Advent of Code

--- Day 21: Chronal Conversion ---

   You should have been watching where you were going, because as you wander the
   new North Pole base, you trip and fall into a very deep hole!

   Just kidding. You're falling through time again.

   If you keep up your current pace, you should have resolved all of the temporal
   anomalies by the next time the device activates. Since you have very little
   interest in browsing history in 500-year increments for the rest of your life,
   you need to find a way to get back to your present time.

   After a little research, you discover two important facts about the behavior
   of the device:

   First, you discover that the device is hard-wired to always send you back in
   time in 500-year increments. Changing this is probably not feasible.

   Second, you discover the activation system (your puzzle input) for the time
   travel module. Currently, it appears to run forever without halting.

   If you can cause the activation system to halt at a specific moment, maybe you
   can make the device send you so far back in time that you cause an integer
   underflow in time itself and wrap around back to your current time!

   The device executes the program as specified in manual section one and manual
   section two.

   Your goal is to figure out how the program works and cause it to halt. You can
   only control register 0; every other register begins at 0 as usual.

   Because time travel is a dangerous activity, the activation system begins with
   a few instructions which verify that bitwise AND (via bani) does a numeric
   operation and not an operation as if the inputs were interpreted as strings.
   If the test fails, it enters an infinite loop re-running the test instead of
   allowing the program to execute normally. If the test passes, the program
   continues, and assumes that all other bitwise operations (banr, bori, and
   borr) also interpret their inputs as numbers. (Clearly, the Elves who wrote
   this system were worried that someone might introduce a bug while trying to
   emulate this system with a scripting language.)

   What is the lowest non-negative integer value for register 0 that causes the
   program to halt after executing the fewest instructions? (Executing the same
   instruction multiple times counts as multiple instructions executed.)

   Your puzzle answer was 7967233.

--- Part Two ---

   In order to determine the timing window for your underflow exploit, you also
   need an upper bound:

   What is the lowest non-negative integer value for register 0 that causes the
   program to halt after executing the most instructions? (The program must
   actually halt; running forever does not count as halting.)

   Your puzzle answer was 16477902.

   Both parts of this puzzle are complete! They provide two gold stars: **

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