55 lines
2.4 KiB
C
55 lines
2.4 KiB
C
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/*
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* libtcod 1.6.0
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* Copyright (c) 2008,2009,2010,2012,2013 Jice & Mingos
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * The name of Jice or Mingos may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY JICE AND MINGOS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL JICE OR MINGOS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _TCOD_FOV_TYPES_H
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#define _TCOD_FOV_TYPES_H
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/* FOV_BASIC : http://roguebasin.roguelikedevelopment.org/index.php?title=Ray_casting
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FOV_DIAMOND : http://www.geocities.com/temerra/los_rays.html
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FOV_SHADOW : http://roguebasin.roguelikedevelopment.org/index.php?title=FOV_using_recursive_shadowcasting
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FOV_PERMISSIVE : http://roguebasin.roguelikedevelopment.org/index.php?title=Precise_Permissive_Field_of_View
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FOV_RESTRICTIVE : Mingos' Restrictive Precise Angle Shadowcasting (contribution by Mingos) */
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typedef enum {
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FOV_BASIC,
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FOV_DIAMOND,
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FOV_SHADOW,
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FOV_PERMISSIVE_0,
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FOV_PERMISSIVE_1,
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FOV_PERMISSIVE_2,
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FOV_PERMISSIVE_3,
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FOV_PERMISSIVE_4,
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FOV_PERMISSIVE_5,
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FOV_PERMISSIVE_6,
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FOV_PERMISSIVE_7,
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FOV_PERMISSIVE_8,
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FOV_RESTRICTIVE,
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NB_FOV_ALGORITHMS } TCOD_fov_algorithm_t;
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#define FOV_PERMISSIVE(x) ((TCOD_fov_algorithm_t)(FOV_PERMISSIVE_0 + (x)))
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#endif /* _TCOD_FOV_TYPES_H */
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