TombsOfHarc/include/fov.h

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2015-03-18 16:58:14 +00:00
/*
* libtcod 1.6.0
* Copyright (c) 2008,2009,2010,2012,2013 Jice & Mingos
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * The name of Jice or Mingos may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY JICE AND MINGOS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL JICE OR MINGOS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _TCOD_FOV_H
#define _TCOD_FOV_H
typedef void *TCOD_map_t;
#include "fov_types.h"
/* allocate a new map */
TCODLIB_API TCOD_map_t TCOD_map_new(int width, int height);
/* set all cells as solid rock (cannot see through nor walk) */
TCODLIB_API void TCOD_map_clear(TCOD_map_t map, bool transparent, bool walkable);
/* copy a map to another, reallocating it when needed */
TCODLIB_API void TCOD_map_copy(TCOD_map_t source, TCOD_map_t dest);
/* change a cell properties */
TCODLIB_API void TCOD_map_set_properties(TCOD_map_t map, int x, int y, bool is_transparent, bool is_walkable);
/* destroy a map */
TCODLIB_API void TCOD_map_delete(TCOD_map_t map);
/* calculate the field of view (potentially visible cells from player_x,player_y) */
TCODLIB_API void TCOD_map_compute_fov(TCOD_map_t map, int player_x, int player_y, int max_radius, bool light_walls, TCOD_fov_algorithm_t algo);
/* check if a cell is in the last computed field of view */
TCODLIB_API bool TCOD_map_is_in_fov(TCOD_map_t map, int x, int y);
TCODLIB_API void TCOD_map_set_in_fov(TCOD_map_t map, int x, int y, bool fov);
/* retrieve properties from the map */
TCODLIB_API bool TCOD_map_is_transparent(TCOD_map_t map, int x, int y);
TCODLIB_API bool TCOD_map_is_walkable(TCOD_map_t map, int x, int y);
TCODLIB_API int TCOD_map_get_width(TCOD_map_t map);
TCODLIB_API int TCOD_map_get_height(TCOD_map_t map);
TCODLIB_API int TCOD_map_get_nb_cells(TCOD_map_t map);
#endif