketFromBoltBucket(bucket_path, &bb.buckets[i]); err != nil {
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return err
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}
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}
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}
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return nil
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}
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func deleteKey(path []string) error {
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err := db.Update(func(tx *bolt.Tx) error {
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// len(b.path)-1 is the key we need to delete,
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// the rest are buckets leading to that key
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if len(path) == 1 {
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// Deleting a root bucket
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return tx.DeleteBucket([]byte(path[0]))
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} else {
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b := tx.Bucket([]byte(path[0]))
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if b != nil {
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if len(path) > 1 {
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for i := range path[1 : len(path)-1] {
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b = b.Bucket([]byte(path[i+1]))
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if b == nil {
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return errors.New("deleteKey: Invalid Path")
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}
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}
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}
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// Now delete the last key in the path
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var err error
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if delete_bkt := b.Bucket([]byte(path[len(path)-1])); delete_bkt == nil {
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// Must be a pair
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err = b.Delete([]byte(path[len(path)-1]))
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} else {
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err = b.DeleteBucket([]byte(path[len(path)-1]))
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}
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return err
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} else {
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return errors.New("deleteKey: Invalid Path")
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}
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}
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})
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return err
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}
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func readBucket(b *bolt.Bucket) (*BoltBucket, error) {
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bb := new(BoltBucket)
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b.ForEach(func(k, v []byte) error {
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if v == nil {
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tb, err := readBucket(b.Bucket(k))
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tb.parent = bb
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if err == nil {
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tb.name = string(k)
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bb.buckets = append(bb.buckets, *tb)
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}
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} else {
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tp := BoltPair{key: string(k), val: string(v)}
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tp.parent = bb
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bb.pairs = append(bb.pairs, tp)
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}
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return nil
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})
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return bb, nil
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}
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func renameBucket(path []string, name string) error {
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if name == path[len(path)-1] {
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// No change requested
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return nil
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}
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var bb *BoltBucket // For caching the current bucket
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err := db.View(func(tx *bolt.Tx) error {
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// len(b.path)-1 is the key we need to delete,
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// the rest are buckets leading to that key
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b := tx.Bucket([]byte(path[0]))
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if b != nil {
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if len(path) > 1 {
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for i := range path[1:len(path)] {
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b = b.Bucket([]byte(path[i+1]))
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if b == nil {
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return errors.New("renameBucket: Invalid Path")
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}
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}
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}
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var err error
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// Ok, cache b
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bb, err = readBucket(b)
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if err != nil {
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return err
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}
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} else {
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return errors.New("renameBucket: Invalid Bucket")
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}
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return nil
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})
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if err != nil {
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return err
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}
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if bb == nil {
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return errors.New("renameBucket: Couldn't find Bucket")
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}
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// Ok, we have the bucket cached, now delete the current instance
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if err = deleteKey(path); err != nil {
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return err
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}
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// Rechristen our cached bucket
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bb.name = name
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// And re-add it
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parent_path := path[:len(path)-1]
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if err = addBucketFromBoltBucket(parent_path, bb); err != nil {
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return err
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}
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return nil
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}
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func updatePairKey(path []string, k string) error {
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err := db.Update(func(tx *bolt.Tx) error {
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// len(b.path)-1 is the key for the pair we're updating,
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// the rest are buckets leading to that key
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b := tx.Bucket([]byte(path[0]))
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if b != nil {
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if len(path) > 0 {
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for i := range path[1 : len(path)-1] {
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b = b.Bucket([]byte(path[i+1]))
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if b == nil {
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return errors.New("updatePairValue: Invalid Path")
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}
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}
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}
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bk := []byte(path[len(path)-1])
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v := b.Get(bk)
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err := b.Delete(bk)
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if err == nil {
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// Old pair has been deleted, now add the new one
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err = b.Put([]byte(k), v)
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}
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// Now update the last key in the path
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return err
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} else {
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return errors.New("updatePairValue: Invalid Path")
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}
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})
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return err
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}
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func updatePairValue(path []string, v string) error {
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err := db.Update(func(tx *bolt.Tx) error {
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// len(b.GetPath())-1 is the key for the pair we're updating,
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// the rest are buckets leading to that key
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b := tx.Bucket([]byte(path[0]))
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if b != nil {
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if len(path) > 0 {
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for i := range path[1 : len(path)-1] {
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b = b.Bucket([]byte(path[i+1]))
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if b == nil {
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return errors.New("updatePairValue: Invalid Path")
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}
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}
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}
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// Now update the last key in the path
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err := b.Put([]byte(path[len(path)-1]), []byte(v))
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return err
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} else {
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return errors.New("updatePairValue: Invalid Path")
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}
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})
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return err
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}
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func insertBucket(path []string, n string) error {
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// Inserts a new bucket named 'n' at 'path'
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err := db.Update(func(tx *bolt.Tx) error {
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if len(path) == 0 {
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// insert at root
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_, err := tx.CreateBucket([]byte(n))
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if err != nil {
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return fmt.Errorf("insertBucket: %s", err)
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}
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} else {
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root_bucket, path := path[0], path[1:]
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b := tx.Bucket([]byte(root_bucket))
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if b != nil {
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for len(path) > 0 {
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tst_bucket := ""
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tst_bucket, path = path[0], path[1:]
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n_b := b.Bucket([]byte(tst_bucket))
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if n_b == nil {
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// Not a bucket, if we're out of path, just move on
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if len(path) != 0 {
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// Out of path, error
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return errors.New("insertBucket: Invalid Path 1")
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}
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} else {
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b = n_b
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}
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}
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_, err := b.CreateBucket([]byte(n))
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return err
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}
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return fmt.Errorf("insertBucket: Invalid Path %s", root_bucket)
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}
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return nil
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})
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return err
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}
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func insertPair(path []string, k string, v string) error {
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// Insert a new pair k => v at path
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err := db.Update(func(tx *bolt.Tx) error {
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if len(path) == 0 {
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// We cannot insert a pair at root
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return errors.New("insertPair: Cannot insert pair at root.")
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} else {
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var err error
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b := tx.Bucket([]byte(path[0]))
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if b != nil {
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if len(path) > 0 {
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for i := 1; i < len(path); i++ {
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b = b.Bucket([]byte(path[i]))
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if b == nil {
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return fmt.Errorf("insertPair: %s", err)
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}
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}
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}
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err := b.Put([]byte(k), []byte(v))
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if err != nil {
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return fmt.Errorf("insertPair: %s", err)
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}
|
|
}
|
|
}
|
|
return nil
|
|
})
|
|
return err
|
|
}
|
|
|
|
var f *os.File
|
|
|
|
func logToFile(s string) error {
|
|
var err error
|
|
if f == nil {
|
|
f, err = os.OpenFile("bolt-log", os.O_RDWR|os.O_APPEND, 0660)
|
|
}
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if _, err = f.WriteString(s + "\n"); err != nil {
|
|
return err
|
|
}
|
|
if err = f.Sync(); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|